Player Matchup

Amaterasu
Amaterasu
DemiFae22
Amaterasu
Level 48
God Stats
0W - 5L
1,162 SR
Queue Stats
42W - 51L
1,346 Elo+
Solo
Fenrir
Fenrir
LoadedStriker13
Fenrir
Level 54
God Stats
0W - 2L
1,103 SR
Queue Stats
1W - 3L
978 Elo+
Party 3
Chernobog
Chernobog
MoneyMytch
Chernobog
Level 45
God Stats
0W - 2L
1,176 SR
Queue Stats
11W - 28L
1,145 Elo+
Party 2
Heimdallr
Heimdallr
MyNinja11
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Atlas
Atlas
coyzart
Atlas
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 2
Team Averages
Level 41
1,288 SR
1,294 Elo+

VS

Team Averages
Level 79
1,346 SR
1,383 Elo+
Nu Wa
Nu Wa
KannybalZK
Nu Wa
Level 107
God Stats
3W - 6L
1,335 SR
Queue Stats
425W - 455L
1,445 Elo+
Solo
Guan Yu
Guan Yu
Maomaki
Guan Yu
Level 42
God Stats
12W - 4L
1,695 SR
Queue Stats
115W - 112L
1,433 Elo+
Party 1
Fenrir
Fenrir
Riephlex
Fenrir
Level 66
God Stats
1W - 2L
1,293 SR
Queue Stats
176W - 215L
1,355 Elo+
Solo
Kumbhakarna
Kumbhakarna
WassupKevvi
Kumbhakarna
Level 49
God Stats
1W - 3L
1,125 SR
Queue Stats
138W - 142L
1,365 Elo+
Party 1
Cupid
Cupid
xHirigollenx
Cupid
Level 129
God Stats
2W - 0L
1,282 SR
Queue Stats
123W - 134L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DemiFae22
Amaterasu
18
4 / 10 / 1
11,954
498
17,669
33,703
17,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 9 / 0
9,724
405
4,217
25,226
10,118
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
MoneyMytch
Chernobog
14
2 / 12 / 2
9,644
402
14,084
25,042
9,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
MyNinja11
Heimdallr
16
1 / 9 / 0
10,065
419
5,171
18,787
7,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atlas
coyzart
Atlas
13
0 / 4 / 1
9,484
395
11,029
25,740
36,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
9 / 3 / 15
13,184
549
24,102
12,412
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Maomaki
Guan Yu
18
7 / 1 / 8
13,144
548
17,768
27,532
37,918
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
Riephlex
Fenrir
20
14 / 4 / 7
13,824
576
24,235
25,249
12,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
WassupKevvi
Kumbhakarna
16
3 / 1 / 19
11,913
496
7,189
20,703
24,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
10 / 0 / 10
12,988
541
21,343
20,882
10,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
102
9
Kills
43
44
Deaths
9
4
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DemiFae22
Amaterasu
4
10
1
0.45
W
Nu Wa
9
3
15
5.5
L
2
9
0
0.22
W
Guan Yu
Maomaki
Guan Yu
7
1
8
11
L
Chernobog
MoneyMytch
Chernobog
2
12
2
0.25
L
Heimdallr
MyNinja11
Heimdallr
1
9
0
0.11
W
Fenrir
Riephlex
Fenrir
14
4
7
4.38
W
Kumbhakarna
WassupKevvi
Kumbhakarna
3
1
19
12.5
L
Atlas
coyzart
Atlas
0
4
1
0.13
W
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,170
Damage
94,637
128,498
Taken
106,778
80,762
Mitigated
91,068
23,886
Healing
46,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DemiFae22
Amaterasu
17,669
8,353
0
6,116
33,703
17,080
0
3,298
30,405
0
92,712
W
Nu Wa
24,102
5,012
311
3,249
12,412
5,467
2,443
2,485
9,927
107,961
0
L
4,217
810
666
10,203
25,226
10,118
755
5,362
19,864
0
51,074
W
Guan Yu
Maomaki
Guan Yu
17,768
4,151
2,856
9,019
27,532
37,918
800
1,484
26,048
81
78,623
L
Chernobog
MoneyMytch
Chernobog
14,084
8,201
0
4,493
25,042
9,890
1,483
8,250
16,792
0
73,334
L
Heimdallr
MyNinja11
Heimdallr
5,171
1,611
0
1,265
18,787
7,206
639
7,235
11,552
0
72,688
W
Fenrir
Riephlex
Fenrir
24,235
8,997
0
10,122
25,249
12,762
1,663
1,668
22,603
0
121,871
W
Kumbhakarna
WassupKevvi
Kumbhakarna
7,189
1,506
629
4,832
20,703
24,790
383
3,763
16,940
34,495
0
L
Atlas
coyzart
Atlas
11,029
4,787
0
1,143
25,740
36,468
170
7,227
18,513
50,703
0
W
21,343
12,806
2,437
12,729
20,882
10,131
7,984
2,565
18,317
0
126,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,871
Gold Earned
65,053
495
Minions Killed
563
0
Camps Cleared
0
1,915,396
Distance Traveled
2,359,729
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,954
498
162
7
0
440,345
8
W
Nu Wa
13,184
549
119
5
0
452,803
4
L
Fenrir
9,724
405
61
3
0
350,751
1
W
Guan Yu
13,144
548
117
5
0
499,238
0
L
Chernobog
9,644
402
106
4
0
341,316
0
L
Heimdallr
10,065
419
113
5
0
361,605
3
W
Fenrir
13,824
576
143
6
0
476,468
7
W
Kumbhakarna
11,913
496
41
2
0
487,662
2
L
Atlas
9,484
395
53
2
0
421,379
1
W
Cupid
12,988
541
143
6
0
443,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role