Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Hemlock69
Lancelot
Level 89
God Stats
0W - 2L
1,295 SR
Queue Stats
34W - 36L
1,444 Elo+
Solo
Tyr
Tyr
Johnny-The-King
Tyr
Level 123
God Stats
0W - 1L
1,208 SR
Queue Stats
95W - 101L
1,446 Elo+
Solo
Sylvanus
Sylvanus
Syd_Vicious2397
Sylvanus
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 68L
1,472 Elo+
Party 2
Loki
Loki
austin01mill
Loki
Level 108
God Stats
1W - 1L
1,782 SR
Queue Stats
62W - 67L
1,472 Elo+
Party 2
Team Averages
Level 119
1,457 SR
1,467 Elo+

VS

Team Averages
Level 104
1,511 SR
1,452 Elo+
Arachne
Arachne
ArgoFootbal28
Arachne
Level 103
God Stats
2W - 0L
1,688 SR
Queue Stats
143W - 155L
1,433 Elo+
Solo
Baba Yaga
Baba Yaga
Cubexic
Baba Yaga
Level 65
God Stats
1W - 1L
1,301 SR
Queue Stats
92W - 85L
1,434 Elo+
Solo
Hou Yi
Hou Yi
Kylx04
Hou Yi
Level 84
God Stats
2W - 1L
1,283 SR
Queue Stats
33W - 32L
1,476 Elo+
Party 1
Discordia
Discordia
PR Munkey
Discordia
Level 109
God Stats
7W - 4L
1,784 SR
Queue Stats
262W - 268L
1,483 Elo+
Party 1
Guan Yu
Guan Yu
samsue89
Guan Yu
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
3 / 3 / 4
8,070
734
13,981
11,817
5,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
Hemlock69
Lancelot
13
5 / 4 / 6
8,075
734
10,344
11,572
5,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 4 / 9
7,998
727
9,803
16,931
16,754
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sylvanus
14
0 / 5 / 6
7,668
697
5,170
16,566
16,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 5 / 6
7,610
692
6,115
12,181
4,979
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
4 / 5 / 11
8,945
813
9,934
14,524
13,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
Cubexic
Baba Yaga
17
7 / 2 / 13
9,983
908
17,102
9,413
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Kylx04
Hou Yi
15
3 / 2 / 12
8,755
796
7,515
10,752
5,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
PR Munkey
Discordia
15
3 / 2 / 15
8,862
806
18,034
6,249
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
samsue89
Guan Yu
15
4 / 3 / 12
8,831
803
9,877
14,467
14,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
84
12
Kills
21
21
Deaths
14
31
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
3
4
1.67
W
Arachne
4
5
11
1.9
W
Baba Yaga
Cubexic
Baba Yaga
7
2
13
6.75
L
Lancelot
Hemlock69
Lancelot
5
4
6
2
L
2
4
9
1.63
W
Hou Yi
Kylx04
Hou Yi
3
2
12
4.5
W
Discordia
PR Munkey
Discordia
3
2
15
5.25
L
Sylvanus
0
5
6
0.6
L
2
5
6
1
W
Guan Yu
samsue89
Guan Yu
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,413
Damage
62,462
69,067
Taken
55,405
48,921
Mitigated
40,872
23,683
Healing
24,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
13,981
494
1,037
2,391
11,817
5,840
0
7,376
4,441
29,744
0
W
Arachne
9,934
6,229
2,111
3,312
14,524
13,170
982
3,736
10,788
0
12,372
W
Baba Yaga
Cubexic
Baba Yaga
17,102
1,727
474
3,588
9,413
4,776
1,195
3,545
5,868
29,412
0
L
Lancelot
Hemlock69
Lancelot
10,344
2,336
888
2,295
11,572
5,285
0
5,627
5,945
0
16,020
L
9,803
930
1,693
4,195
16,931
16,754
0
8,200
8,731
202
18,548
W
Hou Yi
Kylx04
Hou Yi
7,515
4,660
1,434
3,678
10,752
5,143
676
3,063
7,689
0
15,585
W
Discordia
PR Munkey
Discordia
18,034
2,047
1,597
973
6,249
2,849
932
2,667
3,582
33,006
0
L
Sylvanus
5,170
1,124
5,049
3,910
16,566
16,063
28
9,345
7,221
10,546
0
L
6,115
1,038
1,152
1,073
12,181
4,979
0
4,588
7,593
20
13,253
W
Guan Yu
samsue89
Guan Yu
9,877
1,212
2,927
4,468
14,467
14,934
466
6,362
8,105
0
18,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,421
Gold Earned
45,376
112
Minions Killed
112
0
Camps Cleared
0
1,005,106
Distance Traveled
1,020,984
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,070
734
32
3
0
205,458
0
W
Arachne
8,945
813
7
1
0
188,068
0
W
Baba Yaga
9,983
908
32
3
0
207,380
0
L
Lancelot
8,075
734
23
2
0
222,346
2
L
Tyr
7,998
727
24
2
0
227,587
0
W
Hou Yi
8,755
796
26
2
0
213,830
1
W
Discordia
8,862
806
29
3
0
196,699
0
L
Sylvanus
7,668
697
11
1
0
156,443
0
L
Loki
7,610
692
22
2
0
193,272
0
W
Guan Yu
8,831
803
18
2
0
215,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role