Player Matchup

Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ElloBRUV
Raijin
Level 160
God Stats
1W - 0L
1,759 SR
Queue Stats
35W - 27L
1,670 Elo+
Party 1
Artio
Artio
Nomadec
Artio
Level 128
God Stats
1W - 0L
1,722 SR
Queue Stats
47W - 38L
1,599 Elo+
Solo
Kali
Kali
Vato Chuey
Kali
Level 129
God Stats
3W - 1L
1,575 SR
Queue Stats
58W - 59L
1,511 Elo+
Party 1
Ah Puch
Ah Puch
hatetheplayer98
Ah Puch
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 69L
1,532 Elo+
Party 1
Team Averages
Level 144
1,611 SR
1,562 Elo+

VS

Team Averages
Level 126
1,523 SR
1,574 Elo+
Erlang Shen
Erlang Shen
ClttyLilNino
Erlang Shen
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 42L
1,588 Elo+
Party 2
Anhur
Anhur
HitMwitDaRythm
Anhur
Level 159
God Stats
1W - 6L
1,323 SR
Queue Stats
178W - 212L
1,512 Elo+
Solo
Sobek
Sobek
IPeddleFlesh
Sobek
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,604 Elo+
Party 2
Ishtar
Ishtar
Jarquez1864
Ishtar
Level 128
God Stats
0W - 1L
1,559 SR
Queue Stats
66W - 65L
1,557 Elo+
Solo
Tiamat
Tiamat
LMA1015
Tiamat
Level 134
God Stats
1W - 1L
1,733 SR
Queue Stats
61W - 40L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
6 / 1 / 12
8,936
894
12,521
8,239
3,744
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
ElloBRUV
Raijin
14
3 / 2 / 17
8,348
835
10,098
5,275
2,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Nomadec
Artio
14
0 / 3 / 17
8,368
837
6,658
14,346
16,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
5 / 3 / 10
8,388
839
5,318
9,271
6,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 1 / 12
9,515
952
13,638
8,234
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ClttyLilNino
Erlang Shen
12
1 / 5 / 3
7,395
740
6,629
10,366
8,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 3 / 3
6,957
696
4,691
7,624
3,370
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 1
7,186
719
3,032
13,290
18,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
12
1 / 4 / 4
7,021
702
5,231
9,324
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
LMA1015
Tiamat
14
4 / 6 / 2
8,492
849
8,815
10,890
7,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
22
22
Kills
9
10
Deaths
22
68
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
12
12
L
Erlang Shen
ClttyLilNino
Erlang Shen
1
5
3
0.5
W
Raijin
ElloBRUV
Raijin
3
2
17
5.75
L
1
3
3
0.83
L
2
4
1
0.63
L
Ishtar
1
4
4
0.75
L
Tiamat
LMA1015
Tiamat
4
6
2
0.83
W
Artio
Nomadec
Artio
0
3
17
2.83
W
5
3
10
3.33
W
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,233
Damage
28,398
45,365
Taken
51,494
32,891
Mitigated
41,706
18,765
Healing
13,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,521
1,391
1,146
1,959
8,239
3,744
2,173
2,868
5,371
17,240
0
L
Erlang Shen
ClttyLilNino
Erlang Shen
6,629
2,223
230
1,564
10,366
8,909
0
7,588
2,778
0
8,843
W
Raijin
ElloBRUV
Raijin
10,098
1,219
692
899
5,275
2,557
93
1,730
3,545
24,806
0
L
4,691
2,638
601
1,554
7,624
3,370
0
6,312
1,312
0
13,602
L
3,032
167
1,471
2,583
13,290
18,028
0
10,976
2,314
6,872
0
L
Ishtar
5,231
2,075
718
1,584
9,324
3,888
0
8,541
783
0
10,007
L
Tiamat
LMA1015
Tiamat
8,815
474
687
2,057
10,890
7,511
0
9,498
1,392
24,102
0
W
Artio
Nomadec
Artio
6,658
372
1,376
3,826
14,346
16,391
323
3,209
11,137
9,914
0
W
5,318
2,863
102
4,228
9,271
6,119
319
1,651
7,620
0
11,133
W
13,638
583
692
3,845
8,234
4,080
376
2,389
5,845
27,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,555
Gold Earned
37,051
108
Minions Killed
83
0
Camps Cleared
0
931,141
Distance Traveled
817,419
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,936
894
28
3
0
177,684
0
L
Erlang Shen
7,395
740
4
0
0
153,262
1
W
Raijin
8,348
835
30
3
0
168,610
0
L
Anhur
6,957
696
34
3
0
161,353
5
L
Sobek
7,186
719
10
1
0
171,732
0
L
Ishtar
7,021
702
8
1
0
154,757
1
L
Tiamat
8,492
849
27
3
0
176,315
0
W
Artio
8,368
837
2
0
0
208,715
0
W
Kali
8,388
839
13
1
0
185,444
1
W
Ah Puch
9,515
952
35
4
0
190,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role