Player Matchup

Hades
Hades
GM Miyagi
Hades
Level 28
God Stats
7W - 8L
1,349 SR
Queue Stats
118W - 101L
1,427 Elo+
Party 1
Guan Yu
Guan Yu
Pap1munyano
Guan Yu
Level 109
God Stats
133W - 98L
1,518 SR
Queue Stats
1,177W - 1,481L
1,429 Elo+
Party 1
Fenrir
Fenrir
isoLopi
Fenrir
Level 108
God Stats
10W - 12L
1,342 SR
Queue Stats
1,244W - 1,379L
1,461 Elo+
Party 1
Team Averages
Level 82
1,403 SR
1,439 Elo+

VS

Team Averages
Level 114
1,444 SR
1,355 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
DRamic91
Ishtar
Level 127
God Stats
10W - 16L
1,404 SR
Queue Stats
103W - 168L
1,220 Elo+
Solo
Bellona
Bellona
ysmeech69
Bellona
Level 67
God Stats
6W - 7L
1,427 SR
Queue Stats
127W - 155L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
GM Miyagi
Hades
15
4 / 5 / 7
11,876
699
4,497
12,515
7,401
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Pap1munyano
Guan Yu
17
6 / 1 / 12
13,772
810
15,123
24,180
28,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
isoLopi
Fenrir
18
11 / 1 / 10
13,712
807
29,101
22,743
24,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
4 / 5 / 2
11,956
703
13,431
18,650
10,046
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ishtar
DRamic91
Ishtar
12
0 / 9 / 1
9,268
545
9,480
15,221
5,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
ysmeech69
Bellona
16
3 / 7 / 2
11,123
654
15,770
23,389
22,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
21
Kills
7
7
Deaths
21
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
5
2
1
L
Ishtar
DRamic91
Ishtar
0
9
1
0.06
W
Hades
GM Miyagi
Hades
4
5
7
1.5
W
Guan Yu
Pap1munyano
Guan Yu
6
1
12
12
W
Fenrir
isoLopi
Fenrir
11
1
10
16
L
Bellona
ysmeech69
Bellona
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,721
Damage
38,681
59,438
Taken
57,260
60,354
Mitigated
38,435
25,699
Healing
6,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
13,431
967
993
1,780
18,650
10,046
0
1,050
17,217
50,734
0
L
Ishtar
DRamic91
Ishtar
9,480
4,646
0
720
15,221
5,715
0
1,046
13,773
0
23,787
W
Hades
GM Miyagi
Hades
4,497
665
529
2,687
12,515
7,401
327
3,020
9,495
21,031
0
W
Guan Yu
Pap1munyano
Guan Yu
15,123
1,701
4,634
10,636
24,180
28,898
480
5,562
18,618
225
50,339
W
Fenrir
isoLopi
Fenrir
29,101
9,279
0
7,213
22,743
24,055
1,980
6,702
15,163
0
55,505
L
Bellona
ysmeech69
Bellona
15,770
6,111
0
3,283
23,389
22,674
75
3,248
19,702
0
53,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,360
Gold Earned
32,347
136
Minions Killed
152
5
Camps Cleared
8
955,022
Distance Traveled
725,169
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,956
703
72
4
0
259,020
0
L
Ishtar
9,268
545
21
1
2
164,543
0
W
Hades
11,876
699
33
2
2
267,130
0
W
Guan Yu
13,772
810
43
3
0
356,100
0
W
Fenrir
13,712
807
60
4
3
331,792
0
L
Bellona
11,123
654
59
3
6
301,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role