Player Matchup

Anhur
Anhur
DilutedDevil
Anhur
Level 148
God Stats
8W - 3L
1,755 SR
Queue Stats
70W - 47L
1,742 Elo+
Party 1
Hel
Hel
Eprogamer
Hel
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,611 Elo+
Party 1
Cu Chulainn
Cu Chulainn
The Ashen Devil
Cu Chulainn
Level 141
God Stats
1W - 2L
1,513 SR
Queue Stats
53W - 42L
1,595 Elo+
Party 1
Team Averages
Level 148
1,589 SR
1,649 Elo+

VS

Team Averages
Level 71
1,812 SR
1,661 Elo+
Ishtar
Ishtar
BoyFromMarrs35
Ishtar
Level 99
God Stats
3W - 2L
1,724 SR
Queue Stats
137W - 81L
1,715 Elo+
Party 2
Gilgamesh
Gilgamesh
FearIsDeath
Gilgamesh
Level 67
God Stats
39W - 12L
1,801 SR
Queue Stats
136W - 86L
1,662 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SaltyBathWater
Morgan Le Fay
Level 46
God Stats
1W - 0L
1,912 SR
Queue Stats
11W - 8L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 6
11,542
769
18,019
20,560
8,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 7
9,818
655
7,552
14,476
6,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cu Chulainn
The Ashen Devil
Cu Chulainn
14
4 / 4 / 8
10,399
693
12,924
19,453
22,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 7
12,020
801
17,850
17,270
6,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
FearIsDeath
Gilgamesh
16
2 / 4 / 10
10,919
728
8,860
14,108
14,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
SaltyBathWater
Morgan Le Fay
17
6 / 8 / 8
12,034
802
21,315
16,039
6,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
15
Kills
15
15
Deaths
16
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
4
7
2.63
L
8
6
6
1.83
L
3
5
7
1.3
W
Gilgamesh
FearIsDeath
Gilgamesh
2
4
10
1.75
W
Morgan Le Fay
SaltyBathWater
Morgan Le Fay
6
8
8
1.25
L
Cu Chulainn
The Ashen Devil
Cu Chulainn
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,495
Damage
48,025
54,489
Taken
47,417
38,018
Mitigated
28,443
15,678
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,850
10,616
0
1,705
17,270
6,840
1,706
2,829
14,441
0
60,908
L
18,019
9,238
0
2,007
20,560
8,862
26
6,287
14,273
0
41,708
L
7,552
358
5,352
5,917
14,476
6,220
0
7,278
7,198
28,373
0
W
Gilgamesh
FearIsDeath
Gilgamesh
8,860
2,181
1,123
2,392
14,108
14,658
340
3,352
10,756
0
29,901
W
Morgan Le Fay
SaltyBathWater
Morgan Le Fay
21,315
5,115
205
2,396
16,039
6,945
939
2,653
13,386
41,755
0
L
Cu Chulainn
The Ashen Devil
Cu Chulainn
12,924
2,598
0
2,402
19,453
22,936
0
7,885
11,568
1,970
27,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,759
Gold Earned
34,973
163
Minions Killed
150
5
Camps Cleared
8
731,397
Distance Traveled
782,955
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,020
801
72
5
2
255,717
4
L
Anhur
11,542
769
73
5
4
234,598
3
L
Hel
9,818
655
55
4
0
250,351
0
W
Gilgamesh
10,919
728
34
2
3
286,621
3
W
Morgan Le Fay
12,034
802
44
3
3
240,617
5
L
Cu Chulainn
10,399
693
35
2
1
246,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role