Player Matchup

Charybdis
Charybdis
Tap1
Charybdis
Level 62
God Stats
2W - 1L
1,709 SR
Queue Stats
245W - 264L
1,484 Elo+
Party 2
Hades
Hades
Wenus4Jew
Hades
Level 46
God Stats
6W - 11L
1,114 SR
Queue Stats
152W - 187L
1,433 Elo+
Party 2
Ares
Ares
imaduckingwizard
Ares
Level 126
God Stats
1W - 1L
1,350 SR
Queue Stats
97W - 92L
1,503 Elo+
Party 2
Team Averages
Level 78
1,391 SR
1,473 Elo+

VS

Team Averages
Level 115
1,598 SR
1,497 Elo+
Chaac
Chaac
DaZe Max
Chaac
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
411W - 395L
1,564 Elo+
Party 1
Merlin
Merlin
Ryuk1477
Merlin
Level 50
God Stats
7W - 8L
1,459 SR
Queue Stats
50W - 74L
1,371 Elo+
Party 1
Atlas
Atlas
ScorpionForce
Atlas
Level 147
God Stats
4W - 1L
1,833 SR
Queue Stats
130W - 121L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Tap1
Charybdis
13
1 / 4 / 3
9,057
604
12,876
14,002
6,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Wenus4Jew
Hades
14
1 / 4 / 3
9,426
628
7,443
16,008
10,057
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
2 / 4 / 1
9,954
664
11,614
20,114
20,356
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DaZe Max
Chaac
16
7 / 0 / 5
10,789
719
21,846
19,907
23,346
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
Ryuk1477
Merlin
14
1 / 4 / 8
9,667
644
8,500
8,645
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
4 / 0 / 8
10,490
699
13,109
14,877
14,432
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
12
12
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
DaZe Max
Chaac
7
0
5
9.5
W
Merlin
Ryuk1477
Merlin
1
4
8
1.25
W
4
0
8
8
L
Charybdis
Tap1
Charybdis
1
4
3
0.63
L
Hades
Wenus4Jew
Hades
1
4
3
0.63
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,933
Damage
43,455
50,124
Taken
43,429
36,685
Mitigated
41,624
11,427
Healing
7,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DaZe Max
Chaac
21,846
4,783
0
5,747
19,907
23,346
330
8,318
11,589
0
53,925
W
Merlin
Ryuk1477
Merlin
8,500
350
0
0
8,645
3,846
174
4,854
3,791
31,338
0
W
13,109
3,824
0
1,500
14,877
14,432
196
6,118
8,759
36,692
0
L
Charybdis
Tap1
Charybdis
12,876
6,319
0
4,549
14,002
6,272
0
6,850
7,152
0
42,225
L
Hades
Wenus4Jew
Hades
7,443
875
332
4,091
16,008
10,057
0
6,073
9,935
35,140
0
L
11,614
550
0
2,455
20,114
20,356
0
9,087
11,027
21,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,437
Gold Earned
30,946
159
Minions Killed
174
6
Camps Cleared
7
800,483
Distance Traveled
876,205
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,789
719
75
5
6
309,619
3
W
Merlin
9,667
644
54
4
0
272,388
2
W
Atlas
10,490
699
45
3
1
294,198
5
L
Charybdis
9,057
604
72
5
2
254,978
4
L
Hades
9,426
628
76
5
1
261,596
4
L
Ares
9,954
664
11
1
3
283,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role