Player Matchup

Cthulhu
Cthulhu
HogRidaaaa
Cthulhu
Level 106
God Stats
2W - 0L
1,548 SR
Queue Stats
22W - 12L
1,623 Elo+
Party 1
Ishtar
Ishtar
Munch2487
Ishtar
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Pandakiller984
Zhong Kui
Level 106
God Stats
1W - 0L
1,551 SR
Queue Stats
13W - 7L
1,507 Elo+
Party 1
King Arthur
King Arthur
Speed232
King Arthur
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,651 Elo+
Party 1
Fenrir
Fenrir
THEGREATMIDO
Fenrir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,440 Elo+
Party 1
Team Averages
Level 98
1,520 SR
1,544 Elo+

VS

Team Averages
Level 122
1,392 SR
1,512 Elo+
Freya
Freya
AragonVI
Freya
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 80L
1,464 Elo+
Solo
Ne Zha
Ne Zha
CatfishGank
Ne Zha
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
558W - 514L
1,518 Elo+
Party 2
Anubis
Anubis
RockingOgre
Anubis
Level 113
God Stats
1W - 7L
1,153 SR
Queue Stats
189W - 186L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
not a cop5216
Danzaburou
Level 102
God Stats
3W - 2L
1,490 SR
Queue Stats
103W - 102L
1,537 Elo+
Solo
Chaac
Chaac
powerdragon0407
Chaac
Level 123
God Stats
0W - 1L
1,533 SR
Queue Stats
59W - 60L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HogRidaaaa
Cthulhu
20
6 / 4 / 21
12,334
726
22,122
24,248
40,040
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
Munch2487
Ishtar
20
11 / 4 / 14
12,945
761
18,525
14,411
8,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Zhong Kui
Pandakiller984
Zhong Kui
20
6 / 4 / 14
12,949
762
21,003
19,722
17,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Speed232
King Arthur
18
4 / 4 / 16
11,382
670
8,339
17,637
21,201
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
20
8 / 6 / 23
12,672
745
17,959
26,619
33,143
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AragonVI
Freya
17
2 / 7 / 9
10,444
614
15,575
22,448
12,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
17
2 / 8 / 5
10,210
601
9,547
15,646
8,119
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
16
1 / 7 / 9
10,272
604
14,263
16,464
10,676
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
not a cop5216
Danzaburou
20
5 / 8 / 5
12,550
738
18,786
21,045
12,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 5 / 2
11,416
672
12,343
20,382
24,375
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
46
35
Kills
16
22
Deaths
35
88
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Freya
AragonVI
Freya
2
7
9
0.93
L
Ne Zha
2
8
5
0.56
W
Cthulhu
HogRidaaaa
Cthulhu
6
4
21
4.13
W
Ishtar
Munch2487
Ishtar
11
4
14
4.5
W
Zhong Kui
Pandakiller984
Zhong Kui
6
4
14
3.25
L
Anubis
1
7
9
0.79
W
King Arthur
Speed232
King Arthur
4
4
16
3
W
Fenrir
8
6
23
3.25
L
Danzaburou
not a cop5216
Danzaburou
5
8
5
0.94
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,948
Damage
70,514
102,637
Taken
95,985
120,308
Mitigated
67,485
37,506
Healing
28,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
AragonVI
Freya
15,575
5,244
32
7,835
22,448
12,068
546
10,958
11,283
28,538
0
L
Ne Zha
9,547
2,529
1,998
1,975
15,646
8,119
65
7,998
7,569
0
18,108
W
Cthulhu
HogRidaaaa
Cthulhu
22,122
563
7,634
4,264
24,248
40,040
323
6,535
17,106
41,272
0
W
Ishtar
Munch2487
Ishtar
18,525
13,001
358
1,672
14,411
8,897
2,548
4,467
9,944
0
39,148
W
Zhong Kui
Pandakiller984
Zhong Kui
21,003
2,645
2,975
9,063
19,722
17,027
2,341
6,248
13,474
50,020
0
L
Anubis
14,263
761
1,471
4,101
16,464
10,676
0
9,573
6,653
28,223
0
W
King Arthur
Speed232
King Arthur
8,339
1,141
1,750
1,742
17,637
21,201
511
2,798
14,839
0
21,726
W
Fenrir
17,959
3,278
2,207
5,841
26,619
33,143
1,324
9,790
15,165
875
22,360
L
Danzaburou
not a cop5216
Danzaburou
18,786
6,812
1,233
5,442
21,045
12,247
408
8,659
12,108
0
42,715
L
12,343
1,318
33
4,752
20,382
24,375
621
6,684
13,525
0
28,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,282
Gold Earned
54,892
195
Minions Killed
162
0
Camps Cleared
0
1,453,521
Distance Traveled
1,234,145
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,444
614
28
2
0
240,413
0
L
Ne Zha
10,210
601
8
0
0
288,705
0
W
Cthulhu
12,334
726
41
2
0
307,688
1
W
Ishtar
12,945
761
47
3
0
275,348
0
W
Zhong Kui
12,949
762
74
4
0
289,640
0
L
Anubis
10,272
604
41
2
0
222,018
3
W
King Arthur
11,382
670
23
1
0
292,742
0
W
Fenrir
12,672
745
10
1
0
288,103
0
L
Danzaburou
12,550
738
54
3
0
260,912
0
L
Chaac
11,416
672
31
2
0
222,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role