Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
LadyofAnnwn
Neith
Level 148
God Stats
66W - 60L
1,520 SR
Queue Stats
296W - 351L
1,419 Elo+
Party 2
Zhong Kui
Zhong Kui
Nattylight4lyfe
Zhong Kui
Level 109
God Stats
13W - 17L
1,547 SR
Queue Stats
100W - 122L
1,395 Elo+
Party 1
Fafnir
Fafnir
Polegod55
Fafnir
Level 123
God Stats
0W - 3L
1,210 SR
Queue Stats
51W - 61L
1,425 Elo+
Party 2
Thoth
Thoth
xDirtyDancerx
Thoth
Level 79
God Stats
2W - 3L
1,537 SR
Queue Stats
218W - 192L
1,514 Elo+
Solo
Team Averages
Level 105
1,463 SR
1,451 Elo+

VS

Team Averages
Level 103
1,525 SR
1,460 Elo+
Izanami
Izanami
Bactron
Izanami
Level 86
God Stats
7W - 3L
1,598 SR
Queue Stats
24W - 38L
1,424 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rui96
Kumbhakarna
Level 128
God Stats
14W - 12L
1,539 SR
Queue Stats
416W - 388L
1,532 Elo+
Party 3
Neith
Neith
Xceed02
Neith
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,240 Elo+
Solo
Kukulkan
Kukulkan
kingkzk
Kukulkan
Level 61
God Stats
10W - 18L
1,423 SR
Queue Stats
334W - 293L
1,557 Elo+
Party 3
Ne Zha
Ne Zha
wesker1245
Ne Zha
Level 153
God Stats
33W - 20L
1,565 SR
Queue Stats
355W - 301L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
5 / 6 / 2
11,042
1,104
12,953
17,125
8,560
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 1 / 6
10,348
1,035
10,249
8,013
3,740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
Nattylight4lyfe
Zhong Kui
15
2 / 6 / 4
10,012
1,001
9,533
17,552
14,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Polegod55
Fafnir
15
0 / 1 / 7
10,995
1,100
4,640
13,449
19,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 4 / 8
9,929
993
11,768
13,298
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

169

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bactron
Izanami
17
3 / 2 / 11
10,781
1,078
15,018
9,340
5,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Rui96
Kumbhakarna
16
1 / 2 / 14
10,974
1,097
4,716
17,690
22,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Xceed02
Neith
17
7 / 1 / 11
11,913
1,191
17,503
9,979
4,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
kingkzk
Kukulkan
16
4 / 1 / 12
11,121
1,112
13,883
4,840
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
wesker1245
Ne Zha
16
3 / 3 / 14
10,710
1,071
13,177
12,418
6,681
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
80
9
Kills
18
18
Deaths
9
27
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
6
2
1
W
Izanami
Bactron
Izanami
3
2
11
4.25
L
2
1
6
5
L
Zhong Kui
Nattylight4lyfe
Zhong Kui
2
6
4
0.67
L
Fafnir
Polegod55
Fafnir
0
1
7
3.5
W
Kumbhakarna
Rui96
Kumbhakarna
1
2
14
4
W
Neith
Xceed02
Neith
7
1
11
12.5
W
Kukulkan
kingkzk
Kukulkan
4
1
12
10
W
Ne Zha
wesker1245
Ne Zha
3
3
14
3.33
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,143
Damage
64,297
69,437
Taken
54,267
52,356
Mitigated
41,334
9,054
Healing
7,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,953
2,602
0
535
17,125
8,560
0
4,423
12,554
0
19,417
W
Izanami
Bactron
Izanami
15,018
8,448
0
106
9,340
5,390
0
4,258
5,082
0
46,778
L
10,249
3,084
429
2,445
8,013
3,740
0
869
7,124
0
29,373
L
Zhong Kui
Nattylight4lyfe
Zhong Kui
9,533
706
166
3,294
17,552
14,695
0
5,661
11,609
25,546
0
L
Fafnir
Polegod55
Fafnir
4,640
577
0
1,935
13,449
19,774
0
4,663
8,550
12,513
0
W
Kumbhakarna
Rui96
Kumbhakarna
4,716
480
0
1,548
17,690
22,124
0
6,449
10,018
7,968
0
W
Neith
Xceed02
Neith
17,503
5,767
0
1,996
9,979
4,580
0
6,811
3,168
0
33,225
W
Kukulkan
kingkzk
Kukulkan
13,883
1,639
0
0
4,840
2,559
0
1,827
3,013
25,572
0
W
Ne Zha
wesker1245
Ne Zha
13,177
2,179
0
3,441
12,418
6,681
0
6,596
5,822
0
38,692
L
11,768
439
0
250
13,298
5,587
0
2,231
11,001
38,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,326
Gold Earned
55,499
183
Minions Killed
223
6
Camps Cleared
12
932,570
Distance Traveled
980,576
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,042
1,104
15
2
2
207,255
0
W
Izanami
10,781
1,078
99
10
7
174,360
0
L
Neith
10,348
1,035
46
5
0
191,434
0
L
Zhong Kui
10,012
1,001
53
5
1
136,268
0
L
Fafnir
10,995
1,100
12
1
3
193,279
0
W
Kumbhakarna
10,974
1,097
6
1
1
202,187
2
W
Neith
11,913
1,191
50
5
2
199,553
0
W
Kukulkan
11,121
1,112
39
4
2
188,833
1
W
Ne Zha
10,710
1,071
29
3
0
215,643
1
L
Thoth
9,929
993
57
6
0
204,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role