Player Matchup

Xbalanque
Xbalanque
Bronze V
Alexander5616
Xbalanque
Bronze V
Level 77
God Stats
0W - 3L
1,524 SR
Queue Stats
9W - 18L
1,546 MMR
Solo
Nu Wa
Nu Wa
Gold I
Femagaro
Nu Wa
Gold I
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 183L
1,562 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
IMMORTALxBEASTX
Baron Samedi
Gold III
Level 149
God Stats
13W - 12L
1,532 SR
Queue Stats
376W - 377L
1,547 MMR
Solo
Guan Yu
Guan Yu
Bronze III
What_Up_Ish
Guan Yu
Bronze III
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 50L
1,544 MMR
Solo
Mercury
Mercury
Gold III
lofakec
Mercury
Gold III
Level 155
God Stats
4W - 9L
1,432 SR
Queue Stats
409W - 411L
1,537 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,498 SR
1,547 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,523 SR
1,538 MMR
Sun Wukong
Sun Wukong
Platinum V
 
Sun Wukong
Platinum V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold IV
Ima Throw IG
Eset
Gold IV
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,524 MMR
Solo
Bacchus
Bacchus
Gold III
JRbeyblade
Bacchus
Gold III
Level 141
God Stats
5W - 6L
1,351 SR
Queue Stats
76W - 69L
1,524 MMR
Solo
Cupid
Cupid
Gold III
Privat2ross
Cupid
Gold III
Level 122
God Stats
70W - 54L
1,652 SR
Queue Stats
317W - 321L
1,553 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold I
TidyLLC
Tsukuyomi
Gold I
Level 118
God Stats
17W - 12L
1,613 SR
Queue Stats
514W - 518L
1,587 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Alexander5616
Xbalanque
15
1 / 9 / 1
9,208
368
8,524
26,107
10,585
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Femagaro
Nu Wa
17
1 / 5 / 1
10,147
406
18,411
18,478
7,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
IMMORTALxBEASTX
Baron Samedi
16
2 / 7 / 2
10,010
400
11,055
19,923
19,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Guan Yu
What_Up_Ish
Guan Yu
15
1 / 3 / 2
9,784
391
6,508
20,546
25,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mercury
lofakec
Mercury
20
2 / 6 / 3
12,200
488
9,037
24,167
11,839
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
FreyaShivaAtlas

VS

Bans
MulanHadesLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
4 / 0 / 9
14,750
590
17,614
32,496
42,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 0 / 7
15,366
615
16,635
13,688
6,871
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
JRbeyblade
Bacchus
16
1 / 1 / 15
13,450
538
7,952
25,209
40,262
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 3 / 3
14,929
597
14,625
16,968
8,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
TidyLLC
Tsukuyomi
20
10 / 3 / 8
15,660
626
24,618
24,516
12,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
7
Kills
30
30
Deaths
7
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
9
8.5
L
Xbalanque
Alexander5616
Xbalanque
1
9
1
0.17
L
Nu Wa
Femagaro
Nu Wa
1
5
1
0.3
L
Baron Samedi
IMMORTALxBEASTX
Baron Samedi
2
7
2
0.43
W
9
0
7
12.5
W
Bacchus
JRbeyblade
Bacchus
1
1
15
8.5
W
6
3
3
2.5
W
Tsukuyomi
TidyLLC
Tsukuyomi
10
3
8
4.67
L
Guan Yu
What_Up_Ish
Guan Yu
1
3
2
0.67
L
Mercury
lofakec
Mercury
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,535
Damage
81,444
109,221
Taken
112,877
75,258
Mitigated
110,084
27,730
Healing
46,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
17,614
4,573
0
12,964
32,496
42,204
1,987
5,967
26,529
0
104,468
L
Xbalanque
Alexander5616
Xbalanque
8,524
4,934
0
6,603
26,107
10,585
360
4,352
21,755
0
71,675
L
Nu Wa
Femagaro
Nu Wa
18,411
3,351
108
2,225
18,478
7,974
162
6,923
11,555
91,845
0
L
Baron Samedi
IMMORTALxBEASTX
Baron Samedi
11,055
723
886
4,221
19,923
19,169
68
5,816
14,107
56,688
0
W
16,635
1,751
4,344
4,406
13,688
6,871
5,533
6,980
6,708
143,510
0
W
Bacchus
JRbeyblade
Bacchus
7,952
1,309
200
9,543
25,209
40,262
918
5,607
19,602
27,718
0
W
14,625
8,325
1,343
6,826
16,968
8,312
8,809
6,112
10,856
0
143,130
W
Tsukuyomi
TidyLLC
Tsukuyomi
24,618
7,598
0
6,522
24,516
12,435
1,693
8,151
16,365
0
158,445
L
Guan Yu
What_Up_Ish
Guan Yu
6,508
970
1,948
7,625
20,546
25,691
534
3,381
17,165
0
59,422
L
Mercury
lofakec
Mercury
9,037
2,544
0
4,114
24,167
11,839
0
4,115
20,052
0
132,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,349
Gold Earned
74,155
624
Minions Killed
741
0
Camps Cleared
0
2,216,291
Distance Traveled
2,495,403
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,750
590
157
6
0
480,823
1
L
Xbalanque
9,208
368
107
4
0
393,713
0
L
Nu Wa
10,147
406
137
5
0
445,175
9
L
Baron Samedi
10,010
400
77
3
0
407,261
10
W
Eset
15,366
615
216
9
0
465,809
8
W
Bacchus
13,450
538
25
1
0
517,060
4
W
Cupid
14,929
597
185
7
0
471,120
3
W
Tsukuyomi
15,660
626
158
6
0
560,591
5
L
Guan Yu
9,784
391
104
4
0
420,196
0
L
Mercury
12,200
488
199
8
0
549,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role