Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
HiTop41
Atlas
Level 123
God Stats
4W - 3L
1,594 SR
Queue Stats
216W - 233L
1,460 Elo+
Solo
Chaac
Chaac
Rampante
Chaac
Level 148
God Stats
4W - 4L
1,491 SR
Queue Stats
403W - 401L
1,411 Elo+
Solo
Bacchus
Bacchus
ZOKX99
Bacchus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 109L
1,424 Elo+
Solo
Ganesha
Ganesha
soul789
Ganesha
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,446 Elo+
Solo
Team Averages
Level 98
1,517 SR
1,448 Elo+

VS

Team Averages
Level 95
1,416 SR
1,413 Elo+
Ymir
Ymir
BIGBEEFDBLCHEES
Ymir
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 82L
1,334 Elo+
Solo
Tsukuyomi
Tsukuyomi
TraviTooSavvy
Tsukuyomi
Level 68
God Stats
1W - 1L
1,307 SR
Queue Stats
51W - 75L
1,368 Elo+
Solo
Scylla
Scylla
Wipeout__23
Scylla
Level 121
God Stats
14W - 13L
1,523 SR
Queue Stats
373W - 344L
1,486 Elo+
Party 1
Hercules
Hercules
tylerthedebter
Hercules
Level 95
God Stats
4W - 5L
1,339 SR
Queue Stats
260W - 239L
1,428 Elo+
Party 1
Rama
Rama
xXThe_King_Price
Rama
Level 69
God Stats
7W - 10L
1,408 SR
Queue Stats
222W - 196L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
5 / 7 / 11
11,703
616
16,406
22,300
18,094
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
HiTop41
Atlas
17
1 / 6 / 13
11,197
589
21,353
33,862
33,678
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Rampante
Chaac
20
8 / 2 / 13
14,439
760
36,567
30,409
33,701
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
ZOKX99
Bacchus
19
11 / 2 / 11
12,763
672
18,991
18,210
31,098
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
soul789
Ganesha
18
0 / 5 / 18
11,853
624
13,284
23,098
36,359
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 1 / 19
11,515
606
11,403
26,963
29,949
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
TraviTooSavvy
Tsukuyomi
20
7 / 7 / 11
12,642
665
20,811
18,484
13,423
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
20
10 / 6 / 9
13,706
721
27,313
16,822
7,443
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
20
3 / 3 / 18
12,881
678
19,138
45,126
51,187
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
2 / 8 / 14
11,547
608
18,223
19,216
8,710
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
93
25
Kills
22
22
Deaths
25
66
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
5
7
11
1.5
W
0
1
19
9.5
L
Atlas
HiTop41
Atlas
1
6
13
1.25
L
Chaac
Rampante
Chaac
8
2
13
7.25
W
Tsukuyomi
TraviTooSavvy
Tsukuyomi
7
7
11
1.79
W
Scylla
10
6
9
2.42
L
Bacchus
ZOKX99
Bacchus
11
2
11
8.25
L
Ganesha
soul789
Ganesha
0
5
18
1.8
W
Hercules
3
3
18
4
W
2
8
14
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,601
Damage
96,888
127,879
Taken
126,611
152,930
Mitigated
110,712
50,160
Healing
65,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
16,406
2,548
1,535
4,364
22,300
18,094
1,044
4,932
17,368
0
21,871
W
11,403
1,232
1,339
15,567
26,963
29,949
357
11,380
14,882
24,505
0
L
Atlas
HiTop41
Atlas
21,353
8,289
2,501
9,685
33,862
33,678
526
12,955
20,907
39,632
0
L
Chaac
Rampante
Chaac
36,567
4,732
4,359
16,457
30,409
33,701
1,059
7,372
23,037
0
76,547
W
Tsukuyomi
TraviTooSavvy
Tsukuyomi
20,811
4,305
1,927
3,409
18,484
13,423
1,098
9,605
8,749
0
37,911
W
Scylla
27,313
2,850
1,735
6,115
16,822
7,443
1,385
8,086
8,560
47,110
0
L
Bacchus
ZOKX99
Bacchus
18,991
1,387
2,820
3,951
18,210
31,098
567
6,676
11,534
28,005
0
L
Ganesha
soul789
Ganesha
13,284
1,424
2,328
2,160
23,098
36,359
394
6,781
16,317
22,948
0
W
Hercules
19,138
6,242
2,292
28,472
45,126
51,187
859
15,070
29,231
0
39,192
W
18,223
15,150
1,187
3,512
19,216
8,710
777
9,487
9,334
0
31,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,955
Gold Earned
62,291
184
Minions Killed
159
0
Camps Cleared
0
1,664,449
Distance Traveled
1,626,793
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,703
616
18
1
0
339,222
0
W
Ymir
11,515
606
18
1
0
351,062
0
L
Atlas
11,197
589
35
2
0
269,885
0
L
Chaac
14,439
760
105
6
0
389,364
1
W
Tsukuyomi
12,642
665
23
1
0
343,305
0
W
Scylla
13,706
721
48
3
0
293,091
0
L
Bacchus
12,763
672
26
1
0
370,313
4
L
Ganesha
11,853
624
0
0
0
295,665
0
W
Hercules
12,881
678
42
2
0
345,890
0
W
Rama
11,547
608
28
1
0
293,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role