Player Matchup

Shiva
Shiva
Frances_Finest
Shiva
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 98L
1,663 Elo+
Party 3
Hun Batz
Hun Batz
PrinceAzmodeouz
Hun Batz
Level 157
God Stats
3W - 8L
1,332 SR
Queue Stats
446W - 442L
1,524 Elo+
Solo
Thoth
Thoth
ProudAverage
Thoth
Level 106
God Stats
2W - 1L
1,504 SR
Queue Stats
179W - 121L
1,583 Elo+
Party 3
King Arthur
King Arthur
SnailActor
King Arthur
Level 155
God Stats
0W - 1L
1,189 SR
Queue Stats
21W - 19L
1,563 Elo+
Party 1
Camazotz
Camazotz
timeforchurch
Camazotz
Level 125
God Stats
1W - 1L
1,717 SR
Queue Stats
24W - 17L
1,585 Elo+
Party 1
Team Averages
Level 137
1,448 SR
1,584 Elo+

VS

Team Averages
Level 113
1,625 SR
1,613 Elo+
Hou Yi
Hou Yi
Agloom
Hou Yi
Level 87
God Stats
3W - 0L
1,879 SR
Queue Stats
110W - 107L
1,597 Elo+
Party 2
Chronos
Chronos
JungDiff69
Chronos
Level 151
God Stats
2W - 2L
1,623 SR
Queue Stats
57W - 49L
1,644 Elo+
Solo
Baron Samedi
Baron Samedi
SHAFTsqautch
Baron Samedi
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
298W - 270L
1,581 Elo+
Solo
Atlas
Atlas
SargentOMalley
Atlas
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,646 Elo+
Solo
Achilles
Achilles
Spectra8
Achilles
Level 86
God Stats
5W - 0L
1,623 SR
Queue Stats
110W - 107L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 13
12,882
805
16,372
33,176
43,792
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
19
5 / 9 / 11
12,174
761
18,571
27,402
16,442
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 5 / 14
11,707
732
20,325
14,810
8,969
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
SnailActor
King Arthur
17
4 / 8 / 13
11,073
692
16,442
31,680
43,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Camazotz
timeforchurch
Camazotz
18
7 / 8 / 10
12,015
751
20,516
36,818
36,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Agloom
Hou Yi
20
13 / 4 / 20
13,790
862
34,912
19,357
10,364
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
JungDiff69
Chronos
20
6 / 4 / 27
12,210
763
30,854
26,161
15,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
SHAFTsqautch
Baron Samedi
19
4 / 5 / 23
12,125
758
16,318
19,051
11,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

19
4 / 7 / 22
12,341
771
12,279
28,410
41,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Achilles
Spectra8
Achilles
20
11 / 6 / 18
12,461
779
20,691
30,035
41,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
148
26
Kills
38
38
Deaths
26
61
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Agloom
Hou Yi
13
4
20
5.75
L
6
8
13
1.56
W
Chronos
JungDiff69
Chronos
6
4
27
4.88
L
Hun Batz
5
9
11
1.17
L
4
5
14
2.2
W
Baron Samedi
SHAFTsqautch
Baron Samedi
4
5
23
3.1
W
4
7
22
2.14
L
King Arthur
SnailActor
King Arthur
4
8
13
1.31
W
Achilles
Spectra8
Achilles
11
6
18
3.33
L
Camazotz
timeforchurch
Camazotz
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,226
Damage
115,054
143,886
Taken
123,014
148,465
Mitigated
118,952
47,466
Healing
46,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Agloom
Hou Yi
34,912
15,858
3,243
5,883
19,357
10,364
2,228
3,320
15,978
0
64,868
L
16,372
1,744
4,169
8,351
33,176
43,792
581
11,952
21,224
0
28,550
W
Chronos
JungDiff69
Chronos
30,854
10,761
2,916
7,838
26,161
15,107
2,349
3,258
22,498
45,592
0
L
Hun Batz
18,571
1,638
847
6,830
27,402
16,442
2,014
11,126
16,276
0
39,518
L
20,325
529
2,500
1,019
14,810
8,969
1,297
8,446
6,364
40,132
0
W
Baron Samedi
SHAFTsqautch
Baron Samedi
16,318
1,503
8,400
5,273
19,051
11,092
1,309
5,706
13,248
32,322
0
W
12,279
3,998
862
2,947
28,410
41,242
588
4,312
23,850
24,926
0
L
King Arthur
SnailActor
King Arthur
16,442
2,227
1,352
4,275
31,680
43,151
290
12,499
19,181
0
29,056
W
Achilles
Spectra8
Achilles
20,691
2,916
1,923
7,174
30,035
41,147
1,231
3,729
25,957
433
29,025
L
Camazotz
timeforchurch
Camazotz
20,516
5,223
1,552
16,571
36,818
36,111
829
15,861
20,957
0
28,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,851
Gold Earned
62,927
151
Minions Killed
146
0
Camps Cleared
0
1,437,102
Distance Traveled
1,400,884
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,790
862
50
3
0
298,861
1
L
Shiva
12,882
805
22
1
0
288,660
5
W
Chronos
12,210
763
36
2
0
292,517
0
L
Hun Batz
12,174
761
48
3
0
275,654
1
L
Thoth
11,707
732
40
3
0
311,766
0
W
Baron Samedi
12,125
758
31
2
0
241,855
1
W
Atlas
12,341
771
7
0
0
276,434
0
L
King Arthur
11,073
692
19
1
0
274,483
3
W
Achilles
12,461
779
22
1
0
291,217
0
L
Camazotz
12,015
751
22
1
0
286,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role