Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
CrimsonMarbles
Agni
Level 143
God Stats
6W - 7L
1,394 SR
Queue Stats
372W - 469L
1,449 Elo+
Party 1
Bacchus
Bacchus
Nymala
Bacchus
Level 74
God Stats
89W - 105L
1,452 SR
Queue Stats
481W - 595L
1,417 Elo+
Party 1
Zeus
Zeus
SkepticalAnt5
Zeus
Level 148
God Stats
2W - 3L
1,523 SR
Queue Stats
190W - 165L
1,547 Elo+
Solo
Medusa
Medusa
lawbiter
Medusa
Level 86
God Stats
17W - 15L
1,550 SR
Queue Stats
45W - 31L
1,580 Elo+
Solo
Team Averages
Level 120
1,484 SR
1,499 Elo+

VS

Team Averages
Level 115
1,661 SR
1,582 Elo+
Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Chewy784
Lancelot
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,559 Elo+
Solo
Neith
Neith
Sherayk
Neith
Level 61
God Stats
14W - 8L
1,644 SR
Queue Stats
46W - 39L
1,529 Elo+
Solo
Hades
Hades
cheesevase
Hades
Level 109
God Stats
0W - 1L
1,858 SR
Queue Stats
28W - 15L
1,662 Elo+
Solo
Horus
Horus
dannypoof000
Horus
Level 142
God Stats
14W - 10L
1,804 SR
Queue Stats
98W - 67L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
3 / 0 / 3
7,024
1,171
5,582
4,033
1,771
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 0 / 3
6,941
1,157
4,113
2,271
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Nymala
Bacchus
11
0 / 0 / 5
6,267
1,045
1,795
2,852
2,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 0 / 4
6,090
1,015
4,716
646
310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
lawbiter
Medusa
12
1 / 1 / 4
6,711
1,119
6,367
1,921
903
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

378

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 0 / 0
6,541
1,090
3,058
5,905
5,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
Chewy784
Lancelot
11
0 / 3 / 1
5,991
999
1,509
8,212
3,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Sherayk
Neith
10
0 / 0 / 0
5,460
910
0
0
0
Hades
10
0 / 3 / 0
5,844
974
4,313
7,791
4,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 0 / 1
6,160
1,027
1,619
3,448
3,500
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
6
Kills
1
1
Deaths
6
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
0
3
4.5
L
Bacchus
 
Bacchus
1
0
0
1
L
Lancelot
Chewy784
Lancelot
0
3
1
0.17
W
2
0
3
3.5
W
Bacchus
Nymala
Bacchus
0
0
5
2.5
L
Neith
Sherayk
Neith
0
0
0
0
W
0
0
4
2
L
Hades
0
3
0
0
L
0
0
1
0.5
W
Medusa
lawbiter
Medusa
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,573
Damage
10,499
11,723
Taken
25,356
6,264
Mitigated
17,260
399
Healing
5,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,582
1,011
0
0
4,033
1,771
0
2,453
1,580
0
14,239
L
Bacchus
 
Bacchus
3,058
375
0
103
5,905
5,391
0
3,754
2,151
19,555
0
L
Lancelot
Chewy784
Lancelot
1,509
189
0
670
8,212
3,712
0
2,550
5,662
0
13,462
W
4,113
402
0
98
2,271
1,040
0
1,527
744
17,812
0
W
Bacchus
Nymala
Bacchus
1,795
95
0
221
2,852
2,240
0
1,774
1,078
3,913
0
L
Neith
Sherayk
Neith
0
0
0
0
0
0
0
0
0
0
0
W
4,716
506
0
80
646
310
0
646
0
13,520
0
L
Hades
4,313
795
566
1,986
7,791
4,657
0
3,184
4,607
12,581
0
L
1,619
929
1,474
1,032
3,448
3,500
0
1,136
2,312
0
7,109
W
Medusa
lawbiter
Medusa
6,367
2,755
0
0
1,921
903
0
971
950
0
23,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,033
Gold Earned
29,996
123
Minions Killed
104
9
Camps Cleared
3
604,798
Distance Traveled
480,177
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,024
1,171
19
3
4
128,259
3
L
Bacchus
6,541
1,090
34
6
1
121,648
0
L
Lancelot
5,991
999
36
6
1
133,059
0
W
Agni
6,941
1,157
47
8
2
123,032
4
W
Bacchus
6,267
1,045
4
1
1
113,146
1
L
Neith
5,460
910
0
0
0
0
0
W
Zeus
6,090
1,015
20
3
0
118,708
1
L
Hades
5,844
974
22
4
0
104,734
0
L
Horus
6,160
1,027
12
2
1
120,736
1
W
Medusa
6,711
1,119
33
6
2
121,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role