Player Matchup

Chaac
Chaac
Bolognajoe420
Chaac
Level 83
God Stats
4W - 3L
1,465 SR
Queue Stats
74W - 55L
1,629 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BrokeRodWave
Morgan Le Fay
Level 91
God Stats
42W - 47L
1,340 SR
Queue Stats
588W - 735L
1,368 Elo+
Party 3
Ratatoskr
Ratatoskr
EnthusiastforDN
Ratatoskr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,563 Elo+
Party 2
Charybdis
Charybdis
LilPayday24
Charybdis
Level 43
God Stats
24W - 23L
1,523 SR
Queue Stats
116W - 136L
1,410 Elo+
Party 3
Bacchus
Bacchus
zaiyuhh365
Bacchus
Level 81
God Stats
3W - 2L
1,681 SR
Queue Stats
151W - 224L
1,301 Elo+
Party 3
Team Averages
Level 63
1,502 SR
1,454 Elo+

VS

Team Averages
Level 53
1,487 SR
1,446 Elo+
Thanatos
Thanatos
Bellboy607
Thanatos
Level 44
God Stats
22W - 14L
1,595 SR
Queue Stats
46W - 48L
1,409 Elo+
Party 1
Charybdis
Charybdis
Rockycoolcatjr
Charybdis
Level 98
God Stats
3W - 5L
1,595 SR
Queue Stats
117W - 128L
1,432 Elo+
Party 1
Amaterasu
Amaterasu
TemporalEquinox
Amaterasu
Level 54
God Stats
6W - 5L
1,657 SR
Queue Stats
81W - 84L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
TiredLizard
Cthulhu
Level 28
God Stats
0W - 5L
1,290 SR
Queue Stats
55W - 64L
1,458 Elo+
Party 1
Chang'e
Chang'e
puppysa555
Chang'e
Level 43
God Stats
6W - 4L
1,299 SR
Queue Stats
201W - 258L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 14
20,312
508
25,137
50,743
93,501
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
BrokeRodWave
Morgan Le Fay
20
8 / 9 / 18
20,657
516
35,506
34,702
20,861
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
EnthusiastforDN
Ratatoskr
20
19 / 7 / 17
21,768
544
30,675
32,881
18,438
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
LilPayday24
Charybdis
20
9 / 8 / 21
22,234
556
43,734
41,041
20,470
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
zaiyuhh365
Bacchus
20
4 / 9 / 26
17,445
436
24,599
49,777
109,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bellboy607
Thanatos
19
10 / 8 / 2
16,370
409
12,094
25,300
14,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Rockycoolcatjr
Charybdis
20
10 / 11 / 11
19,387
485
50,303
36,958
17,046
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
TemporalEquinox
Amaterasu
20
2 / 7 / 13
19,189
480
23,064
49,583
47,698
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
TiredLizard
Cthulhu
20
1 / 8 / 23
16,417
410
24,644
50,920
65,154
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
puppysa555
Chang'e
20
13 / 10 / 9
22,245
556
32,550
45,827
27,891
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
94
44
Kills
36
36
Deaths
44
96
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bellboy607
Thanatos
10
8
2
1.38
W
4
3
14
3.67
W
Morgan Le Fay
BrokeRodWave
Morgan Le Fay
8
9
18
1.89
W
Ratatoskr
EnthusiastforDN
Ratatoskr
19
7
17
3.93
W
Charybdis
LilPayday24
Charybdis
9
8
21
2.44
L
Charybdis
Rockycoolcatjr
Charybdis
10
11
11
1.41
L
Amaterasu
TemporalEquinox
Amaterasu
2
7
13
1.21
L
Cthulhu
TiredLizard
Cthulhu
1
8
23
1.56
L
Chang'e
puppysa555
Chang'e
13
10
9
1.75
W
Bacchus
zaiyuhh365
Bacchus
4
9
26
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,651
Damage
142,655
209,144
Taken
208,588
262,797
Mitigated
171,846
66,071
Healing
95,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bellboy607
Thanatos
12,094
4,613
0
17,348
25,300
14,057
0
6,872
18,428
0
81,316
W
25,137
2,834
0
17,588
50,743
93,501
2,372
8,573
42,003
0
157,299
W
Morgan Le Fay
BrokeRodWave
Morgan Le Fay
35,506
3,036
1,456
10,082
34,702
20,861
2,342
14,468
20,234
185,576
0
W
Ratatoskr
EnthusiastforDN
Ratatoskr
30,675
10,096
0
9,617
32,881
18,438
0
13,737
19,030
0
207,407
W
Charybdis
LilPayday24
Charybdis
43,734
24,608
0
16,165
41,041
20,470
3,403
9,699
29,887
0
265,051
L
Charybdis
Rockycoolcatjr
Charybdis
50,303
33,240
1,543
15,008
36,958
17,046
4,005
14,639
22,319
0
185,610
L
Amaterasu
TemporalEquinox
Amaterasu
23,064
13,452
781
21,803
49,583
47,698
4,601
9,089
39,884
181
167,247
L
Cthulhu
TiredLizard
Cthulhu
24,644
1,863
2,293
18,684
50,920
65,154
1,188
18,597
32,323
78,568
0
L
Chang'e
puppysa555
Chang'e
32,550
795
4,189
13,441
45,827
27,891
2,630
13,741
32,005
176,497
0
W
Bacchus
zaiyuhh365
Bacchus
24,599
3,217
2,260
8,903
49,777
109,527
714
16,742
32,878
71,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,416
Gold Earned
93,608
976
Minions Killed
855
0
Camps Cleared
0
3,395,739
Distance Traveled
3,170,100
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
16,370
409
92
2
0
513,356
3
W
Chaac
20,312
508
215
5
0
622,200
4
W
Morgan Le Fay
20,657
516
187
5
0
681,984
2
W
Ratatoskr
21,768
544
221
6
0
795,729
10
W
Charybdis
22,234
556
271
7
0
644,907
5
L
Charybdis
19,387
485
184
5
0
628,687
2
L
Amaterasu
19,189
480
262
7
0
708,476
0
L
Cthulhu
16,417
410
84
2
0
660,143
14
L
Chang'e
22,245
556
233
6
0
659,438
6
W
Bacchus
17,445
436
82
2
0
650,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role