Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DasRedBeard15
Thor
Level 141
God Stats
6W - 5L
1,632 SR
Queue Stats
226W - 209L
1,525 Elo+
Party 2
Freya
Freya
WookieCookie20
Freya
Level 158
God Stats
2W - 2L
1,588 SR
Queue Stats
266W - 273L
1,515 Elo+
Party 2
Hera
Hera
XxThe Nasty Man
Hera
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,574 Elo+
Party 2
Team Averages
Level 126
1,544 SR
1,523 Elo+

VS

Team Averages
Level 90
1,445 SR
1,467 Elo+
Vamana
Vamana
DerRickestRick
Vamana
Level 100
God Stats
2W - 1L
1,298 SR
Queue Stats
175W - 161L
1,471 Elo+
Party 1
Anhur
Anhur
DurablePack5399
Anhur
Level 117
God Stats
5W - 3L
1,507 SR
Queue Stats
197W - 187L
1,474 Elo+
Party 1
Artemis
Artemis
Ivanka Trump
Artemis
Level 66
God Stats
3W - 2L
1,404 SR
Queue Stats
206W - 212L
1,456 Elo+
Party 1
Guan Yu
Guan Yu
durablepack5400
Guan Yu
Level 101
God Stats
4W - 0L
1,746 SR
Queue Stats
176W - 171L
1,486 Elo+
Party 1
Da Ji
Da Ji
idontflush
Da Ji
Level 67
God Stats
3W - 1L
1,271 SR
Queue Stats
337W - 348L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 7 / 7
8,447
650
8,507
21,041
22,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
 
Horus
14
1 / 3 / 5
7,940
611
5,773
18,509
21,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 2 / 4
8,124
625
11,416
12,429
6,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 4 / 4
9,548
734
13,214
15,162
7,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 5 / 4
8,835
680
12,793
11,106
4,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 19
10,607
816
10,452
19,724
17,107
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
4 / 2 / 10
9,564
736
10,078
12,875
6,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Ivanka Trump
Artemis
17
6 / 2 / 10
10,480
806
16,158
9,447
5,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
2 / 2 / 18
10,566
813
15,965
20,662
24,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
17
7 / 2 / 12
10,806
831
16,818
17,242
10,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
90
9
Kills
21
21
Deaths
9
24
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
7
7
0.5
L
Horus
 
Horus
1
3
5
1.17
L
2
2
4
2
W
2
1
19
11.5
W
4
2
10
4.5
W
Artemis
Ivanka Trump
Artemis
6
2
10
5.5
L
4
4
4
1.5
L
2
5
4
0.8
W
2
2
18
5.5
W
Da Ji
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,703
Damage
69,471
78,247
Taken
79,950
62,505
Mitigated
63,430
19,184
Healing
36,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
8,507
248
525
2,678
21,041
22,737
0
0
21,041
17,616
0
L
Horus
 
Horus
5,773
2,061
2,483
5,653
18,509
21,703
0
0
18,509
0
9,426
L
11,416
526
2,013
1,117
12,429
6,536
0
0
12,429
0
18,617
W
10,452
3,554
1,651
5,277
19,724
17,107
1,314
10,803
8,921
0
23,164
W
10,078
5,963
1,272
2,734
12,875
6,255
2,070
5,590
7,285
0
23,561
W
Artemis
Ivanka Trump
Artemis
16,158
6,476
47
1,367
9,447
5,228
2,618
4,570
4,877
0
38,566
L
13,214
3,903
892
3,377
15,162
7,109
270
0
15,162
30,849
0
L
12,793
3,685
257
189
11,106
4,420
205
0
11,106
27,393
0
W
15,965
895
11,104
9,050
20,662
24,677
834
7,847
12,815
0
28,141
W
Da Ji
16,818
3,624
1,525
2,921
17,242
10,163
1,013
5,704
11,538
0
31,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,894
Gold Earned
52,023
109
Minions Killed
124
0
Camps Cleared
0
1,100,620
Distance Traveled
1,271,887
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,447
650
0
0
0
199,467
1
L
Horus
7,940
611
16
1
0
227,538
5
L
Thor
8,124
625
22
2
0
237,636
0
W
Vamana
10,607
816
23
2
0
272,454
1
W
Anhur
9,564
736
14
1
0
240,144
0
W
Artemis
10,480
806
42
3
0
217,762
0
L
Freya
9,548
734
33
3
0
223,136
0
L
Hera
8,835
680
38
3
0
212,843
0
W
Guan Yu
10,566
813
16
1
0
277,262
0
W
Da Ji
10,806
831
29
2
0
264,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role