Player Matchup

Danzaburou
Danzaburou
ElCheifKeif
Danzaburou
Level 82
God Stats
5W - 8L
1,343 SR
Queue Stats
72W - 86L
1,514 Elo+
Party 1
Sylvanus
Sylvanus
Imagine Abyss
Sylvanus
Level 139
God Stats
25W - 20L
1,553 SR
Queue Stats
492W - 545L
1,528 Elo+
Party 1
Ra
Ra
LazySLZ
Ra
Level 145
God Stats
0W - 2L
1,264 SR
Queue Stats
78W - 98L
1,468 Elo+
Party 1
Achilles
Achilles
MrGoonSavage
Achilles
Level 156
God Stats
1W - 2L
1,857 SR
Queue Stats
155W - 160L
1,491 Elo+
Party 2
Arachne
Arachne
TheNorthCole187
Arachne
Level 149
God Stats
12W - 3L
2,029 SR
Queue Stats
253W - 259L
1,477 Elo+
Party 2
Team Averages
Level 134
1,609 SR
1,496 Elo+

VS

Team Averages
Level 109
1,493 SR
1,480 Elo+
Cabrakan
Cabrakan
Hercbraknmir
Cabrakan
Level 100
God Stats
32W - 16L
1,524 SR
Queue Stats
226W - 224L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
King1Ruler
Baron Samedi
Level 138
God Stats
3W - 8L
1,330 SR
Queue Stats
183W - 198L
1,413 Elo+
Solo
Bellona
Bellona
LovablePrawn930
Bellona
Level 69
God Stats
6W - 3L
1,636 SR
Queue Stats
128W - 128L
1,503 Elo+
Party 3
Awilix
Awilix
Tatanka v1
Awilix
Level 111
God Stats
10W - 6L
1,546 SR
Queue Stats
99W - 104L
1,476 Elo+
Party 3
Scylla
Scylla
iTatonka
Scylla
Level 127
God Stats
1W - 0L
1,427 SR
Queue Stats
115W - 116L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElCheifKeif
Danzaburou
13
0 / 1 / 0
7,190
479
5,005
11,145
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Imagine Abyss
Sylvanus
11
1 / 1 / 0
6,820
455
5,413
10,147
9,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 0
7,171
478
4,035
10,815
4,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
MrGoonSavage
Achilles
11
1 / 5 / 1
6,990
466
6,705
18,094
13,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 4 / 2
6,758
451
4,645
14,438
5,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Hercbraknmir
Cabrakan
14
3 / 1 / 4
8,724
582
13,337
13,366
11,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
King1Ruler
Baron Samedi
12
1 / 1 / 1
7,536
502
9,858
8,690
4,831
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
1 / 0 / 0
7,918
528
5,079
10,198
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
Tatanka v1
Awilix
14
3 / 1 / 5
8,205
547
4,639
10,973
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
iTatonka
Scylla
13
4 / 0 / 2
8,054
537
9,471
4,459
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
12
12
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ElCheifKeif
Danzaburou
0
1
0
0
W
Cabrakan
Hercbraknmir
Cabrakan
3
1
4
5
L
Sylvanus
Imagine Abyss
Sylvanus
1
1
0
1
W
Baron Samedi
King1Ruler
Baron Samedi
1
1
1
1.5
L
1
1
0
1
W
1
0
0
1
L
Achilles
MrGoonSavage
Achilles
1
5
1
0.3
W
Awilix
Tatanka v1
Awilix
3
1
5
5.5
L
0
4
2
0.25
W
Scylla
iTatonka
Scylla
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,803
Damage
42,384
64,639
Taken
47,686
37,893
Mitigated
27,546
22,482
Healing
26,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ElCheifKeif
Danzaburou
5,005
1,511
0
5,453
11,145
3,944
67
1,680
9,465
0
58,427
W
Cabrakan
Hercbraknmir
Cabrakan
13,337
1,484
0
7,701
13,366
11,089
558
926
12,411
69,027
0
L
Sylvanus
Imagine Abyss
Sylvanus
5,413
2,130
1,363
4,123
10,147
9,907
0
6,171
3,868
27,586
0
W
Baron Samedi
King1Ruler
Baron Samedi
9,858
1,110
1,771
4,660
8,690
4,831
168
2,947
5,680
32,689
0
L
4,035
346
475
3,468
10,815
4,910
36
8,311
2,072
56,584
0
W
5,079
993
0
5,226
10,198
5,481
0
1,580
8,618
0
68,510
L
Achilles
MrGoonSavage
Achilles
6,705
2,348
0
5,266
18,094
13,263
364
10,975
7,079
0
44,697
W
Awilix
Tatanka v1
Awilix
4,639
1,756
0
6,205
10,973
4,428
0
1,876
9,026
0
56,565
L
4,645
3,914
0
2,334
14,438
5,869
0
4,849
9,489
0
52,198
W
Scylla
iTatonka
Scylla
9,471
1,983
0
1,096
4,459
1,717
255
1,824
2,503
59,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,929
Gold Earned
40,437
406
Minions Killed
502
0
Camps Cleared
0
1,340,549
Distance Traveled
1,424,953
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,190
479
80
5
0
253,544
7
W
Cabrakan
8,724
582
118
8
0
256,904
2
L
Sylvanus
6,820
455
36
2
0
218,285
4
W
Baron Samedi
7,536
502
33
2
0
249,927
0
L
Ra
7,171
478
123
8
0
302,390
5
W
Bellona
7,918
528
139
9
0
324,424
0
L
Achilles
6,990
466
81
5
0
266,008
5
W
Awilix
8,205
547
96
6
0
331,871
5
L
Arachne
6,758
451
86
6
0
300,322
2
W
Scylla
8,054
537
116
8
0
261,827
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role