Player Matchup

Poseidon
Poseidon
Diamond IV
 
Poseidon
Diamond IV
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Diamond V
 
Agni
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond I
 
Bacchus
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Masters
SubwaySandwiches
Ne Zha
Masters
Level 160
God Stats
22W - 19L
1,793 SR
Queue Stats
582W - 567L
2,471 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,559 SR
1,694 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 122
1,595 SR
2,174 MMR
Ganesha
Ganesha
Masters
 
Ganesha
Masters
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond III
AlexVVR
Ullr
Diamond III
Level 160
God Stats
7W - 9L
1,723 SR
Queue Stats
181W - 174L
2,035 MMR
Solo
Vulcan
Vulcan
Diamond I
GGNORExd
Vulcan
Diamond I
Level 105
God Stats
127W - 105L
1,718 SR
Queue Stats
616W - 615L
2,475 MMR
Solo
Bakasura
Bakasura
Masters
IThinkImBetter
Bakasura
Masters
Level 120
God Stats
6W - 10L
1,535 SR
Queue Stats
332W - 297L
2,512 MMR
Solo
Guan Yu
Guan Yu
Diamond III
PoppingBubbles
Guan Yu
Diamond III
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 54L
2,348 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
3 / 2 / 1
8,627
575
10,260
10,724
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
 
Heimdallr
14
3 / 1 / 5
8,373
558
10,152
10,451
4,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
 
Agni
13
2 / 1 / 4
7,877
525
7,537
8,491
3,226
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
 
Bacchus
11
0 / 0 / 7
7,067
471
2,483
6,376
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
9 / 1 / 3
8,895
593
8,797
11,250
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
CabrakanLancelotCliodhnaCupid

VS

Bans
KhepriKaliNemesisYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
1 / 4 / 0
6,478
432
2,342
9,842
6,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ullr
AlexVVR
Ullr
12
1 / 5 / 0
7,079
472
5,056
10,400
2,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
GGNORExd
Vulcan
13
0 / 1 / 1
7,556
504
8,747
6,489
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
13
1 / 4 / 0
7,652
510
4,384
13,464
5,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 1
7,724
515
9,604
20,008
20,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
17
Kills
5
5
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
2
1
1.75
W
Heimdallr
 
Heimdallr
3
1
5
5.5
W
Agni
 
Agni
2
1
4
4
W
Bacchus
 
Bacchus
0
0
7
3.5
L
Ganesha
 
Ganesha
1
4
0
0.25
L
Ullr
AlexVVR
Ullr
1
5
0
0.2
L
Vulcan
GGNORExd
Vulcan
0
1
1
0.5
L
Bakasura
1
4
0
0.25
L
2
3
1
0.83
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,229
Damage
30,133
47,292
Taken
60,203
19,247
Mitigated
37,695
16,175
Healing
14,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
10,260
2,109
0
4,036
10,724
2,097
0
119
10,077
69,956
0
W
Heimdallr
 
Heimdallr
10,152
7,462
0
5,662
10,451
4,533
258
1,725
8,726
0
78,222
W
Agni
 
Agni
7,537
470
0
2,126
8,491
3,226
0
4,911
3,175
81,683
0
W
Bacchus
 
Bacchus
2,483
789
230
2,109
6,376
5,259
30
2,253
3,923
17,043
0
L
Ganesha
 
Ganesha
2,342
258
1,310
1,398
9,842
6,074
0
3,076
6,310
12,176
0
L
Ullr
AlexVVR
Ullr
5,056
2,308
0
1,076
10,400
2,578
0
1,700
8,700
0
39,137
L
Vulcan
GGNORExd
Vulcan
8,747
1,333
0
658
6,489
2,648
0
3,676
2,813
74,312
0
L
Bakasura
4,384
2,713
0
2,534
13,464
5,869
0
2,575
10,889
0
68,109
L
9,604
1,329
166
6,890
20,008
20,526
0
9,253
10,755
0
54,034
W
8,797
3,287
0
2,012
11,250
4,132
0
2,081
8,787
0
68,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,839
Gold Earned
36,489
517
Minions Killed
437
0
Camps Cleared
0
1,523,880
Distance Traveled
1,467,007
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,627
575
119
8
0
286,997
4
W
Heimdallr
8,373
558
130
9
0
273,112
2
W
Agni
7,877
525
153
10
0
303,336
4
W
Bacchus
7,067
471
16
1
0
325,002
5
L
Ganesha
6,478
432
7
0
0
304,713
7
L
Ullr
7,079
472
75
5
0
196,937
3
L
Vulcan
7,556
504
130
9
0
337,537
8
L
Bakasura
7,652
510
144
10
0
338,817
2
L
Guan Yu
7,724
515
81
5
0
289,003
2
W
Ne Zha
8,895
593
99
7
0
335,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role