Player Matchup

Ne Zha
Ne Zha
Gold IV
 
Ne Zha
Gold IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Dezifye
Sun Wukong
Gold III
Level 107
God Stats
0W - 3L
1,673 SR
Queue Stats
80W - 89L
1,484 MMR
Solo
Ganesha
Ganesha
Silver II
KrypticPancake
Ganesha
Silver II
Level 87
God Stats
1W - 1L
1,723 SR
Queue Stats
12W - 21L
1,320 MMR
Party 1
Zeus
Zeus
Bronze V
SupremeHippo
Zeus
Bronze V
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
raijin0203
Hou Yi
Silver I
Level 109
God Stats
2W - 3L
1,572 SR
Queue Stats
10W - 14L
1,542 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,594 SR
1,469 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,577 SR
1,460 MMR
Amaterasu
Amaterasu
Gold III
Botixz5
Amaterasu
Gold III
Level 126
God Stats
23W - 10L
1,703 SR
Queue Stats
218W - 222L
1,505 MMR
Solo
Thoth
Thoth
Gold I
JamaicanMayo
Thoth
Gold I
Level 159
God Stats
65W - 51L
1,617 SR
Queue Stats
166W - 165L
1,527 MMR
Solo
Da Ji
Da Ji
Gold V
LordPluie
Da Ji
Gold V
Level 126
God Stats
4W - 4L
1,496 SR
Queue Stats
93W - 98L
1,381 MMR
Solo
Neith
Neith
Gold V
WhiteOK
Neith
Gold V
Level 105
God Stats
133W - 122L
1,585 SR
Queue Stats
1,178W - 1,161L
1,386 MMR
Solo
Ymir
Ymir
Bronze V
chichitodelboom
Ymir
Bronze V
Level 60
God Stats
2W - 3L
1,482 SR
Queue Stats
9W - 9L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
1
0 / 0 / 0
2,436
487
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
Dezifye
Sun Wukong
6
0 / 0 / 0
3,563
713
3,115
3,062
1,044
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

4
0 / 0 / 0
3,218
644
591
3,755
1,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 2 / 0
3,020
604
547
3,011
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
raijin0203
Hou Yi
5
0 / 0 / 0
3,091
618
1,595
1,912
494
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
PersephoneArachneRavana

VS

Bans
KaliXbalanqueKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Botixz5
Amaterasu
6
0 / 0 / 0
3,575
715
1,352
4,882
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
1 / 0 / 1
3,824
765
1,963
1,049
331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
LordPluie
Da Ji
5
1 / 0 / 0
3,405
681
765
3,214
908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
WhiteOK
Neith
5
0 / 0 / 0
3,025
605
2,604
1,675
541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 0
3,341
668
1,338
2,949
1,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
W
Amaterasu
Botixz5
Amaterasu
0
0
0
0
L
Sun Wukong
Dezifye
Sun Wukong
0
0
0
0
W
1
0
1
1.5
L
0
0
0
0
W
Da Ji
LordPluie
Da Ji
1
0
0
1
L
0
2
0
0
W
Neith
WhiteOK
Neith
0
0
0
0
W
0
0
0
0
L
Hou Yi
raijin0203
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,848
Damage
8,022
11,740
Taken
13,769
4,068
Mitigated
5,204
4,173
Healing
7,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
Botixz5
Amaterasu
1,352
421
0
2,643
4,882
1,795
0
0
4,882
0
19,766
L
Sun Wukong
Dezifye
Sun Wukong
3,115
875
0
1,179
3,062
1,044
0
0
3,062
0
19,836
W
1,963
108
0
500
1,049
331
355
509
540
20,861
0
L
591
165
0
1,891
3,755
1,527
0
848
2,907
4,311
0
W
Da Ji
LordPluie
Da Ji
765
286
0
1,662
3,214
908
0
142
3,072
0
14,262
L
547
159
0
270
3,011
1,003
0
1,963
1,048
8,203
0
W
Neith
WhiteOK
Neith
2,604
1,312
0
959
1,675
541
0
72
1,603
0
14,629
W
1,338
714
0
1,367
2,949
1,629
0
415
2,534
8,030
0
L
Hou Yi
raijin0203
Hou Yi
1,595
1,188
0
833
1,912
494
0
490
1,422
0
14,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,328
Gold Earned
17,170
79
Minions Killed
153
0
Camps Cleared
0
350,831
Distance Traveled
476,998
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
2,436
487
0
0
0
0
0
W
Amaterasu
3,575
715
50
10
0
108,525
0
L
Sun Wukong
3,563
713
36
7
0
97,609
1
W
Thoth
3,824
765
32
6
0
81,810
0
L
Ganesha
3,218
644
0
0
0
100,332
0
W
Da Ji
3,405
681
39
8
0
105,927
0
L
Zeus
3,020
604
17
3
0
70,332
2
W
Neith
3,025
605
27
5
0
88,539
1
W
Ymir
3,341
668
5
1
0
92,197
1
L
Hou Yi
3,091
618
26
5
0
82,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role