Player Matchup

Hercules
Hercules
ItsMannyTime28
Hercules
Level 62
God Stats
17W - 24L
1,392 SR
Queue Stats
207W - 244L
1,340 Elo+
Party 2
Cthulhu
Cthulhu
KingBuitre
Cthulhu
Level 124
God Stats
2W - 6L
1,805 SR
Queue Stats
225W - 260L
1,357 Elo+
Solo
Izanami
Izanami
MambaCri
Izanami
Level 48
God Stats
17W - 18L
1,429 SR
Queue Stats
142W - 176L
1,304 Elo+
Party 2
Ares
Ares
RK Meneses
Ares
Level 48
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 2L
1,080 Elo+
Party 1
Susano
Susano
RK Renegax
Susano
Level 149
God Stats
13W - 16L
1,319 SR
Queue Stats
675W - 777L
1,276 Elo+
Party 1
Team Averages
Level 86
1,534 SR
1,271 Elo+

VS

Team Averages
Level 85
1,389 SR
1,348 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Doniitello
Sun Wukong
Level 48
God Stats
3W - 1L
1,285 SR
Queue Stats
85W - 105L
1,188 Elo+
Solo
Nemesis
Nemesis
GOH2
Nemesis
Level 68
God Stats
6W - 8L
1,330 SR
Queue Stats
103W - 113L
1,267 Elo+
Solo
Atlas
Atlas
MullacAbu
Atlas
Level 68
God Stats
19W - 31L
1,331 SR
Queue Stats
47W - 70L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
1 / 2 / 1
6,363
489
6,893
9,769
5,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
KingBuitre
Cthulhu
9
2 / 2 / 1
6,263
482
6,274
9,348
6,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
MambaCri
Izanami
10
1 / 2 / 2
5,696
438
4,415
6,070
2,091
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 1 / 0
6,070
467
767
8,527
4,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
RK Renegax
Susano
9
1 / 3 / 1
5,689
438
3,340
11,578
4,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 0 / 2
7,726
594
8,051
3,187
1,449
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
 
Ishtar
9
0 / 1 / 1
5,651
435
2,349
5,918
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Doniitello
Sun Wukong
11
1 / 2 / 1
6,599
508
5,619
11,928
7,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
GOH2
Nemesis
11
6 / 0 / 2
7,227
556
6,975
10,919
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
MullacAbu
Atlas
9
0 / 2 / 0
5,760
443
4,686
9,191
5,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
5
Kills
9
10
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
2
3
W
Ishtar
 
Ishtar
0
1
1
0.5
W
Sun Wukong
Doniitello
Sun Wukong
1
2
1
0.75
W
Nemesis
GOH2
Nemesis
6
0
2
7
L
Hercules
1
2
1
0.75
L
Cthulhu
KingBuitre
Cthulhu
2
2
1
1.25
L
Izanami
MambaCri
Izanami
1
2
2
1
W
Atlas
MullacAbu
Atlas
0
2
0
0
L
0
1
0
0
L
Susano
RK Renegax
Susano
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,689
Damage
27,680
45,292
Taken
41,143
23,298
Mitigated
19,981
12,007
Healing
15,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,051
2,799
123
2,058
3,187
1,449
1,260
86
3,101
61,760
0
W
Ishtar
 
Ishtar
2,349
1,457
0
2,327
5,918
1,924
92
2,447
3,471
0
25,895
W
Sun Wukong
Doniitello
Sun Wukong
5,619
1,948
0
3,653
11,928
7,241
624
0
11,406
0
39,261
W
Nemesis
GOH2
Nemesis
6,975
4,286
44
5,434
10,919
3,744
0
1,939
8,948
0
33,356
L
Hercules
6,893
2,446
0
2,280
9,769
5,792
290
391
9,378
0
36,853
L
Cthulhu
KingBuitre
Cthulhu
6,274
383
480
2,810
9,348
6,975
112
2,905
6,374
29,394
0
L
Izanami
MambaCri
Izanami
4,415
2,591
249
1,677
6,070
2,091
1,148
2,406
3,664
0
31,740
W
Atlas
MullacAbu
Atlas
4,686
2,047
74
1,781
9,191
5,623
84
2,569
6,622
22,791
0
L
767
278
516
1,845
8,527
4,320
0
4,529
3,489
30,660
0
L
Susano
RK Renegax
Susano
3,340
1,101
0
2,150
11,578
4,120
0
1,904
9,650
0
36,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,081
Gold Earned
32,963
266
Minions Killed
269
0
Camps Cleared
0
1,109,872
Distance Traveled
1,157,429
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,726
594
83
6
0
209,775
0
W
Ishtar
5,651
435
44
3
0
199,986
0
W
Sun Wukong
6,599
508
64
5
0
267,213
2
W
Nemesis
7,227
556
47
4
0
256,776
0
L
Hercules
6,363
489
64
5
0
231,178
0
L
Cthulhu
6,263
482
38
3
0
237,868
4
L
Izanami
5,696
438
61
5
0
189,315
0
W
Atlas
5,760
443
31
2
0
223,679
0
L
Ares
6,070
467
41
3
0
201,227
0
L
Susano
5,689
438
62
5
0
250,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role