Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
MaarquisTheBeast
Lancelot
Level 88
God Stats
4W - 5L
1,282 SR
Queue Stats
232W - 232L
1,519 Elo+
Party 3
Ganesha
Ganesha
Powerportion2345
Ganesha
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
320W - 307L
1,529 Elo+
Solo
Hades
Hades
Wesai17
Hades
Level 132
God Stats
147W - 124L
1,618 SR
Queue Stats
215W - 209L
1,558 Elo+
Solo
Sol
Sol
chadthegawd
Sol
Level 89
God Stats
5W - 2L
1,662 SR
Queue Stats
127W - 124L
1,513 Elo+
Party 3
Team Averages
Level 118
1,513 SR
1,524 Elo+

VS

Team Averages
Level 121
1,465 SR
1,484 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Chanel01__
King Arthur
Level 35
God Stats
3W - 4L
1,200 SR
Queue Stats
22W - 37L
1,402 Elo+
Party 1
Aphrodite
Aphrodite
Chanel02__
Aphrodite
Level 105
God Stats
3W - 7L
1,404 SR
Queue Stats
22W - 36L
1,410 Elo+
Party 1
Ishtar
Ishtar
GostHunter666
Ishtar
Level 154
God Stats
4W - 4L
1,764 SR
Queue Stats
265W - 299L
1,487 Elo+
Solo
Bastet
Bastet
play to kill713
Bastet
Level 160
God Stats
2W - 5L
1,456 SR
Queue Stats
577W - 537L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
2 / 1 / 6
10,787
771
11,341
6,542
3,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 2 / 5
10,160
726
7,976
10,410
7,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

17
0 / 3 / 13
10,874
777
7,040
19,768
24,962
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
Wesai17
Hades
18
3 / 4 / 7
10,921
780
13,831
17,947
12,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 1 / 6
11,716
837
21,095
14,638
6,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
4 / 1 / 4
10,493
750
9,284
13,590
16,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
Chanel01__
King Arthur
16
1 / 3 / 5
9,112
651
5,434
21,134
22,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
Chanel02__
Aphrodite
15
1 / 2 / 7
9,734
695
5,256
12,728
13,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
2 / 7 / 5
10,376
741
9,960
14,004
5,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 2 / 4
10,110
722
12,302
11,131
5,239
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
36
14
Kills
11
11
Deaths
15
37
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
1
6
5
L
Cthulhu
 
Cthulhu
4
1
4
6
L
King Arthur
Chanel01__
King Arthur
1
3
5
1.17
L
Aphrodite
Chanel02__
Aphrodite
1
2
7
2.25
L
2
7
5
0.64
W
3
2
5
2.75
W
0
3
13
2.17
W
Hades
Wesai17
Hades
3
4
7
1.63
W
6
1
6
9
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,283
Damage
42,236
69,305
Taken
72,587
55,628
Mitigated
63,451
20,777
Healing
14,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
11,341
6,189
0
1,963
6,542
3,435
3,223
971
5,428
0
50,252
L
Cthulhu
 
Cthulhu
9,284
813
549
2,278
13,590
16,372
96
6,690
6,762
31,406
0
L
King Arthur
Chanel01__
King Arthur
5,434
547
441
689
21,134
22,466
192
10,108
9,875
0
16,798
L
Aphrodite
Chanel02__
Aphrodite
5,256
451
1,494
4,019
12,728
13,775
196
9,956
2,702
21,777
0
L
9,960
4,917
0
2,109
14,004
5,599
1,975
9,100
4,854
0
49,105
W
7,976
1,326
0
2,783
10,410
7,771
388
2,020
8,240
0
16,595
W
7,040
873
0
2,853
19,768
24,962
37
3,859
15,659
21,114
0
W
Hades
Wesai17
Hades
13,831
1,040
1,174
4,874
17,947
12,753
481
3,508
13,003
55,975
0
W
21,095
8,031
0
7,130
14,638
6,707
4,221
3,371
11,235
75,457
0
L
12,302
2,652
0
2,559
11,131
5,239
0
5,714
5,267
0
35,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,458
Gold Earned
49,825
310
Minions Killed
243
0
Camps Cleared
0
1,536,706
Distance Traveled
1,323,930
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,787
771
91
7
0
290,354
2
L
Cthulhu
10,493
750
64
5
0
262,801
1
L
King Arthur
9,112
651
14
1
0
273,196
4
L
Aphrodite
9,734
695
31
2
0
265,993
1
L
Ishtar
10,376
741
85
6
0
238,079
5
W
Lancelot
10,160
726
25
2
0
335,255
4
W
Ganesha
10,874
777
4
0
0
299,185
1
W
Hades
10,921
780
84
6
0
295,431
4
W
Sol
11,716
837
106
8
0
316,481
2
L
Bastet
10,110
722
49
4
0
283,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role