Player Matchup

Sol
Sol
 
Sol
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Dewy390
Ymir
Level 9
God Stats
30W - 25L
1,299 SR
Queue Stats
44W - 43L
1,285 Elo+
Party 1
Arachne
Arachne
KillerPlayedYa
Arachne
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
204W - 183L
1,387 Elo+
Party 1
Hera
Hera
Sitting59839
Hera
Level 58
God Stats
5W - 0L
1,500 SR
Queue Stats
156W - 129L
1,319 Elo+
Party 1
Danzaburou
Danzaburou
Softball Blaze
Danzaburou
Level 80
God Stats
8W - 3L
1,864 SR
Queue Stats
290W - 311L
1,386 Elo+
Party 2
Team Averages
Level 69
1,533 SR
1,375 Elo+

VS

Team Averages
Level 58
1,377 SR
1,283 Elo+
Cabrakan
Cabrakan
BanjoHatake
Cabrakan
Level 29
God Stats
7W - 10L
1,510 SR
Queue Stats
20W - 34L
1,280 Elo+
Party 3
Ishtar
Ishtar
Lingle28
Ishtar
Level 93
God Stats
0W - 4L
1,220 SR
Queue Stats
61W - 70L
1,412 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zaire626
Morgan Le Fay
Level 47
God Stats
8W - 17L
1,318 SR
Queue Stats
8W - 27L
1,167 Elo+
Party 3
Mulan
Mulan
bIackmamba81
Mulan
Level 58
God Stats
7W - 19L
1,278 SR
Queue Stats
18W - 32L
1,280 Elo+
Party 3
Chaac
Chaac
cavschamps 5
Chaac
Level 62
God Stats
12W - 11L
1,558 SR
Queue Stats
20W - 35L
1,277 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
7 / 7 / 4
12,547
627
14,340
20,919
9,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
Dewy390
Ymir
14
1 / 2 / 6
9,684
484
3,348
11,130
11,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
15 / 0 / 4
12,828
641
19,671
18,737
8,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 2 / 4
10,964
548
7,349
10,486
4,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Softball Blaze
Danzaburou
16
2 / 2 / 4
10,700
535
9,625
13,555
6,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BanjoHatake
Cabrakan
16
7 / 5 / 0
10,449
522
10,386
20,399
14,353
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
Lingle28
Ishtar
14
2 / 6 / 2
8,698
435
7,502
12,905
4,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Zaire626
Morgan Le Fay
15
0 / 4 / 1
9,021
451
5,571
10,831
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 8 / 4
9,929
496
9,730
18,259
10,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 5 / 0
8,765
438
8,019
16,603
12,764
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
28
Kills
12
13
Deaths
28
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
7
4
1.29
L
Cabrakan
BanjoHatake
Cabrakan
7
5
0
1.4
W
Ymir
Dewy390
Ymir
1
2
6
2
W
15
0
4
17
L
Ishtar
Lingle28
Ishtar
2
6
2
0.5
W
3
2
4
2.5
W
Danzaburou
Softball Blaze
Danzaburou
2
2
4
2
L
Morgan Le Fay
Zaire626
Morgan Le Fay
0
4
1
0.13
L
0
8
4
0.25
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,333
Damage
41,208
74,827
Taken
78,997
39,976
Mitigated
46,700
29,218
Healing
12,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,340
5,656
0
10,593
20,919
9,365
7,309
5,072
15,847
88,756
11,011
L
Cabrakan
BanjoHatake
Cabrakan
10,386
1,329
0
2,885
20,399
14,353
0
4,656
15,590
65,216
0
W
Ymir
Dewy390
Ymir
3,348
1,550
357
1,617
11,130
11,107
153
1,146
9,984
21,737
0
W
19,671
14,507
0
8,868
18,737
8,826
38
5,253
13,484
0
124,611
L
Ishtar
Lingle28
Ishtar
7,502
4,020
0
2,094
12,905
4,566
456
666
12,239
0
42,757
W
7,349
2,184
0
1,446
10,486
4,347
466
4,983
5,503
74,296
0
W
Danzaburou
Softball Blaze
Danzaburou
9,625
5,090
0
6,337
13,555
6,331
2,277
0
13,555
0
93,832
L
Morgan Le Fay
Zaire626
Morgan Le Fay
5,571
328
0
633
10,831
4,743
210
3,898
6,715
68,772
0
L
9,730
1,584
0
2,188
18,259
10,274
792
8,755
9,504
0
76,763
L
8,019
1,414
60
4,634
16,603
12,764
0
5,196
11,325
0
58,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,723
Gold Earned
46,862
605
Minions Killed
497
0
Camps Cleared
0
1,797,421
Distance Traveled
1,801,046
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,547
627
158
8
0
290,346
0
L
Cabrakan
10,449
522
100
5
0
339,473
0
W
Ymir
9,684
484
26
1
0
312,961
0
W
Arachne
12,828
641
151
8
0
477,226
3
L
Ishtar
8,698
435
61
3
0
349,109
10
W
Hera
10,964
548
129
6
0
359,671
5
W
Danzaburou
10,700
535
141
7
0
357,217
0
L
Morgan Le Fay
9,021
451
123
6
0
349,534
1
L
Mulan
9,929
496
120
6
0
353,701
0
L
Chaac
8,765
438
93
5
0
409,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role