Player Matchup

Thor
Thor
DaWonTruGod
Thor
Level 29
God Stats
3W - 6L
1,152 SR
Queue Stats
187W - 123L
1,663 Elo+
Party 4
Guan Yu
Guan Yu
Firefer15
Guan Yu
Level 124
God Stats
0W - 1L
1,765 SR
Queue Stats
16W - 17L
1,532 Elo+
Party 1
Da Ji
Da Ji
TheJhit6ix
Da Ji
Level 16
God Stats
4W - 14L
1,500 SR
Queue Stats
442W - 506L
1,352 Elo+
Solo
Cerberus
Cerberus
TomoyoSenpai
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,614 Elo+
Party 1
Ishtar
Ishtar
WickedWon
Ishtar
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 51L
1,354 Elo+
Party 4
Team Averages
Level 43
1,483 SR
1,503 Elo+

VS

Team Averages
Level 50
1,501 SR
1,435 Elo+
Kukulkan
Kukulkan
Neriii1616
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,360 Elo+
Party 2
Ra
Ra
OfficialFish926
Ra
Level 139
God Stats
1W - 5L
1,205 SR
Queue Stats
247W - 234L
1,497 Elo+
Party 3
Xing Tian
Xing Tian
Sesiom888
Xing Tian
Level 28
God Stats
1W - 0L
1,829 SR
Queue Stats
26W - 32L
1,428 Elo+
Party 2
Ao Kuang
Ao Kuang
Thepolife1663
Ao Kuang
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
179W - 175L
1,460 Elo+
Party 3
Vamana
Vamana
retroo
Vamana
Level 35
God Stats
4W - 2L
1,470 SR
Queue Stats
123W - 156L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 9 / 11
17,998
783
49,315
28,510
18,916
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Guan Yu
Firefer15
Guan Yu
20
10 / 4 / 15
15,925
692
30,219
37,083
42,378
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
19
1 / 10 / 13
12,623
549
12,235
27,154
15,237
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
TomoyoSenpai
Cerberus
20
4 / 8 / 20
13,928
606
30,947
43,150
67,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
WickedWon
Ishtar
19
2 / 11 / 14
13,121
570
16,269
28,727
14,489
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Neriii1616
Kukulkan
20
5 / 9 / 14
14,390
626
19,481
18,898
8,628
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 7 / 15
17,099
743
32,659
26,207
14,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
Sesiom888
Xing Tian
20
9 / 5 / 23
17,693
769
29,825
42,922
77,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
Thepolife1663
Ao Kuang
20
14 / 11 / 13
16,469
716
26,243
39,364
20,153
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Vamana
retroo
Vamana
20
5 / 5 / 23
16,157
702
28,135
37,913
39,532
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
130
37
Kills
42
42
Deaths
37
73
Assists
88
Player
Kills
Deaths
Assists
KDA
L
20
9
11
2.83
L
Guan Yu
Firefer15
Guan Yu
10
4
15
4.38
W
Kukulkan
Neriii1616
Kukulkan
5
9
14
1.33
W
9
7
15
2.36
W
Xing Tian
Sesiom888
Xing Tian
9
5
23
4.1
L
Da Ji
1
10
13
0.75
W
Ao Kuang
Thepolife1663
Ao Kuang
14
11
13
1.86
L
Cerberus
TomoyoSenpai
Cerberus
4
8
20
1.75
L
Ishtar
WickedWon
Ishtar
2
11
14
0.82
W
Vamana
retroo
Vamana
5
5
23
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,985
Damage
136,343
164,624
Taken
165,304
158,896
Mitigated
160,105
62,914
Healing
61,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
49,315
8,334
6,024
4,261
28,510
18,916
577
17,940
10,570
0
80,319
L
Guan Yu
Firefer15
Guan Yu
30,219
1,851
11,150
18,018
37,083
42,378
711
24,082
13,001
0
67,431
W
Kukulkan
Neriii1616
Kukulkan
19,481
1,750
864
654
18,898
8,628
612
4,514
14,384
42,700
0
W
32,659
1,309
13,035
8,149
26,207
14,174
2,156
5,023
21,184
81,107
0
W
Xing Tian
Sesiom888
Xing Tian
29,825
3,173
1,936
6,569
42,922
77,618
389
10,430
32,492
57,669
0
L
Da Ji
12,235
1,444
1,535
2,729
27,154
15,237
0
18,673
8,481
0
23,769
W
Ao Kuang
Thepolife1663
Ao Kuang
26,243
9,623
1,469
12,406
39,364
20,153
1,175
4,521
34,843
36,721
0
L
Cerberus
TomoyoSenpai
Cerberus
30,947
2,486
833
12,458
43,150
67,876
346
27,476
15,674
56,106
0
L
Ishtar
WickedWon
Ishtar
16,269
12,074
2,705
3,201
28,727
14,489
0
20,353
8,374
0
33,888
W
Vamana
retroo
Vamana
28,135
15,706
5,640
11,235
37,913
39,532
3,903
6,459
31,454
1,382
45,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,595
Gold Earned
81,808
263
Minions Killed
242
0
Camps Cleared
0
1,854,025
Distance Traveled
1,996,487
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
17,998
783
68
3
0
362,145
2
L
Guan Yu
15,925
692
86
4
0
460,518
6
W
Kukulkan
14,390
626
60
3
0
340,621
0
W
Ra
17,099
743
106
5
0
404,399
2
W
Xing Tian
17,693
769
30
1
0
452,986
1
L
Da Ji
12,623
549
20
1
0
344,301
0
W
Ao Kuang
16,469
716
26
1
0
357,637
1
L
Cerberus
13,928
606
64
3
0
346,981
1
L
Ishtar
13,121
570
25
1
0
340,080
0
W
Vamana
16,157
702
20
1
0
440,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role