Player Matchup

Sylvanus
Sylvanus
AFK_Frozzy
Sylvanus
Level 105
God Stats
6W - 11L
1,291 SR
Queue Stats
346W - 339L
1,342 Elo+
Solo
Bastet
Bastet
ExaltedTempest
Bastet
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 58L
1,300 Elo+
Solo
Horus
Horus
Kronnos_Rap
Horus
Level 112
God Stats
3W - 2L
1,681 SR
Queue Stats
39W - 41L
1,486 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
joeydio
Ah Muzen Cab
Level 69
God Stats
7W - 4L
1,524 SR
Queue Stats
10W - 7L
1,339 Elo+
Solo
Scylla
Scylla
vw_soilder
Scylla
Level 48
God Stats
16W - 16L
1,394 SR
Queue Stats
226W - 265L
1,327 Elo+
Solo
Team Averages
Level 76
1,478 SR
1,359 Elo+

VS

Team Averages
Level 94
1,452 SR
1,354 Elo+
Zeus
Zeus
GalileoGalindo23
Zeus
Level 98
God Stats
10W - 11L
1,445 SR
Queue Stats
194W - 196L
1,328 Elo+
Solo
Ganesha
Ganesha
GonFreecss64
Ganesha
Level 101
God Stats
15W - 13L
1,576 SR
Queue Stats
461W - 483L
1,367 Elo+
Solo
Tyr
Tyr
TheRangerDuke
Tyr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,326 Elo+
Solo
Olorun
Olorun
TrapLand507
Olorun
Level 126
God Stats
17W - 24L
1,572 SR
Queue Stats
620W - 635L
1,406 Elo+
Solo
Ishtar
Ishtar
iWillTbAgYoU00
Ishtar
Level 113
God Stats
2W - 5L
1,167 SR
Queue Stats
221W - 226L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AFK_Frozzy
Sylvanus
13
3 / 2 / 11
8,221
457
9,527
15,436
17,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
8 / 2 / 11
10,110
562
12,787
18,841
8,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
6 / 1 / 3
11,052
614
13,072
14,382
14,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
joeydio
Ah Muzen Cab
13
4 / 4 / 8
8,767
487
16,261
17,463
7,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Scylla
vw_soilder
Scylla
14
4 / 1 / 8
8,511
473
13,480
10,021
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 4
8,125
451
14,444
13,001
5,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
GonFreecss64
Ganesha
12
0 / 5 / 5
7,214
401
4,859
24,169
24,425
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 1 / 0
8,463
470
7,559
15,445
13,360
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
14
2 / 6 / 0
8,400
467
11,173
16,787
7,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 6 / 2
8,480
471
11,700
17,033
7,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
25
Kills
10
10
Deaths
25
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AFK_Frozzy
Sylvanus
3
2
11
4.25
W
8
2
11
6.75
L
2
7
4
0.57
L
Ganesha
GonFreecss64
Ganesha
0
5
5
0.5
W
6
1
3
7.5
L
2
1
0
2
L
Olorun
2
6
0
0.33
L
4
6
2
0.83
W
Ah Muzen Cab
joeydio
Ah Muzen Cab
4
4
8
2
W
Scylla
vw_soilder
Scylla
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,127
Damage
49,735
76,143
Taken
86,435
52,645
Mitigated
58,604
30,368
Healing
21,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AFK_Frozzy
Sylvanus
9,527
2,732
3,407
6,604
15,436
17,417
137
7,989
7,447
29,360
0
W
12,787
5,559
0
8,519
18,841
8,686
0
6,111
12,730
0
62,574
L
14,444
2,115
0
1,080
13,001
5,323
0
4,787
8,170
59,031
0
L
Ganesha
GonFreecss64
Ganesha
4,859
1,195
1,357
5,381
24,169
24,425
0
9,032
14,963
24,483
0
W
13,072
6,101
1,841
5,840
14,382
14,769
296
3,895
10,487
0
79,783
L
7,559
949
0
4,663
15,445
13,360
0
1,550
13,388
0
60,962
L
Olorun
11,173
5,400
344
6,459
16,787
7,678
0
3,482
13,305
77,897
0
L
11,700
6,552
0
2,477
17,033
7,818
148
4,156
12,746
0
63,507
W
Ah Muzen Cab
joeydio
Ah Muzen Cab
16,261
7,167
0
4,133
17,463
7,697
1,164
8,317
9,146
0
72,103
W
Scylla
vw_soilder
Scylla
13,480
2,094
0
24
10,021
4,076
172
4,164
5,857
46,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,661
Gold Earned
40,682
425
Minions Killed
478
0
Camps Cleared
0
1,696,258
Distance Traveled
1,565,759
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,221
457
28
2
0
273,044
1
W
Bastet
10,110
562
79
4
0
417,966
2
L
Zeus
8,125
451
97
5
0
280,521
7
L
Ganesha
7,214
401
21
1
0
323,905
5
W
Horus
11,052
614
168
9
0
336,624
0
L
Tyr
8,463
470
117
7
0
365,116
2
L
Olorun
8,400
467
132
7
0
299,417
1
L
Ishtar
8,480
471
111
6
0
296,800
2
W
Ah Muzen Cab
8,767
487
99
6
0
331,493
2
W
Scylla
8,511
473
51
3
0
337,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role