Player Matchup

Apollo
Apollo
Bert8287
Apollo
Level 143
God Stats
2W - 2L
1,652 SR
Queue Stats
42W - 45L
1,544 Elo+
Party 2
He Bo
He Bo
Queenchei
He Bo
Level 150
God Stats
1W - 4L
1,078 SR
Queue Stats
250W - 214L
1,554 Elo+
Party 4
Raijin
Raijin
RageFighter2
Raijin
Level 126
God Stats
1W - 0L
1,100 SR
Queue Stats
3W - 1L
1,647 Elo+
Party 4
Cthulhu
Cthulhu
Rolos13
Cthulhu
Level 142
God Stats
3W - 2L
1,519 SR
Queue Stats
32W - 40L
1,512 Elo+
Party 2
Horus
Horus
flashnations
Horus
Level 124
God Stats
2W - 1L
1,921 SR
Queue Stats
31W - 30L
1,542 Elo+
Party 2
Team Averages
Level 137
1,454 SR
1,560 Elo+

VS

Team Averages
Level 83
1,505 SR
1,489 Elo+
Bastet
Bastet
ProCasul
Bastet
Level 107
God Stats
5W - 5L
1,576 SR
Queue Stats
104W - 98L
1,539 Elo+
Solo
Freya
Freya
WMApache5
Freya
Level 129
God Stats
2W - 1L
1,562 SR
Queue Stats
47W - 39L
1,557 Elo+
Party 1
Kali
Kali
YankMeNY20
Kali
Level 27
God Stats
2W - 1L
1,759 SR
Queue Stats
33W - 37L
1,567 Elo+
Party 1
Izanami
Izanami
bwade306
Izanami
Level 80
God Stats
23W - 24L
1,469 SR
Queue Stats
42W - 47L
1,401 Elo+
Party 3
Artio
Artio
xXxkAmeKaZiexXx
Artio
Level 74
God Stats
1W - 5L
1,159 SR
Queue Stats
36W - 42L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bert8287
Apollo
17
4 / 1 / 4
10,386
519
8,872
12,165
5,146
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
Queenchei
He Bo
16
4 / 7 / 9
10,494
525
11,171
13,596
6,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
19
12 / 3 / 6
12,509
625
18,593
16,672
7,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Rolos13
Cthulhu
14
1 / 3 / 9
8,846
442
8,338
19,166
17,972
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
10 / 2 / 9
11,851
593
17,620
14,971
12,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ProCasul
Bastet
16
5 / 8 / 3
10,803
540
10,381
19,643
9,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
WMApache5
Freya
13
3 / 9 / 5
9,091
455
12,601
22,527
9,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 5 / 6
11,067
553
9,211
20,666
10,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
bwade306
Izanami
16
2 / 4 / 2
10,137
507
8,002
16,735
6,199
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 5 / 5
7,902
395
5,976
24,814
20,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
37
31
Kills
16
16
Deaths
31
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Apollo
Bert8287
Apollo
4
1
4
6
L
Bastet
ProCasul
Bastet
5
8
3
0.81
W
He Bo
Queenchei
He Bo
4
7
9
1.21
W
Raijin
12
3
6
5
W
Cthulhu
Rolos13
Cthulhu
1
3
9
1.83
L
Freya
WMApache5
Freya
3
9
5
0.61
L
4
5
6
1.4
L
Izanami
bwade306
Izanami
2
4
2
0.75
W
10
2
9
7.25
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,594
Damage
46,171
76,570
Taken
104,385
49,105
Mitigated
55,950
13,609
Healing
29,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Bert8287
Apollo
8,872
4,698
0
2,392
12,165
5,146
27
1,226
10,854
0
80,965
L
Bastet
ProCasul
Bastet
10,381
2,944
0
5,403
19,643
9,710
954
4,620
14,582
0
65,482
W
He Bo
Queenchei
He Bo
11,171
597
0
298
13,596
6,155
778
5,580
7,924
62,332
0
W
Raijin
18,593
1,442
0
2,209
16,672
7,616
916
3,924
12,525
96,193
0
W
Cthulhu
Rolos13
Cthulhu
8,338
966
584
1,217
19,166
17,972
92
5,095
13,674
32,452
0
L
Freya
WMApache5
Freya
12,601
4,448
0
6,653
22,527
9,213
84
11,788
10,498
55,358
0
L
9,211
4,186
0
4,798
20,666
10,109
1,224
8,322
12,309
0
100,755
L
Izanami
bwade306
Izanami
8,002
5,921
0
5,923
16,735
6,199
613
1,862
14,666
0
90,868
W
17,620
7,593
1,665
5,244
14,971
12,216
1,422
3,155
11,748
0
87,437
L
5,976
650
1,890
5,299
24,814
20,719
0
11,510
13,222
27,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,086
Gold Earned
49,000
522
Minions Killed
493
0
Camps Cleared
0
1,880,324
Distance Traveled
1,748,260
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,386
519
116
6
0
380,785
5
L
Bastet
10,803
540
95
5
0
348,063
6
W
He Bo
10,494
525
96
5
0
340,700
1
W
Raijin
12,509
625
130
7
0
387,231
0
W
Cthulhu
8,846
442
51
3
0
380,058
4
L
Freya
9,091
455
68
3
0
334,755
2
L
Kali
11,067
553
154
8
0
381,607
7
L
Izanami
10,137
507
152
8
0
331,546
2
W
Horus
11,851
593
129
6
0
391,550
1
L
Artio
7,902
395
24
1
0
352,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role