Player Matchup

Cliodhna
Cliodhna
Health Punk
Cliodhna
Level 28
God Stats
7W - 9L
1,555 SR
Queue Stats
45W - 66L
1,398 Elo+
Party 2
Ah Puch
Ah Puch
Impulsivedemon0
Ah Puch
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 153L
1,399 Elo+
Party 2
Shiva
Shiva
YandereHonaka
Shiva
Level 153
God Stats
15W - 11L
1,465 SR
Queue Stats
83W - 106L
1,360 Elo+
Solo
Team Averages
Level 90
1,507 SR
1,386 Elo+

VS

Team Averages
Level 98
1,611 SR
1,477 Elo+
Loki
Loki
IIIDior_DemonIII
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 108L
1,546 Elo+
Party 1
Terra
Terra
Interpretation
Terra
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 291L
1,314 Elo+
Solo
Agni
Agni
Mrmajicktwricks
Agni
Level 124
God Stats
4W - 4L
1,833 SR
Queue Stats
395W - 319L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Health Punk
Cliodhna
12
4 / 1 / 4
8,222
747
7,877
6,439
2,803
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 5
7,977
725
8,924
4,750
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
3 / 0 / 4
7,823
711
8,599
5,743
4,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,588
599
3,857
8,004
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 3 / 1
6,573
598
2,279
16,227
11,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 1 / 0
7,320
665
5,598
7,078
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
9
Kills
1
1
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Health Punk
Cliodhna
4
1
4
6
L
0
5
1
0.1
W
2
0
5
4.5
L
0
3
1
0.17
L
1
1
0
1
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,400
Damage
11,734
16,932
Taken
31,309
8,811
Mitigated
17,411
3,428
Healing
7,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Health Punk
Cliodhna
7,877
1,599
0
641
6,439
2,803
0
2,277
4,162
0
14,177
L
3,857
863
0
430
8,004
2,611
0
1,741
6,263
0
16,881
W
8,924
278
0
2,285
4,750
2,006
0
3,012
1,738
37,551
0
L
2,279
841
542
5,828
16,227
11,979
0
4,649
11,578
8,992
0
L
5,598
589
0
1,189
7,078
2,821
0
2,806
4,272
37,120
0
W
8,599
2,035
242
260
5,743
4,002
0
3,031
2,712
0
23,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,022
Gold Earned
20,481
118
Minions Killed
145
6
Camps Cleared
5
641,603
Distance Traveled
587,227
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,222
747
20
2
0
218,543
2
L
Loki
6,588
599
24
2
1
211,818
3
W
Ah Puch
7,977
725
69
6
2
220,733
5
L
Terra
6,573
598
23
2
0
186,601
2
L
Agni
7,320
665
98
9
4
188,808
4
W
Shiva
7,823
711
29
3
4
202,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role