Player Matchup

Neith
Neith
ItsKaynoB
Neith
Level 4
God Stats
0W - 2L
1,428 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
ItsShinoB
Tiamat
Level 47
God Stats
0W - 1L
1,150 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Mulan
Mulan
MissLanaye
Mulan
Level 113
God Stats
1W - 4L
1,510 SR
Queue Stats
118W - 129L
1,396 Elo+
Party 2
Lancelot
Lancelot
Shy_x_Guy
Lancelot
Level 66
God Stats
1W - 3L
1,284 SR
Queue Stats
7W - 18L
1,220 Elo+
Party 2
Ah Puch
Ah Puch
futurelunarj
Ah Puch
Level 48
God Stats
0W - 1L
1,479 SR
Queue Stats
13W - 19L
1,298 Elo+
Party 2
Team Averages
Level 56
1,370 SR
1,383 Elo+

VS

Team Averages
Level 69
1,471 SR
1,397 Elo+
Janus
Janus
 
Janus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
ASPECT3575
Ne Zha
Level 67
God Stats
14W - 14L
1,432 SR
Queue Stats
90W - 96L
1,304 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TerdyBirdySoSa
Ah Muzen Cab
Level 88
God Stats
19W - 13L
1,598 SR
Queue Stats
449W - 433L
1,386 Elo+
Party 3
Jormungandr
Jormungandr
kydrickss
Jormungandr
Level 45
God Stats
2W - 2L
1,446 SR
Queue Stats
99W - 86L
1,459 Elo+
Party 3
Chaac
Chaac
meowmixer209
Chaac
Level 45
God Stats
17W - 17L
1,377 SR
Queue Stats
22W - 32L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ItsKaynoB
Neith
14
0 / 8 / 1
9,287
332
5,401
16,135
7,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
ItsShinoB
Tiamat
17
1 / 4 / 4
12,389
442
17,175
25,071
35,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
20
10 / 9 / 4
13,974
499
29,406
41,215
35,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
Shy_x_Guy
Lancelot
18
6 / 9 / 4
12,682
453
18,023
30,837
14,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
futurelunarj
Ah Puch
20
4 / 6 / 2
13,156
470
18,158
35,675
21,502
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
5 / 4 / 11
14,633
523
23,397
16,599
8,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ne Zha
ASPECT3575
Ne Zha
20
14 / 4 / 8
15,710
561
24,781
29,110
17,379
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
TerdyBirdySoSa
Ah Muzen Cab
20
11 / 3 / 6
14,908
532
39,408
33,213
20,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
kydrickss
Jormungandr
20
4 / 1 / 12
14,591
521
15,528
26,945
43,140
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
2 / 9 / 6
13,047
466
13,488
25,233
18,719
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
79
21
Kills
36
36
Deaths
21
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
4
11
2.63
W
Ne Zha
ASPECT3575
Ne Zha
14
4
8
4.5
L
Neith
ItsKaynoB
Neith
0
8
1
0.06
L
Tiamat
ItsShinoB
Tiamat
1
4
4
0.75
L
Mulan
10
9
4
1.33
L
Lancelot
Shy_x_Guy
Lancelot
6
9
4
0.89
W
Ah Muzen Cab
TerdyBirdySoSa
Ah Muzen Cab
11
3
6
4.67
L
Ah Puch
futurelunarj
Ah Puch
4
6
2
0.83
W
Jormungandr
kydrickss
Jormungandr
4
1
12
10
W
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,163
Damage
116,602
148,933
Taken
131,100
114,555
Mitigated
108,568
40,081
Healing
42,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
23,397
1,345
213
2,436
16,599
8,561
3,175
7,092
9,507
107,513
0
W
Ne Zha
ASPECT3575
Ne Zha
24,781
7,796
0
14,858
29,110
17,379
1,605
6,951
22,159
0
122,441
L
Neith
ItsKaynoB
Neith
5,401
2,170
0
1,323
16,135
7,386
0
1,953
14,142
0
42,541
L
Tiamat
ItsShinoB
Tiamat
17,175
1,684
72
6,161
25,071
35,159
108
4,768
20,170
65,194
0
L
Mulan
29,406
7,336
340
13,690
41,215
35,885
1,950
12,765
28,153
0
97,646
L
Lancelot
Shy_x_Guy
Lancelot
18,023
6,167
0
0
30,837
14,623
0
7,436
23,154
325
89,510
W
Ah Muzen Cab
TerdyBirdySoSa
Ah Muzen Cab
39,408
19,958
0
15,045
33,213
20,769
9,079
7,530
25,683
0
147,026
L
Ah Puch
futurelunarj
Ah Puch
18,158
953
0
18,495
35,675
21,502
3,026
11,380
23,655
96,643
0
W
Jormungandr
kydrickss
Jormungandr
15,528
6,362
464
3,747
26,945
43,140
1,035
9,152
17,793
68,482
0
W
13,488
4,751
0
5,468
25,233
18,719
3,259
4,864
20,369
0
83,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,488
Gold Earned
72,889
556
Minions Killed
767
0
Camps Cleared
0
2,226,936
Distance Traveled
2,612,242
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,633
523
172
6
0
498,823
0
W
Ne Zha
15,710
561
151
5
0
575,734
0
L
Neith
9,287
332
84
3
0
363,382
0
L
Tiamat
12,389
442
89
3
0
492,498
2
L
Mulan
13,974
499
128
5
0
422,571
1
L
Lancelot
12,682
453
112
4
0
550,360
1
W
Ah Muzen Cab
14,908
532
227
8
0
540,820
2
L
Ah Puch
13,156
470
143
5
0
398,125
5
W
Jormungandr
14,591
521
82
3
0
494,040
0
W
Chaac
13,047
466
135
5
0
502,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role