Player Matchup

Baron Samedi
Baron Samedi
BurnsBro
Baron Samedi
Level 80
God Stats
3W - 3L
1,570 SR
Queue Stats
19W - 20L
1,426 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JengKage
Kumbhakarna
Level 26
God Stats
5W - 3L
1,490 SR
Queue Stats
19W - 22L
1,418 Elo+
Party 1
Heimdallr
Heimdallr
R3V_iT_Up201
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,442 Elo+
Party 1
Team Averages
Level 44
1,520 SR
1,429 Elo+

VS

Team Averages
Level 33
1,307 SR
1,447 Elo+
Gilgamesh
Gilgamesh
Schooshi
Gilgamesh
Level 28
God Stats
10W - 8L
1,264 SR
Queue Stats
13W - 18L
1,335 Elo+
Party 2
Lancelot
Lancelot
XyRoSlayer
Lancelot
Level 43
God Stats
0W - 1L
1,201 SR
Queue Stats
11W - 10L
1,451 Elo+
Party 2
Zeus
Zeus
XyRo_Slayer
Zeus
Level 29
God Stats
1W - 1L
1,455 SR
Queue Stats
12W - 16L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BurnsBro
Baron Samedi
19
7 / 1 / 9
13,871
694
22,542
14,542
8,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
JengKage
Kumbhakarna
18
3 / 1 / 12
12,807
640
5,447
15,595
20,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
R3V_iT_Up201
Heimdallr
19
7 / 1 / 9
14,121
706
23,207
15,995
8,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Schooshi
Gilgamesh
17
2 / 4 / 1
11,885
594
8,848
22,743
20,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
XyRoSlayer
Lancelot
17
1 / 5 / 2
11,877
594
10,570
21,200
12,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
0 / 8 / 3
11,476
574
18,401
18,538
7,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
17
Kills
3
3
Deaths
17
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BurnsBro
Baron Samedi
7
1
9
11.5
W
Kumbhakarna
JengKage
Kumbhakarna
3
1
12
9
W
Heimdallr
R3V_iT_Up201
Heimdallr
7
1
9
11.5
L
Gilgamesh
Schooshi
Gilgamesh
2
4
1
0.63
L
Lancelot
XyRoSlayer
Lancelot
1
5
2
0.4
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,196
Damage
37,819
46,132
Taken
62,481
38,276
Mitigated
39,110
14,407
Healing
3,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BurnsBro
Baron Samedi
22,542
1,595
2,271
5,495
14,542
8,891
915
5,556
8,424
64,562
0
W
Kumbhakarna
JengKage
Kumbhakarna
5,447
374
0
2,447
15,595
20,647
192
5,300
9,297
23,917
0
W
Heimdallr
R3V_iT_Up201
Heimdallr
23,207
9,555
0
4,194
15,995
8,738
1,506
6,510
8,866
0
73,107
L
Gilgamesh
Schooshi
Gilgamesh
8,848
1,326
482
1,791
22,743
20,045
0
10,409
12,334
0
35,278
L
Lancelot
XyRoSlayer
Lancelot
10,570
1,508
0
1,216
21,200
12,027
0
7,840
13,360
0
51,218
L
18,401
1,076
0
166
18,538
7,038
0
10,784
7,752
54,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,799
Gold Earned
35,238
232
Minions Killed
201
10
Camps Cleared
5
1,104,079
Distance Traveled
1,108,921
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,871
694
95
5
5
342,742
0
W
Kumbhakarna
12,807
640
17
1
0
391,293
4
W
Heimdallr
14,121
706
120
6
5
370,044
3
L
Gilgamesh
11,885
594
38
2
0
442,687
1
L
Lancelot
11,877
594
71
4
3
385,529
2
L
Zeus
11,476
574
92
5
2
280,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role