Player Matchup

Medusa
Medusa
 
Medusa
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AlainaTano
Ishtar
Level 126
God Stats
2W - 1L
1,418 SR
Queue Stats
7W - 4L
1,591 Elo+
Party 1
Ratatoskr
Ratatoskr
ECCHIcation
Ratatoskr
Level 62
God Stats
0W - 1L
1,549 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
Emmiceter
Khepri
Level 126
God Stats
0W - 1L
1,276 SR
Queue Stats
12W - 10L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
K9509
Cthulhu
Level 111
God Stats
1W - 2L
1,415 SR
Queue Stats
5W - 6L
1,423 Elo+
Party 1
Team Averages
Level 93
1,432 SR
1,499 Elo+

VS

Team Averages
Level 87
1,649 SR
1,440 Elo+
Hera
Hera
BrittaneyBoo
Hera
Level 25
God Stats
13W - 14L
1,450 SR
Queue Stats
26W - 35L
1,359 Elo+
Party 2
Ishtar
Ishtar
CrisisAD
Ishtar
Level 79
God Stats
2W - 1L
1,584 SR
Queue Stats
54W - 70L
1,399 Elo+
Party 2
Hades
Hades
Stoner_Legends
Hades
Level 139
God Stats
12W - 7L
1,664 SR
Queue Stats
138W - 117L
1,545 Elo+
Party 3
Tyr
Tyr
ThatsThaOne
Tyr
Level 68
God Stats
18W - 7L
1,727 SR
Queue Stats
341W - 274L
1,566 Elo+
Party 3
Thanatos
Thanatos
hellrader
Thanatos
Level 125
God Stats
1W - 0L
1,822 SR
Queue Stats
17W - 25L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 0 / 0
4,697
671
809
568
196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
AlainaTano
Ishtar
11
0 / 2 / 0
5,493
785
1,784
7,063
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
ECCHIcation
Ratatoskr
11
0 / 3 / 0
5,286
755
2,631
6,142
2,893
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Khepri
Emmiceter
Khepri
11
0 / 2 / 1
5,574
796
2,393
6,320
3,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
K9509
Cthulhu
11
3 / 1 / 0
5,879
840
7,055
7,366
5,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
5,192
742
2,579
1,972
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
CrisisAD
Ishtar
12
1 / 0 / 2
5,510
787
5,619
5,392
2,482
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 1 / 5
6,069
867
5,407
6,064
3,436
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 0 / 1
5,987
855
4,026
6,059
4,370
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
hellrader
Thanatos
10
3 / 2 / 2
5,737
820
4,408
5,252
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
8
8
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
0
0
L
Ishtar
AlainaTano
Ishtar
0
2
0
0
W
0
0
4
2
W
Ishtar
CrisisAD
Ishtar
1
0
2
2
L
Ratatoskr
ECCHIcation
Ratatoskr
0
3
0
0
L
Khepri
Emmiceter
Khepri
0
2
1
0.25
L
Cthulhu
K9509
Cthulhu
3
1
0
3
W
1
1
5
3.5
W
3
0
1
3.5
W
Thanatos
hellrader
Thanatos
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,672
Damage
22,039
27,459
Taken
24,739
15,190
Mitigated
13,878
7,715
Healing
9,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
809
611
0
495
568
196
0
177
391
0
1,732
L
Ishtar
AlainaTano
Ishtar
1,784
1,130
0
2,227
7,063
2,981
732
1,818
5,245
0
17,517
W
2,579
590
0
498
1,972
953
64
933
1,039
8,154
0
W
Ishtar
CrisisAD
Ishtar
5,619
3,996
0
1,798
5,392
2,482
396
2,281
3,111
0
20,595
L
Ratatoskr
ECCHIcation
Ratatoskr
2,631
837
0
550
6,142
2,893
645
1,992
4,150
0
12,654
L
Khepri
Emmiceter
Khepri
2,393
0
112
2,003
6,320
3,916
0
1,908
4,412
11,009
0
L
Cthulhu
K9509
Cthulhu
7,055
951
291
2,037
7,366
5,204
0
2,091
5,275
22,702
0
W
5,407
427
273
1,976
6,064
3,436
233
1,928
4,136
22,490
0
W
4,026
576
0
2,112
6,059
4,370
84
2,245
3,814
0
13,938
W
Thanatos
hellrader
Thanatos
4,408
1,219
329
2,171
5,252
2,637
175
2,061
3,191
0
5,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,929
Gold Earned
28,495
106
Minions Killed
129
0
Camps Cleared
0
605,373
Distance Traveled
747,223
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,697
671
1
0
0
25,099
0
L
Ishtar
5,493
785
35
5
0
125,764
0
W
Hera
5,192
742
14
2
0
129,607
0
W
Ishtar
5,510
787
34
5
0
150,700
0
L
Ratatoskr
5,286
755
22
3
0
160,975
2
L
Khepri
5,574
796
15
2
0
143,847
0
L
Cthulhu
5,879
840
33
5
0
149,688
0
W
Hades
6,069
867
51
7
0
134,472
1
W
Tyr
5,987
855
26
4
0
170,124
2
W
Thanatos
5,737
820
4
1
0
162,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role