Player Matchup

Horus
Horus
CrAxkHeaD_Troll
Horus
Level 45
God Stats
6W - 8L
1,374 SR
Queue Stats
136W - 142L
1,489 Elo+
Party 3
Nemesis
Nemesis
ImPrynceTV
Nemesis
Level 104
God Stats
29W - 31L
1,548 SR
Queue Stats
376W - 351L
1,523 Elo+
Party 3
Hades
Hades
Ishmaelll-
Hades
Level 121
God Stats
28W - 12L
1,802 SR
Queue Stats
333W - 295L
1,603 Elo+
Party 3
Ra
Ra
Lou-fail
Ra
Level 77
God Stats
5W - 4L
1,447 SR
Queue Stats
153W - 152L
1,406 Elo+
Party 1
Charybdis
Charybdis
WarmishGnat9072
Charybdis
Level 27
God Stats
14W - 10L
1,518 SR
Queue Stats
88W - 88L
1,394 Elo+
Party 1
Team Averages
Level 75
1,538 SR
1,483 Elo+

VS

Team Averages
Level 59
1,585 SR
1,477 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bloody Senpaiii
Ah Muzen Cab
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 143L
1,555 Elo+
Party 2
Bacchus
Bacchus
Dawn of Dread
Bacchus
Level 74
God Stats
10W - 5L
1,698 SR
Queue Stats
153W - 157L
1,440 Elo+
Party 2
Zhong Kui
Zhong Kui
Tutuzito_Boss
Zhong Kui
Level 49
God Stats
12W - 12L
1,507 SR
Queue Stats
47W - 71L
1,422 Elo+
Solo
Tyr
Tyr
Xenon Lad
Tyr
Level 29
God Stats
3W - 8L
1,545 SR
Queue Stats
179W - 167L
1,564 Elo+
Party 2
Lancelot
Lancelot
xRetr0_tox
Lancelot
Level 36
God Stats
3W - 4L
1,674 SR
Queue Stats
284W - 305L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 17
14,124
504
13,496
29,630
46,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
ImPrynceTV
Nemesis
20
3 / 1 / 15
14,421
515
17,144
24,694
13,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hades
20
9 / 1 / 11
16,970
606
42,003
26,082
22,799
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 7 / 9
13,512
483
18,054
19,442
9,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
WarmishGnat9072
Charybdis
20
6 / 7 / 8
14,118
504
16,858
26,589
13,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bloody Senpaiii
Ah Muzen Cab
20
9 / 7 / 5
14,532
519
29,006
30,622
13,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
16
2 / 5 / 7
11,569
413
12,934
32,474
45,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Tutuzito_Boss
Zhong Kui
18
3 / 3 / 5
11,941
426
17,577
21,774
17,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
0 / 3 / 3
11,677
417
12,300
22,306
28,810
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
xRetr0_tox
Lancelot
17
6 / 7 / 3
11,887
425
14,753
29,184
15,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
43
25
Kills
20
20
Deaths
25
60
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bloody Senpaiii
Ah Muzen Cab
9
7
5
1.64
W
3
4
17
2.88
L
Bacchus
2
5
7
1.1
W
Nemesis
ImPrynceTV
Nemesis
3
1
15
10.5
W
Hades
9
1
11
14.5
W
4
7
9
1.21
L
Zhong Kui
Tutuzito_Boss
Zhong Kui
3
3
5
1.83
W
Charybdis
WarmishGnat9072
Charybdis
6
7
8
1.43
L
0
3
3
0.5
L
Lancelot
xRetr0_tox
Lancelot
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,555
Damage
86,570
126,437
Taken
136,360
106,571
Mitigated
121,536
47,658
Healing
29,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bloody Senpaiii
Ah Muzen Cab
29,006
12,145
0
11,616
30,622
13,682
946
14,361
16,261
0
150,618
W
13,496
5,109
2,143
5,902
29,630
46,730
454
8,849
20,781
0
30,349
L
Bacchus
12,934
841
0
1,821
32,474
45,841
0
12,633
19,841
35,205
0
W
Nemesis
ImPrynceTV
Nemesis
17,144
9,682
0
3,170
24,694
13,490
3,756
5,458
19,236
0
171,090
W
Hades
42,003
3,267
3,207
17,074
26,082
22,799
1,867
4,817
21,265
170,507
0
W
18,054
1,706
3,588
4,311
19,442
9,954
2,337
5,302
14,140
91,626
0
L
Zhong Kui
Tutuzito_Boss
Zhong Kui
17,577
623
0
6,378
21,774
17,396
0
12,601
9,173
102,413
0
W
Charybdis
WarmishGnat9072
Charybdis
16,858
7,371
0
8,263
26,589
13,598
5,766
6,283
20,306
0
119,752
L
12,300
1,017
0
4,764
22,306
28,810
194
10,136
12,170
0
89,935
L
Lancelot
xRetr0_tox
Lancelot
14,753
2,531
0
4,500
29,184
15,807
0
11,121
18,063
0
88,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,145
Gold Earned
61,606
805
Minions Killed
609
0
Camps Cleared
0
2,693,901
Distance Traveled
2,734,501
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,532
519
189
7
0
476,038
2
W
Horus
14,124
504
30
1
0
528,226
0
L
Bacchus
11,569
413
30
1
0
536,636
1
W
Nemesis
14,421
515
208
7
0
658,374
12
W
Hades
16,970
606
259
9
0
528,347
5
W
Ra
13,512
483
148
5
0
483,941
0
L
Zhong Kui
11,941
426
149
5
0
522,422
10
W
Charybdis
14,118
504
160
6
0
495,013
5
L
Tyr
11,677
417
137
5
0
602,304
3
L
Lancelot
11,887
425
104
4
0
597,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role