Player Matchup

Jormungandr
Jormungandr
IQuitHonestly
Jormungandr
Level 42
God Stats
3W - 2L
1,562 SR
Queue Stats
6W - 17L
1,161 Elo+
Party 2
Lancelot
Lancelot
NoahHardwick
Lancelot
Level 88
God Stats
1W - 7L
1,016 SR
Queue Stats
21W - 41L
1,224 Elo+
Party 2
Mulan
Mulan
TurtleJunki
Mulan
Level 88
God Stats
2W - 2L
1,428 SR
Queue Stats
15W - 28L
1,304 Elo+
Party 2
Team Averages
Level 73
1,336 SR
1,230 Elo+

VS

Team Averages
Level 104
1,502 SR
1,348 Elo+
Baron Samedi
Baron Samedi
coquecat
Baron Samedi
Level 64
God Stats
3W - 3L
1,507 SR
Queue Stats
6W - 10L
1,440 Elo+
Solo
Charybdis
Charybdis
iColinTrapernik
Charybdis
Level 127
God Stats
0W - 2L
1,289 SR
Queue Stats
11W - 13L
1,364 Elo+
Party 1
Fafnir
Fafnir
xXxJayMylesxXx
Fafnir
Level 121
God Stats
0W - 1L
1,711 SR
Queue Stats
14W - 22L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IQuitHonestly
Jormungandr
16
3 / 3 / 5
10,304
687
10,408
15,343
13,794
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
NoahHardwick
Lancelot
16
7 / 2 / 4
11,382
759
16,677
14,457
12,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 4
9,625
642
13,597
12,655
10,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
coquecat
Baron Samedi
13
1 / 7 / 6
8,969
598
9,265
15,495
8,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
iColinTrapernik
Charybdis
15
7 / 5 / 1
10,521
701
13,761
14,780
6,915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 0 / 7
10,133
676
8,520
17,876
22,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
12
Kills
8
8
Deaths
12
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
IQuitHonestly
Jormungandr
3
3
5
1.83
W
Lancelot
NoahHardwick
Lancelot
7
2
4
4.5
W
2
3
4
1.33
L
Baron Samedi
coquecat
Baron Samedi
1
7
6
0.57
L
Charybdis
iColinTrapernik
Charybdis
7
5
1
1.5
L
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,682
Damage
31,546
42,455
Taken
48,151
36,027
Mitigated
37,665
10,337
Healing
15,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
IQuitHonestly
Jormungandr
10,408
2,808
496
2,811
15,343
13,794
324
6,328
9,015
39,522
0
W
Lancelot
NoahHardwick
Lancelot
16,677
3,751
0
5,376
14,457
12,120
872
6,269
8,188
0
36,396
W
13,597
1,842
0
1,654
12,655
10,113
128
6,091
6,564
0
30,091
L
Baron Samedi
coquecat
Baron Samedi
9,265
681
1,527
3,885
15,495
8,716
0
4,522
10,521
22,820
0
L
Charybdis
iColinTrapernik
Charybdis
13,761
7,286
721
3,266
14,780
6,915
528
2,977
11,475
0
50,107
L
8,520
3,091
0
5,762
17,876
22,034
0
3,184
13,739
20,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,311
Gold Earned
29,623
148
Minions Killed
115
9
Camps Cleared
5
859,886
Distance Traveled
717,966
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,304
687
60
4
0
277,221
1
W
Lancelot
11,382
759
54
4
5
300,610
1
W
Mulan
9,625
642
34
2
4
282,055
4
L
Baron Samedi
8,969
598
22
1
0
210,967
0
L
Charybdis
10,521
701
74
5
4
216,520
2
L
Fafnir
10,133
676
19
1
1
290,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role