Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Doves
Cupid
Level 157
God Stats
3W - 0L
1,798 SR
Queue Stats
136W - 119L
1,642 Elo+
Solo
Eset
Eset
Osiito
Eset
Level 156
God Stats
3W - 4L
1,451 SR
Queue Stats
204W - 203L
1,691 Elo+
Solo
Thoth
Thoth
Paintballdmon7
Thoth
Level 149
God Stats
5W - 3L
1,707 SR
Queue Stats
300W - 284L
1,651 Elo+
Solo
Da Ji
Da Ji
dolphinadea
Da Ji
Level 149
God Stats
3W - 0L
1,822 SR
Queue Stats
155W - 154L
1,597 Elo+
Solo
Team Averages
Level 154
1,656 SR
1,616 Elo+

VS

Team Averages
Level 137
1,552 SR
1,597 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
NinjaSpartanThe
Khepri
Level 118
God Stats
17W - 12L
1,706 SR
Queue Stats
516W - 434L
1,649 Elo+
Party 1
Nemesis
Nemesis
RockKStaH77
Nemesis
Level 146
God Stats
10W - 21L
1,465 SR
Queue Stats
404W - 367L
1,617 Elo+
Party 1
King Arthur
King Arthur
Slydy
King Arthur
Level 126
God Stats
7W - 5L
1,589 SR
Queue Stats
220W - 223L
1,534 Elo+
Solo
Hera
Hera
XxFATCATxX72
Hera
Level 138
God Stats
3W - 2L
1,500 SR
Queue Stats
403W - 365L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
0 / 0 / 8
8,318
756
2,059
3,467
3,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
Doves
Cupid
16
2 / 0 / 4
8,428
766
8,697
10,148
4,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
Osiito
Eset
15
0 / 1 / 6
7,992
727
8,946
8,950
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 0 / 5
8,433
767
15,275
6,518
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 1 / 3
8,434
767
8,805
11,554
6,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
0 / 3 / 0
7,508
683
9,520
11,979
5,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 3 / 1
7,062
642
3,376
12,572
10,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
RockKStaH77
Nemesis
14
1 / 1 / 1
7,491
681
5,427
9,152
3,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Slydy
King Arthur
14
1 / 2 / 0
7,625
693
7,240
10,409
8,079
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 2 / 2
7,469
679
5,468
5,888
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
11
Kills
2
2
Deaths
11
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
8
4
L
Heimdallr
 
Heimdallr
0
3
0
0
W
Cupid
Doves
Cupid
2
0
4
4
L
0
3
1
0.17
W
Eset
Osiito
Eset
0
1
6
3
W
3
0
5
5.5
L
Nemesis
RockKStaH77
Nemesis
1
1
1
1.5
L
King Arthur
Slydy
King Arthur
1
2
0
0.5
L
0
2
2
0.5
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,782
Damage
31,031
40,637
Taken
50,000
21,207
Mitigated
29,517
14,777
Healing
5,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,059
1,261
4,120
1,024
3,467
3,056
112
1,903
1,564
5,025
0
L
Heimdallr
 
Heimdallr
9,520
4,518
0
2,379
11,979
5,020
0
5,861
6,118
0
36,870
W
Cupid
Doves
Cupid
8,697
4,305
560
4,017
10,148
4,849
621
2,381
7,767
0
37,228
L
3,376
185
540
1,221
12,572
10,559
0
6,986
5,586
11,544
0
W
Eset
Osiito
Eset
8,946
301
1,168
1,719
8,950
3,754
137
1,672
7,278
45,041
0
W
15,275
622
0
563
6,518
3,511
0
875
5,643
38,520
0
L
Nemesis
RockKStaH77
Nemesis
5,427
1,530
0
1,065
9,152
3,892
0
5,491
3,661
0
23,428
L
King Arthur
Slydy
King Arthur
7,240
415
0
760
10,409
8,079
0
5,669
4,740
0
17,839
L
5,468
1,023
0
0
5,888
1,967
0
2,273
3,615
26,092
0
W
8,805
2,091
0
1,606
11,554
6,037
0
2,013
9,541
0
24,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,605
Gold Earned
37,155
258
Minions Killed
200
0
Camps Cleared
0
1,194,420
Distance Traveled
1,139,627
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,318
756
10
1
0
215,218
3
L
Heimdallr
7,508
683
63
6
0
212,010
2
W
Cupid
8,428
766
79
7
0
220,374
1
L
Khepri
7,062
642
18
2
0
218,388
2
W
Eset
7,992
727
77
7
0
235,142
4
W
Thoth
8,433
767
60
5
0
226,058
0
L
Nemesis
7,491
681
43
4
0
268,013
1
L
King Arthur
7,625
693
32
3
0
236,455
0
L
Hera
7,469
679
44
4
0
204,761
0
W
Da Ji
8,434
767
32
3
0
297,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role