Player Matchup

Nemesis
Nemesis
Alucard600
Nemesis
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,605 Elo+
Party 1
Gilgamesh
Gilgamesh
Shaolin1031
Gilgamesh
Level 125
God Stats
2W - 1L
1,631 SR
Queue Stats
61W - 48L
1,577 Elo+
Party 1
Ao Kuang
Ao Kuang
ShowMeYourPanstu
Ao Kuang
Level 126
God Stats
2W - 4L
1,534 SR
Queue Stats
113W - 100L
1,491 Elo+
Party 1
Team Averages
Level 90
1,555 SR
1,557 Elo+

VS

Team Averages
Level 130
1,405 SR
1,471 Elo+
Odin
Odin
AmaterasuSun752
Odin
Level 127
God Stats
3W - 2L
1,589 SR
Queue Stats
269W - 232L
1,474 Elo+
Party 2
Yu Huang
Yu Huang
TheSlothOnSpeed
Yu Huang
Level 155
God Stats
9W - 13L
1,308 SR
Queue Stats
551W - 480L
1,517 Elo+
Party 2
Loki
Loki
Valravn07
Loki
Level 108
God Stats
1W - 1L
1,318 SR
Queue Stats
50W - 77L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alucard600
Nemesis
20
7 / 8 / 10
16,042
642
20,819
28,351
15,582
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Shaolin1031
Gilgamesh
20
7 / 5 / 11
18,238
730
26,410
46,034
71,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 7 / 10
17,223
689
23,814
36,988
22,110
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 15
17,636
705
27,663
35,870
55,722
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
20
14 / 4 / 6
20,485
819
41,655
18,026
10,974
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
17
2 / 14 / 10
14,965
599
19,217
25,044
10,597
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
51
23
Kills
20
20
Deaths
23
31
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alucard600
Nemesis
7
8
10
1.5
W
4
5
15
2.3
L
Gilgamesh
Shaolin1031
Gilgamesh
7
5
11
2.5
L
9
7
10
2
W
Yu Huang
14
4
6
4.25
W
Loki
2
14
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,043
Damage
88,535
111,373
Taken
78,940
108,898
Mitigated
77,293
27,438
Healing
16,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alucard600
Nemesis
20,819
10,458
0
5,364
28,351
15,582
545
8,337
19,786
0
56,172
W
27,663
4,339
1,120
7,890
35,870
55,722
1,113
11,794
24,076
0
63,981
L
Gilgamesh
Shaolin1031
Gilgamesh
26,410
8,412
315
5,161
46,034
71,206
595
16,139
29,191
0
84,322
L
23,814
7,459
0
16,598
36,988
22,110
2,070
16,690
19,860
91,664
0
W
Yu Huang
41,655
6,128
0
6,497
18,026
10,974
1,919
4,333
13,693
118,087
0
W
Loki
19,217
5,936
0
1,262
25,044
10,597
234
8,070
16,974
0
40,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,503
Gold Earned
53,086
262
Minions Killed
260
13
Camps Cleared
9
1,219,735
Distance Traveled
1,214,643
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
16,042
642
64
3
3
427,175
1
W
Odin
17,636
705
55
2
3
458,247
7
L
Gilgamesh
18,238
730
98
4
7
404,195
2
L
Ao Kuang
17,223
689
100
4
3
388,365
1
W
Yu Huang
20,485
819
169
7
4
407,148
3
W
Loki
14,965
599
36
1
2
349,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role