Player Matchup

Apollo
Apollo
Evo-lutionGSR
Apollo
Level 159
God Stats
13W - 8L
1,591 SR
Queue Stats
154W - 105L
1,620 Elo+
Party 1
Tiamat
Tiamat
Joshcons
Tiamat
Level 125
God Stats
3W - 1L
1,890 SR
Queue Stats
287W - 254L
1,536 Elo+
Party 3
Mulan
Mulan
TTVLettuceLounge
Mulan
Level 156
God Stats
4W - 5L
1,667 SR
Queue Stats
300W - 297L
1,484 Elo+
Party 3
Hades
Hades
Traustin
Hades
Level 88
God Stats
14W - 12L
1,600 SR
Queue Stats
47W - 45L
1,521 Elo+
Solo
Sylvanus
Sylvanus
k9persuit
Sylvanus
Level 73
God Stats
7W - 6L
1,551 SR
Queue Stats
22W - 23L
1,547 Elo+
Party 1
Team Averages
Level 120
1,660 SR
1,542 Elo+

VS

Team Averages
Level 125
1,577 SR
1,572 Elo+
Bakasura
Bakasura
Darklabelltd
Bakasura
Level 151
God Stats
15W - 13L
1,626 SR
Queue Stats
165W - 165L
1,558 Elo+
Party 2
Ishtar
Ishtar
Gunaholic
Ishtar
Level 143
God Stats
8W - 19L
1,134 SR
Queue Stats
242W - 242L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LouieGabonza
Jormungandr
Level 49
God Stats
37W - 26L
1,662 SR
Queue Stats
84W - 67L
1,606 Elo+
Party 4
Ares
Ares
MrElusive
Ares
Level 143
God Stats
0W - 3L
1,703 SR
Queue Stats
140W - 106L
1,660 Elo+
Party 4
Discordia
Discordia
illydotcom
Discordia
Level 140
God Stats
7W - 2L
1,757 SR
Queue Stats
127W - 119L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 2
9,761
610
8,835
12,750
5,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Joshcons
Tiamat
15
4 / 2 / 6
8,901
556
8,684
11,255
8,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 2 / 5
9,360
585
14,732
16,562
6,632
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Traustin
Hades
16
1 / 1 / 1
9,711
607
8,529
14,554
7,077
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
k9persuit
Sylvanus
15
3 / 0 / 9
8,514
532
6,864
14,455
8,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Darklabelltd
Bakasura
15
3 / 2 / 0
8,619
539
6,835
15,267
7,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
Gunaholic
Ishtar
13
2 / 4 / 0
7,823
489
5,765
12,705
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
LouieGabonza
Jormungandr
15
0 / 1 / 2
8,657
541
10,189
11,885
8,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
11
1 / 5 / 2
7,473
467
9,138
21,115
19,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
illydotcom
Discordia
13
1 / 5 / 1
7,878
492
12,977
10,627
4,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
17
Kills
7
7
Deaths
17
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Darklabelltd
Bakasura
3
2
0
1.5
W
4
2
2
2.5
L
Ishtar
Gunaholic
Ishtar
2
4
0
0.5
W
Tiamat
Joshcons
Tiamat
4
2
6
3.5
L
Jormungandr
LouieGabonza
Jormungandr
0
1
2
1
L
Ares
1
5
2
0.4
W
5
2
5
3.75
W
Hades
Traustin
Hades
1
1
1
1.5
L
Discordia
illydotcom
Discordia
1
5
1
0.3
W
Sylvanus
k9persuit
Sylvanus
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,644
Damage
44,904
69,576
Taken
71,599
35,452
Mitigated
43,350
35,451
Healing
21,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Darklabelltd
Bakasura
6,835
4,008
0
9,515
15,267
7,145
0
3,374
11,893
0
60,345
W
8,835
4,497
0
4,309
12,750
5,462
500
517
12,233
0
92,243
L
Ishtar
Gunaholic
Ishtar
5,765
2,416
0
2,855
12,705
4,213
1,272
810
11,895
0
46,966
W
Tiamat
Joshcons
Tiamat
8,684
886
0
1,970
11,255
8,125
884
6,598
3,924
62,587
0
L
Jormungandr
LouieGabonza
Jormungandr
10,189
3,504
0
2,510
11,885
8,286
0
7,664
4,221
76,612
0
L
Ares
9,138
601
0
4,990
21,115
19,229
0
7,000
14,115
33,531
0
W
14,732
4,059
0
6,174
16,562
6,632
0
6,070
9,729
0
86,698
W
Hades
Traustin
Hades
8,529
2,957
381
10,913
14,554
7,077
934
9,841
4,713
82,823
0
L
Discordia
illydotcom
Discordia
12,977
726
0
2,097
10,627
4,477
0
4,343
6,284
64,037
0
W
Sylvanus
k9persuit
Sylvanus
6,864
2,197
4,252
7,452
14,455
8,156
0
8,160
5,057
35,740
9,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,247
Gold Earned
40,450
648
Minions Killed
518
0
Camps Cleared
0
1,555,184
Distance Traveled
1,505,066
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,619
539
143
9
0
375,490
2
W
Apollo
9,761
610
143
9
0
306,206
4
L
Ishtar
7,823
489
89
6
0
239,805
0
W
Tiamat
8,901
556
128
8
0
304,006
1
L
Jormungandr
8,657
541
130
8
0
304,929
2
L
Ares
7,473
467
38
2
0
297,951
1
W
Mulan
9,360
585
113
7
0
348,718
1
W
Hades
9,711
607
190
12
0
289,953
5
L
Discordia
7,878
492
118
7
0
286,891
6
W
Sylvanus
8,514
532
74
5
0
306,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role