Player Matchup

Gilgamesh
Gilgamesh
Platinum III
CMRDouglasPandi
Gilgamesh
Platinum III
Level 141
God Stats
0W - 1L
1,761 SR
Queue Stats
37W - 25L
2,180 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum IV
SzKonig
Cu Chulainn
Platinum IV
Level 159
God Stats
9W - 4L
1,749 SR
Queue Stats
28W - 19L
2,087 MMR
Party 1
Hera
Hera
Platinum III
tadeoXD
Hera
Platinum III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
2,090 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,670 SR
2,119 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,563 SR
1,647 MMR
Chaac
Chaac
Platinum III
 
Chaac
Platinum III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Gold III
LaBolsa
Thoth
Gold III
Level 44
God Stats
1W - 0L
1,690 SR
Queue Stats
7W - 1L
1,798 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum IV
Russbeeeell
Kuzenbo
Platinum IV
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,644 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CMRDouglasPandi
Gilgamesh
14
1 / 0 / 0
9,439
674
8,074
16,753
16,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
SzKonig
Cu Chulainn
11
0 / 2 / 1
7,909
565
7,325
14,199
8,864
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
tadeoXD
Hera
13
0 / 4 / 1
8,779
627
12,095
12,455
6,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AtlasAh Muzen CabPersephoneAchillesCabrakan

VS

Bans
Baron SamediOdinAresCupidBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 0 / 4
9,247
661
11,165
14,373
17,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Thoth
LaBolsa
Thoth
14
1 / 1 / 4
8,935
638
15,369
8,095
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Russbeeeell
Kuzenbo
14
3 / 0 / 3
10,293
735
10,334
12,502
23,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
6
6
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
4
4
L
Gilgamesh
CMRDouglasPandi
Gilgamesh
1
0
0
1
W
Thoth
LaBolsa
Thoth
1
1
4
3
W
Kuzenbo
Russbeeeell
Kuzenbo
3
0
3
4.5
L
Cu Chulainn
SzKonig
Cu Chulainn
0
2
1
0.25
L
Hera
tadeoXD
Hera
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,494
Damage
36,868
43,407
Taken
34,970
31,388
Mitigated
44,752
10,537
Healing
10,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,165
2,188
994
6,037
14,373
17,888
93
5,853
8,520
102
44,422
L
Gilgamesh
CMRDouglasPandi
Gilgamesh
8,074
1,745
2,892
5,102
16,753
16,467
0
9,799
6,446
492
21,162
W
Thoth
LaBolsa
Thoth
15,369
638
0
1,938
8,095
3,529
0
2,668
5,427
46,487
0
W
Kuzenbo
Russbeeeell
Kuzenbo
10,334
4,777
0
1,911
12,502
23,335
141
4,784
7,718
22,041
0
L
Cu Chulainn
SzKonig
Cu Chulainn
7,325
1,556
0
617
14,199
8,864
0
8,319
5,573
0
27,058
L
Hera
tadeoXD
Hera
12,095
2,578
0
1,926
12,455
6,057
0
7,940
4,258
54,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,127
Gold Earned
28,475
180
Minions Killed
176
3
Camps Cleared
9
828,680
Distance Traveled
902,944
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,247
661
63
5
4
319,120
4
L
Gilgamesh
9,439
674
22
2
1
304,297
4
W
Thoth
8,935
638
97
7
3
275,557
3
W
Kuzenbo
10,293
735
16
1
2
308,267
7
L
Cu Chulainn
7,909
565
46
3
1
288,738
8
L
Hera
8,779
627
112
8
1
235,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role