Player Matchup

Sol
Sol
Hakuzosu
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 49L
1,210 Elo+
Party 1
Osiris
Osiris
LordNetherus
Osiris
Level 25
God Stats
1W - 3L
1,704 SR
Queue Stats
2W - 26L
1,210 Elo+
Party 1
Chaac
Chaac
RadoriWolf
Chaac
Level 85
God Stats
0W - 4L
1,184 SR
Queue Stats
16W - 51L
1,210 Elo+
Party 1
Team Averages
Level 46
1,463 SR
1,210 Elo+

VS

Team Averages
Level 101
1,586 SR
1,490 Elo+
Bacchus
Bacchus
AlexisGomez
Bacchus
Level 61
God Stats
14W - 17L
1,507 SR
Queue Stats
206W - 293L
1,406 Elo+
Solo
Zeus
Zeus
Glizzy2Hard
Zeus
Level 158
God Stats
34W - 21L
1,649 SR
Queue Stats
156W - 149L
1,530 Elo+
Party 2
Gilgamesh
Gilgamesh
RockyBalbonner
Gilgamesh
Level 84
God Stats
25W - 22L
1,602 SR
Queue Stats
107W - 110L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 4
7,259
660
7,023
14,955
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
11
2 / 8 / 2
7,662
697
6,077
17,004
11,490
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
12
2 / 6 / 4
7,523
684
8,265
16,089
8,714
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlexisGomez
Bacchus
13
8 / 0 / 10
10,175
925
6,673
12,974
16,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
8 / 1 / 13
10,134
921
20,344
7,085
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
RockyBalbonner
Gilgamesh
13
7 / 5 / 12
9,452
859
13,157
14,728
9,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
5
Kills
23
23
Deaths
6
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AlexisGomez
Bacchus
8
0
10
13
W
8
1
13
14.5
L
1
9
4
0.33
L
Osiris
2
8
2
0.38
L
Chaac
2
6
4
0.67
W
Gilgamesh
RockyBalbonner
Gilgamesh
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,365
Damage
40,174
48,048
Taken
34,787
25,281
Mitigated
29,516
5,821
Healing
7,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AlexisGomez
Bacchus
6,673
643
493
1,806
12,974
16,568
354
3,342
9,125
25,620
0
W
20,344
3,894
0
2,928
7,085
3,189
919
1,406
5,679
49,519
0
L
7,023
2,907
0
2,811
14,955
5,077
0
9,295
5,263
18,766
0
L
Osiris
6,077
3,212
0
220
17,004
11,490
0
9,505
7,032
0
17,629
L
Chaac
8,265
1,883
0
2,790
16,089
8,714
0
7,156
8,605
0
22,399
W
Gilgamesh
RockyBalbonner
Gilgamesh
13,157
4,144
0
2,088
14,728
9,759
927
3,055
11,673
0
22,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,444
Gold Earned
29,761
76
Minions Killed
126
1
Camps Cleared
9
522,756
Distance Traveled
639,180
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,175
925
28
3
4
229,227
5
W
Zeus
10,134
921
87
8
4
208,812
1
L
Sol
7,259
660
30
3
0
148,395
1
L
Osiris
7,662
697
27
2
1
179,712
0
L
Chaac
7,523
684
19
2
0
194,649
2
W
Gilgamesh
9,452
859
11
1
1
201,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role