Player Matchup

Mercury
Mercury
Benafflock
Mercury
Level 133
God Stats
9W - 3L
1,738 SR
Queue Stats
153W - 141L
1,602 Elo+
Party 2
Mulan
Mulan
Joongie
Mulan
Level 77
God Stats
8W - 5L
1,612 SR
Queue Stats
77W - 64L
1,598 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lokuri
Morgan Le Fay
Level 156
God Stats
6W - 8L
1,555 SR
Queue Stats
36W - 50L
1,518 Elo+
Party 2
Ishtar
Ishtar
Shrimpalodeon
Ishtar
Level 147
God Stats
6W - 12L
1,336 SR
Queue Stats
134W - 131L
1,578 Elo+
Party 2
Cthulhu
Cthulhu
xPsky
Cthulhu
Level 152
God Stats
64W - 66L
1,558 SR
Queue Stats
291W - 297L
1,569 Elo+
Party 2
Team Averages
Level 133
1,560 SR
1,573 Elo+

VS

Team Averages
Level 134
1,676 SR
1,645 Elo+
Lancelot
Lancelot
CasketsHalfSack
Lancelot
Level 160
God Stats
7W - 7L
1,567 SR
Queue Stats
221W - 179L
1,685 Elo+
Solo
Hera
Hera
ChampionSymba
Hera
Level 125
God Stats
6W - 8L
1,505 SR
Queue Stats
119W - 110L
1,658 Elo+
Party 1
Artemis
Artemis
OverlordElveg
Artemis
Level 99
God Stats
6W - 3L
1,762 SR
Queue Stats
78W - 58L
1,648 Elo+
Party 1
Bellona
Bellona
SadlyJaxy
Bellona
Level 159
God Stats
14W - 5L
1,843 SR
Queue Stats
355W - 310L
1,587 Elo+
Solo
Fafnir
Fafnir
The822man
Fafnir
Level 127
God Stats
13W - 6L
1,703 SR
Queue Stats
125W - 107L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Benafflock
Mercury
15
4 / 3 / 2
8,792
550
5,876
14,807
5,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
Joongie
Mulan
16
2 / 1 / 0
8,869
554
12,743
16,610
16,467
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Lokuri
Morgan Le Fay
13
1 / 0 / 4
7,659
479
6,953
5,463
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 2 / 2
9,537
596
5,414
12,234
5,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
xPsky
Cthulhu
11
1 / 3 / 4
7,307
457
5,818
14,322
11,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
1 / 2 / 0
7,198
450
1,198
7,658
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 4 / 2
8,649
541
9,378
8,309
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
15
4 / 3 / 1
8,862
554
10,383
9,960
4,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
SadlyJaxy
Bellona
14
1 / 2 / 0
8,921
558
10,681
18,808
20,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
The822man
Fafnir
13
0 / 1 / 6
8,430
527
7,212
12,343
13,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
11
Kills
9
9
Deaths
12
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
Benafflock
Mercury
4
3
2
1.67
L
Lancelot
1
2
0
0.5
L
3
4
2
1
W
Mulan
Joongie
Mulan
2
1
0
2
W
Morgan Le Fay
Lokuri
Morgan Le Fay
1
0
4
3
L
Artemis
4
3
1
1.5
L
Bellona
SadlyJaxy
Bellona
1
2
0
0.5
W
3
2
2
2
L
Fafnir
The822man
Fafnir
0
1
6
3
W
Cthulhu
xPsky
Cthulhu
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,804
Damage
38,852
63,436
Taken
57,078
41,442
Mitigated
45,329
13,901
Healing
21,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Benafflock
Mercury
5,876
3,394
0
375
14,807
5,634
0
6,104
8,703
0
75,244
L
Lancelot
1,198
190
0
947
7,658
3,398
0
794
6,774
0
41,613
L
9,378
3,851
0
1,047
8,309
3,532
26
3,415
4,594
85,639
0
W
Mulan
Joongie
Mulan
12,743
2,729
0
5,592
16,610
16,467
1,002
0
16,610
0
72,269
W
Morgan Le Fay
Lokuri
Morgan Le Fay
6,953
360
0
1,026
5,463
2,400
814
3,085
2,378
51,977
0
L
Artemis
10,383
5,859
0
1,904
9,960
4,535
612
1,783
8,151
0
66,484
L
Bellona
SadlyJaxy
Bellona
10,681
7,523
0
11,079
18,808
20,493
0
211
18,597
0
79,008
W
5,414
3,307
0
2,700
12,234
5,117
0
2,511
9,723
0
80,883
L
Fafnir
The822man
Fafnir
7,212
2,182
2,008
4,569
12,343
13,371
0
5,846
5,837
29,446
0
W
Cthulhu
xPsky
Cthulhu
5,818
408
238
3,970
14,322
11,824
0
4,890
9,432
29,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,164
Gold Earned
42,060
541
Minions Killed
538
0
Camps Cleared
0
1,550,491
Distance Traveled
1,460,388
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,792
550
109
7
0
400,667
5
L
Lancelot
7,198
450
96
6
0
241,154
1
L
Hera
8,649
541
147
9
0
299,873
5
W
Mulan
8,869
554
138
9
0
275,407
6
W
Morgan Le Fay
7,659
479
99
6
0
300,263
6
L
Artemis
8,862
554
113
7
0
256,662
2
L
Bellona
8,921
558
148
9
0
331,049
7
W
Ishtar
9,537
596
165
10
0
284,690
7
L
Fafnir
8,430
527
34
2
0
331,650
5
W
Cthulhu
7,307
457
30
2
0
289,464
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role