Player Matchup

Lancelot
Lancelot
Bobabner54
Lancelot
Level 143
God Stats
1W - 4L
1,256 SR
Queue Stats
178W - 196L
1,401 Elo+
Party 3
Nemesis
Nemesis
GamingOracle
Nemesis
Level 89
God Stats
20W - 18L
1,596 SR
Queue Stats
89W - 95L
1,425 Elo+
Party 2
Nox
Nox
Meus_456
Nox
Level 62
God Stats
12W - 14L
1,440 SR
Queue Stats
145W - 138L
1,407 Elo+
Party 3
Charybdis
Charybdis
Shantastic2814
Charybdis
Level 97
God Stats
4W - 6L
1,338 SR
Queue Stats
141W - 160L
1,383 Elo+
Party 2
Aphrodite
Aphrodite
TotalingCandy40
Aphrodite
Level 69
God Stats
43W - 44L
1,538 SR
Queue Stats
43W - 48L
1,395 Elo+
Party 2
Team Averages
Level 92
1,434 SR
1,402 Elo+

VS

Team Averages
Level 91
1,390 SR
1,328 Elo+
Freya
Freya
NEKOSARELIFE
Freya
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 93L
1,317 Elo+
Party 4
Erlang Shen
Erlang Shen
Rein_Ares
Erlang Shen
Level 115
God Stats
3W - 3L
1,642 SR
Queue Stats
127W - 139L
1,348 Elo+
Party 4
Artemis
Artemis
Toasty Toast 76
Artemis
Level 65
God Stats
0W - 1L
1,222 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 1
Fenrir
Fenrir
Xion030312
Fenrir
Level 141
God Stats
2W - 2L
1,321 SR
Queue Stats
100W - 101L
1,421 Elo+
Party 4
Thor
Thor
YourNotFoolin7
Thor
Level 68
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bobabner54
Lancelot
17
11 / 3 / 3
11,686
615
17,177
18,492
13,465
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
GamingOracle
Nemesis
17
4 / 2 / 9
10,625
559
7,151
16,077
6,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 1 / 4
11,063
582
14,042
10,072
5,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Shantastic2814
Charybdis
16
1 / 1 / 1
9,953
524
8,619
15,807
6,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
TotalingCandy40
Aphrodite
14
0 / 1 / 5
9,582
504
4,883
11,014
9,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,881
467
6,803
14,158
5,812
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Rein_Ares
Erlang Shen
13
1 / 7 / 4
8,071
425
8,568
21,741
20,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 4 / 3
9,046
476
11,154
13,816
5,664
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Xion030312
Fenrir
9
1 / 1 / 0
6,033
318
3,208
9,057
4,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 6 / 3
7,535
397
6,637
12,516
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
22
Kills
8
8
Deaths
22
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Bobabner54
Lancelot
11
3
3
4.17
W
Nemesis
GamingOracle
Nemesis
4
2
9
4.25
W
6
1
4
8
L
2
4
1
0.63
L
Erlang Shen
Rein_Ares
Erlang Shen
1
7
4
0.43
W
Charybdis
Shantastic2814
Charybdis
1
1
1
1.5
L
3
4
3
1.13
W
Aphrodite
TotalingCandy40
Aphrodite
0
1
5
2.5
L
Fenrir
Xion030312
Fenrir
1
1
0
1
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,872
Damage
36,370
71,462
Taken
71,288
42,308
Mitigated
41,012
35,947
Healing
17,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Bobabner54
Lancelot
17,177
4,379
0
6,813
18,492
13,465
292
611
17,881
0
69,356
W
Nemesis
GamingOracle
Nemesis
7,151
2,818
0
7,496
16,077
6,661
1,021
944
15,133
0
80,715
W
14,042
1,808
163
1,722
10,072
5,581
452
2,242
7,830
82,993
0
L
6,803
1,743
0
6,462
14,158
5,812
0
5,362
8,796
43,671
0
L
Erlang Shen
Rein_Ares
Erlang Shen
8,568
4,789
0
5,794
21,741
20,129
0
3,737
18,004
0
49,739
W
Charybdis
Shantastic2814
Charybdis
8,619
5,449
189
8,199
15,807
6,873
4,043
516
15,291
0
87,036
L
11,154
4,097
0
2,829
13,816
5,664
0
4,124
9,692
0
51,337
W
Aphrodite
TotalingCandy40
Aphrodite
4,883
862
3,967
7,398
11,014
9,728
1,338
2,490
8,524
38,268
0
L
Fenrir
Xion030312
Fenrir
3,208
722
0
862
9,057
4,557
0
1,584
7,473
0
17,140
L
6,637
1,061
0
1,347
12,516
4,850
0
4,118
8,398
0
41,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,909
Gold Earned
39,566
559
Minions Killed
307
0
Camps Cleared
0
1,715,982
Distance Traveled
1,597,419
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,686
615
100
5
0
331,024
0
W
Nemesis
10,625
559
133
7
0
356,791
2
W
Nox
11,063
582
124
7
0
363,709
2
L
Freya
8,881
467
77
4
0
334,590
1
L
Erlang Shen
8,071
425
71
4
0
344,175
3
W
Charybdis
9,953
524
152
8
0
311,814
5
L
Artemis
9,046
476
74
4
0
346,839
0
W
Aphrodite
9,582
504
50
3
0
352,644
5
L
Fenrir
6,033
318
23
1
0
224,042
0
L
Thor
7,535
397
62
3
0
347,773
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role