Player Matchup

He Bo
He Bo
LegendaryBadger
He Bo
Level 88
God Stats
9W - 3L
1,764 SR
Queue Stats
108W - 76L
1,620 Elo+
Party 3
Izanami
Izanami
Stiiixx13
Izanami
Level 49
God Stats
17W - 6L
1,787 SR
Queue Stats
57W - 36L
1,643 Elo+
Party 3
Atlas
Atlas
THEIRISHCoW
Atlas
Level 46
God Stats
24W - 16L
1,642 SR
Queue Stats
73W - 53L
1,616 Elo+
Party 3
Horus
Horus
untoldcam
Horus
Level 34
God Stats
2W - 2L
1,374 SR
Queue Stats
5W - 5L
1,621 Elo+
Party 1
Serqet
Serqet
xLobasknockersx
Serqet
Level 62
God Stats
2W - 1L
1,609 SR
Queue Stats
36W - 49L
1,446 Elo+
Party 1
Team Averages
Level 56
1,635 SR
1,589 Elo+

VS

Team Averages
Level 64
1,410 SR
1,407 Elo+
Gilgamesh
Gilgamesh
Chefblackboy2000
Gilgamesh
Level 69
God Stats
1W - 4L
1,373 SR
Queue Stats
8W - 18L
1,373 Elo+
Party 2
Kali
Kali
MasterEmill
Kali
Level 59
God Stats
0W - 2L
1,462 SR
Queue Stats
12W - 18L
1,481 Elo+
Party 2
Ishtar
Ishtar
RememberParagon
Ishtar
Level 87
God Stats
0W - 1L
1,542 SR
Queue Stats
9W - 16L
1,393 Elo+
Party 2
Cerberus
Cerberus
tony433534
Cerberus
Level 46
God Stats
4W - 5L
1,214 SR
Queue Stats
7W - 14L
1,337 Elo+
Party 2
Olorun
Olorun
x1x9x9x4
Olorun
Level 61
God Stats
0W - 4L
1,458 SR
Queue Stats
12W - 20L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 10
8,831
883
14,124
5,893
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Stiiixx13
Izanami
18
10 / 3 / 6
9,930
993
15,975
8,627
3,849
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 0 / 17
8,413
841
8,016
11,923
12,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Horus
untoldcam
Horus
15
4 / 0 / 14
8,380
838
10,558
9,168
8,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 0 / 15
7,890
789
5,444
7,497
5,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
0 / 5 / 0
6,966
697
4,017
11,494
6,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 4 / 1
8,651
865
6,928
14,929
6,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 1
7,258
726
9,610
11,479
4,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
tony433534
Cerberus
12
0 / 5 / 0
6,955
696
4,709
14,471
10,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
x1x9x9x4
Olorun
12
0 / 6 / 1
6,750
675
5,992
10,343
3,826
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
6
24
Kills
3
3
Deaths
24
62
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
0
5
0
0
W
6
0
10
11
L
2
4
1
0.63
L
1
4
1
0.38
W
Izanami
Stiiixx13
Izanami
10
3
6
4.33
W
2
0
17
10.5
L
Cerberus
tony433534
Cerberus
0
5
0
0
W
Horus
untoldcam
Horus
4
0
14
11
L
Olorun
x1x9x9x4
Olorun
0
6
1
0.08
W
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,117
Damage
31,256
43,108
Taken
62,716
32,963
Mitigated
31,162
10,879
Healing
13,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
4,017
739
1,360
1,244
11,494
6,410
0
4,450
6,474
0
11,065
W
14,124
1,085
393
1,266
5,893
2,416
296
1,368
4,475
38,256
0
L
6,928
1,925
0
3,797
14,929
6,077
0
4,847
9,687
0
26,210
L
9,610
6,665
0
2,252
11,479
4,602
82
4,002
7,150
0
23,671
W
Izanami
Stiiixx13
Izanami
15,975
9,566
0
878
8,627
3,849
4,339
1,668
6,959
0
57,075
W
8,016
2,997
0
1,736
11,923
12,955
117
3,963
7,762
17,916
0
L
Cerberus
tony433534
Cerberus
4,709
573
0
3,060
14,471
10,247
45
5,783
8,305
11,681
0
W
Horus
untoldcam
Horus
10,558
4,315
1,563
3,549
9,168
8,244
152
2,232
6,888
0
18,781
L
Olorun
x1x9x9x4
Olorun
5,992
3,185
344
1,666
10,343
3,826
0
3,151
7,028
18,524
0
W
5,444
1,121
0
1,494
7,497
5,499
151
1,310
6,147
93
13,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,444
Gold Earned
36,580
215
Minions Killed
143
0
Camps Cleared
0
1,113,377
Distance Traveled
999,599
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,966
697
12
1
0
211,602
0
W
He Bo
8,831
883
62
6
0
241,754
2
L
Kali
8,651
865
40
4
0
223,741
3
L
Ishtar
7,258
726
29
3
0
189,040
1
W
Izanami
9,930
993
109
11
0
201,868
1
W
Atlas
8,413
841
19
2
0
232,331
1
L
Cerberus
6,955
696
34
3
0
205,176
0
W
Horus
8,380
838
9
1
0
225,615
0
L
Olorun
6,750
675
28
3
0
170,040
0
W
Serqet
7,890
789
16
2
0
211,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role