Player Matchup

Medusa
Medusa
IIama
Medusa
Level 149
God Stats
4W - 0L
1,486 SR
Queue Stats
170W - 43L
1,704 Elo+
Party 1
Tiamat
Tiamat
KimberlyChicken
Tiamat
Level 27
God Stats
2W - 0L
1,715 SR
Queue Stats
29W - 4L
1,865 Elo+
Party 1
Chaac
Chaac
Scorch
Chaac
Level 158
God Stats
1W - 0L
1,651 SR
Queue Stats
131W - 57L
1,604 Elo+
Party 1
Zhong Kui
Zhong Kui
SwAgLoRdGeTrEkT
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,782 Elo+
Party 1
Yemoja
Yemoja
Visgatis
Yemoja
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 40L
1,615 Elo+
Party 1
Team Averages
Level 100
1,570 SR
1,714 Elo+

VS

Team Averages
Level 98
1,446 SR
1,491 Elo+
Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Hellszpride
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,139 Elo+
Solo
Nemesis
Nemesis
IIRevoltzll
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,634 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Machina07
Kumbhakarna
Level 128
God Stats
0W - 1L
1,584 SR
Queue Stats
20W - 25L
1,580 Elo+
Party 2
Ah Puch
Ah Puch
S7RIID3R
Ah Puch
Level 143
God Stats
0W - 2L
1,144 SR
Queue Stats
70W - 62L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IIama
Medusa
15
11 / 3 / 8
9,778
1,086
12,907
10,638
4,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 1 / 12
9,321
1,036
13,872
11,066
8,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Scorch
Chaac
14
1 / 3 / 17
8,452
939
8,149
13,604
15,570
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
SwAgLoRdGeTrEkT
Zhong Kui
14
1 / 3 / 19
8,247
916
8,459
10,646
6,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yemoja
Visgatis
Yemoja
15
4 / 0 / 17
9,389
1,043
4,414
7,840
6,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
5
0 / 0 / 1
5,621
625
0
0
0
11
1 / 7 / 5
6,755
751
1,752
10,192
5,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
IIRevoltzll
Nemesis
12
1 / 7 / 4
6,914
768
4,438
13,081
9,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
Machina07
Kumbhakarna
15
3 / 4 / 3
8,491
943
5,497
18,743
12,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
S7RIID3R
Ah Puch
16
4 / 5 / 3
8,583
954
23,449
10,106
4,368
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
25
23
Kills
9
10
Deaths
23
73
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
0
1
0.5
L
1
7
5
0.5
L
Nemesis
IIRevoltzll
Nemesis
1
7
4
0.43
W
Medusa
IIama
Medusa
11
3
8
5
W
6
1
12
12
L
Kumbhakarna
Machina07
Kumbhakarna
3
4
3
1.13
L
Ah Puch
S7RIID3R
Ah Puch
4
5
3
1.1
W
Chaac
Scorch
Chaac
1
3
17
3.17
W
Zhong Kui
SwAgLoRdGeTrEkT
Zhong Kui
1
3
19
3.5
W
Yemoja
Visgatis
Yemoja
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,801
Damage
35,136
53,794
Taken
52,122
42,468
Mitigated
31,739
29,006
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
1,752
671
1,328
1,423
10,192
5,049
0
5,665
4,527
5,298
0
L
Nemesis
IIRevoltzll
Nemesis
4,438
1,558
196
1,218
13,081
9,729
0
6,169
6,912
0
5,080
W
Medusa
IIama
Medusa
12,907
7,190
792
1,703
10,638
4,567
2,851
6,736
3,867
0
22,291
W
13,872
1,728
270
3,043
11,066
8,768
1,534
6,211
4,780
37,622
0
L
Kumbhakarna
Machina07
Kumbhakarna
5,497
526
237
5,303
18,743
12,593
0
10,059
8,684
16,953
0
L
Ah Puch
S7RIID3R
Ah Puch
23,449
396
399
767
10,106
4,368
0
4,852
5,254
41,781
0
W
Chaac
Scorch
Chaac
8,149
1,429
2,654
2,904
13,604
15,570
536
5,296
8,209
0
18,828
W
Zhong Kui
SwAgLoRdGeTrEkT
Zhong Kui
8,459
2,664
0
1,333
10,646
6,937
2,529
7,454
3,134
13,669
0
W
Yemoja
Visgatis
Yemoja
4,414
1,859
12,349
3,958
7,840
6,626
1,213
5,001
2,672
10,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,187
Gold Earned
36,364
139
Minions Killed
77
0
Camps Cleared
0
813,521
Distance Traveled
614,780
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,621
625
0
0
0
0
0
L
Hel
6,755
751
7
1
0
135,390
0
L
Nemesis
6,914
768
4
0
0
142,178
1
W
Medusa
9,778
1,086
31
3
0
136,648
3
W
Tiamat
9,321
1,036
51
6
0
171,485
0
L
Kumbhakarna
8,491
943
19
2
0
170,104
0
L
Ah Puch
8,583
954
47
5
0
167,108
0
W
Chaac
8,452
939
25
3
0
171,018
0
W
Zhong Kui
8,247
916
21
2
0
167,185
0
W
Yemoja
9,389
1,043
11
1
0
167,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role