Player Matchup

Xing Tian
Xing Tian
P R A X E Z6571
Xing Tian
Level 65
God Stats
5W - 7L
1,209 SR
Queue Stats
56W - 105L
1,143 Elo+
Party 2
Vulcan
Vulcan
TrollsTheKing93
Vulcan
Level 158
God Stats
33W - 33L
1,580 SR
Queue Stats
374W - 377L
1,491 Elo+
Solo
Erlang Shen
Erlang Shen
juanpistolax
Erlang Shen
Level 60
God Stats
5W - 2L
1,781 SR
Queue Stats
120W - 170L
1,225 Elo+
Party 2
Team Averages
Level 94
1,523 SR
1,286 Elo+

VS

Team Averages
Level 110
1,409 SR
1,476 Elo+
Bastet
Bastet
Foofybunny
Bastet
Level 69
God Stats
0W - 2L
1,467 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sol
Sol
SenpaiYeetDaddy
Sol
Level 100
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
YEAH_IM_TEEJAY
Ganesha
Level 160
God Stats
6W - 10L
1,487 SR
Queue Stats
595W - 658L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
P R A X E Z6571
Xing Tian
15
1 / 1 / 9
10,561
754
8,215
16,879
18,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 0 / 5
10,633
760
22,086
7,485
3,381
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
juanpistolax
Erlang Shen
16
8 / 0 / 5
11,324
809
13,125
13,590
13,162
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Foofybunny
Bastet
11
1 / 8 / 0
7,863
562
4,344
12,448
5,166
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 5 / 1
7,789
556
12,879
13,051
6,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 1
8,966
640
7,705
25,608
21,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
14
Kills
1
1
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bastet
Foofybunny
Bastet
1
8
0
0.13
W
Xing Tian
P R A X E Z6571
Xing Tian
1
1
9
5.5
L
0
5
1
0.1
W
5
0
5
7.5
L
0
1
1
0.5
W
Erlang Shen
juanpistolax
Erlang Shen
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,426
Damage
24,928
37,954
Taken
51,107
35,118
Mitigated
32,591
9,009
Healing
12,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Foofybunny
Bastet
4,344
1,078
103
425
12,448
5,166
0
6,302
6,146
0
8,947
W
Xing Tian
P R A X E Z6571
Xing Tian
8,215
1,454
0
1,476
16,879
18,575
393
8,040
8,839
19,185
0
L
12,879
3,001
0
2,968
13,051
6,016
0
8,316
4,735
36,408
3,144
W
22,086
8,914
571
1,561
7,485
3,381
393
4,792
2,693
68,367
0
L
7,705
451
185
8,928
25,608
21,409
0
16,419
9,189
32,976
0
W
Erlang Shen
juanpistolax
Erlang Shen
13,125
8,031
945
4,456
13,590
13,162
1,394
7,298
6,292
0
33,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,518
Gold Earned
24,618
154
Minions Killed
114
9
Camps Cleared
3
866,886
Distance Traveled
640,980
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,863
562
22
2
0
196,171
0
W
Xing Tian
10,561
754
13
1
0
270,183
2
L
Sol
7,789
556
77
6
3
210,159
4
W
Vulcan
10,633
760
114
8
7
296,414
3
L
Ganesha
8,966
640
15
1
0
234,650
2
W
Erlang Shen
11,324
809
27
2
2
300,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role