Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
AkkoV
Ishtar
Level 160
God Stats
11W - 4L
1,563 SR
Queue Stats
207W - 69L
1,826 Elo+
Party 2
Discordia
Discordia
CheemzzZZ
Discordia
Level 25
God Stats
5W - 4L
1,727 SR
Queue Stats
52W - 13L
1,726 Elo+
Party 2
Nemesis
Nemesis
KarimEduardo115
Nemesis
Level 65
God Stats
4W - 1L
1,808 SR
Queue Stats
230W - 73L
1,785 Elo+
Party 2
Cerberus
Cerberus
ewurgy
Cerberus
Level 46
God Stats
4W - 0L
1,598 SR
Queue Stats
23W - 21L
1,466 Elo+
Solo
Team Averages
Level 91
1,639 SR
1,661 Elo+

VS

Team Averages
Level 88
1,431 SR
1,551 Elo+
Atlas
Atlas
Hunds0me
Atlas
Level 158
God Stats
3W - 1L
1,491 SR
Queue Stats
28W - 21L
1,559 Elo+
Party 1
Bakasura
Bakasura
ImReallyBoredxx
Bakasura
Level 29
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
MVF44
Hercules
Level 98
God Stats
0W - 1L
1,195 SR
Queue Stats
12W - 8L
1,581 Elo+
Party 1
Zeus
Zeus
PucieSlayer22
Zeus
Level 130
God Stats
2W - 2L
1,649 SR
Queue Stats
38W - 31L
1,565 Elo+
Party 1
Izanami
Izanami
RyzefuI
Izanami
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 28L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
3 / 2 / 12
8,747
795
14,166
14,770
12,485
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ishtar
AkkoV
Ishtar
17
12 / 1 / 5
9,853
896
17,027
12,510
5,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
CheemzzZZ
Discordia
13
0 / 2 / 9
7,292
663
7,353
6,137
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 2 / 6
8,116
738
7,324
11,015
5,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
ewurgy
Cerberus
14
2 / 1 / 10
8,351
759
7,027
15,403
15,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Hunds0me
Atlas
14
2 / 5 / 4
7,859
714
8,463
12,992
8,221
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
13
0 / 6 / 3
7,145
650
2,719
11,777
6,535
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
MVF44
Hercules
13
0 / 5 / 1
7,092
645
9,078
14,964
10,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 3 / 2
9,088
826
10,685
7,646
3,231
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
RyzefuI
Izanami
15
0 / 2 / 5
7,755
705
11,478
11,892
5,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
21
Kills
8
8
Deaths
21
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
2
12
4.5
W
Ishtar
AkkoV
Ishtar
12
1
5
14.5
W
Discordia
CheemzzZZ
Discordia
0
2
9
2.25
L
Atlas
Hunds0me
Atlas
2
5
4
0.8
L
Bakasura
0
6
3
0.25
W
4
2
6
3.5
L
Hercules
MVF44
Hercules
0
5
1
0.1
L
6
3
2
2.33
L
Izanami
RyzefuI
Izanami
0
2
5
1.25
W
Cerberus
ewurgy
Cerberus
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,897
Damage
42,423
59,835
Taken
59,271
42,042
Mitigated
33,419
7,698
Healing
6,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
14,166
4,343
0
751
14,770
12,485
216
4,110
9,185
0
28,881
W
Ishtar
AkkoV
Ishtar
17,027
10,973
0
2,349
12,510
5,865
525
4,355
8,076
0
39,267
W
Discordia
CheemzzZZ
Discordia
7,353
384
0
309
6,137
2,445
571
3,840
2,297
17,968
0
L
Atlas
Hunds0me
Atlas
8,463
2,352
0
643
12,992
8,221
0
4,000
8,992
25,940
0
L
Bakasura
2,719
2,287
0
481
11,777
6,535
46
2,592
9,185
0
5,868
W
7,324
2,382
0
1,054
11,015
5,583
744
3,259
7,560
0
25,717
L
Hercules
MVF44
Hercules
9,078
3,755
0
2,767
14,964
10,121
0
4,535
10,429
0
21,280
L
10,685
2,055
0
854
7,646
3,231
0
773
6,873
27,383
0
L
Izanami
RyzefuI
Izanami
11,478
7,571
0
2,169
11,892
5,311
0
2,480
9,412
0
29,883
W
Cerberus
ewurgy
Cerberus
7,027
538
0
3,235
15,403
15,664
94
3,584
11,582
19,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,359
Gold Earned
38,939
205
Minions Killed
176
0
Camps Cleared
0
1,195,081
Distance Traveled
1,132,295
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,747
795
41
4
0
249,893
0
W
Ishtar
9,853
896
65
6
0
244,024
0
W
Discordia
7,292
663
20
2
0
237,222
4
L
Atlas
7,859
714
34
3
0
229,392
0
L
Bakasura
7,145
650
18
2
0
238,929
0
W
Nemesis
8,116
738
33
3
0
233,142
0
L
Hercules
7,092
645
36
3
0
227,290
0
L
Zeus
9,088
826
44
4
0
225,446
0
L
Izanami
7,755
705
44
4
0
211,238
0
W
Cerberus
8,351
759
46
4
0
230,800
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role