Player Matchup

Artio
Artio
Bigchungboi
Artio
Level 103
God Stats
29W - 19L
1,683 SR
Queue Stats
101W - 85L
1,554 Elo+
Party 2
Nu Wa
Nu Wa
Elariagaming
Nu Wa
Level 62
God Stats
2W - 1L
1,700 SR
Queue Stats
41W - 37L
1,551 Elo+
Party 2
Chiron
Chiron
Gleason2
Chiron
Level 88
God Stats
10W - 6L
1,519 SR
Queue Stats
138W - 107L
1,538 Elo+
Solo
Thanatos
Thanatos
RickHarrison270
Thanatos
Level 119
God Stats
21W - 14L
1,562 SR
Queue Stats
127W - 101L
1,556 Elo+
Party 2
Ganesha
Ganesha
XDtokeX
Ganesha
Level 123
God Stats
1W - 3L
1,422 SR
Queue Stats
213W - 212L
1,506 Elo+
Solo
Team Averages
Level 99
1,577 SR
1,541 Elo+

VS

Team Averages
Level 125
1,535 SR
1,485 Elo+
Guan Yu
Guan Yu
ArTz OF MAST3R
Guan Yu
Level 56
God Stats
20W - 15L
1,601 SR
Queue Stats
169W - 136L
1,600 Elo+
Party 1
Chiron
Chiron
CatTales2014
Chiron
Level 109
God Stats
16W - 10L
1,605 SR
Queue Stats
82W - 107L
1,434 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Chad08
Morgan Le Fay
Level 145
God Stats
2W - 4L
1,344 SR
Queue Stats
32W - 47L
1,444 Elo+
Party 3
Cerberus
Cerberus
TankRatatoskr
Cerberus
Level 155
God Stats
5W - 3L
1,618 SR
Queue Stats
69W - 91L
1,436 Elo+
Party 1
Scylla
Scylla
mencalise
Scylla
Level 158
God Stats
15W - 22L
1,509 SR
Queue Stats
184W - 218L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,290
629
5,181
15,089
13,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 5 / 3
6,800
680
6,637
11,282
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Gleason2
Chiron
15
2 / 1 / 2
7,676
768
7,048
7,027
2,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
12
2 / 8 / 2
6,963
696
4,544
9,852
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ganesha
XDtokeX
Ganesha
12
0 / 3 / 3
6,686
669
6,126
13,340
7,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 7
7,893
789
11,314
10,517
8,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
14
1 / 0 / 2
7,207
721
7,775
7,647
2,937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Chad08
Morgan Le Fay
15
6 / 2 / 13
8,050
805
13,201
7,062
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
TankRatatoskr
Cerberus
14
3 / 2 / 7
7,703
770
6,989
8,376
8,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
mencalise
Scylla
16
5 / 1 / 10
8,859
886
7,063
4,549
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
5
Kills
21
21
Deaths
5
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
L
0
4
3
0.38
W
Chiron
1
0
2
2
W
Morgan Le Fay
Chad08
Morgan Le Fay
6
2
13
6.25
L
1
5
3
0.5
L
Chiron
Gleason2
Chiron
2
1
2
3
L
Thanatos
2
8
2
0.38
W
Cerberus
TankRatatoskr
Cerberus
3
2
7
3.25
L
Ganesha
XDtokeX
Ganesha
0
3
3
0.5
W
Scylla
mencalise
Scylla
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,536
Damage
46,342
56,590
Taken
38,151
31,134
Mitigated
24,163
10,831
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,314
2,552
955
2,136
10,517
8,103
0
5,761
4,756
0
22,571
L
5,181
372
1,658
3,105
15,089
13,525
0
6,021
8,602
13,031
0
W
Chiron
7,775
1,610
543
2,450
7,647
2,937
0
2,673
4,974
0
26,318
W
Morgan Le Fay
Chad08
Morgan Le Fay
13,201
879
0
1,047
7,062
3,225
967
3,665
3,397
22,539
0
L
6,637
1,544
0
204
11,282
3,945
7
4,694
6,387
15,900
0
L
Chiron
Gleason2
Chiron
7,048
2,970
152
2,347
7,027
2,660
394
2,997
3,923
0
33,319
L
Thanatos
4,544
548
0
2,539
9,852
3,840
0
6,495
3,221
0
14,411
W
Cerberus
TankRatatoskr
Cerberus
6,989
539
188
2,280
8,376
8,164
188
4,046
4,330
21,839
0
L
Ganesha
XDtokeX
Ganesha
6,126
571
0
826
13,340
7,164
0
6,492
6,461
12,848
0
W
Scylla
mencalise
Scylla
7,063
1,600
0
920
4,549
1,734
332
1,799
2,750
43,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,415
Gold Earned
39,712
138
Minions Killed
233
0
Camps Cleared
0
946,125
Distance Traveled
1,021,885
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,893
789
27
3
0
223,479
0
L
Artio
6,290
629
24
2
0
199,536
0
W
Chiron
7,207
721
48
5
0
198,246
1
W
Morgan Le Fay
8,050
805
24
2
0
198,760
1
L
Nu Wa
6,800
680
25
3
0
178,996
0
L
Chiron
7,676
768
72
7
0
183,931
2
L
Thanatos
6,963
696
16
2
0
192,558
0
W
Cerberus
7,703
770
55
6
0
200,801
0
L
Ganesha
6,686
669
1
0
0
191,104
1
W
Scylla
8,859
886
79
8
0
200,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role