Player Matchup

Nu Wa
Nu Wa
I Artemiz I
Nu Wa
Level 84
God Stats
31W - 29L
1,599 SR
Queue Stats
503W - 558L
1,560 Elo+
Party 1
Horus
Horus
I Shaedes I
Horus
Level 102
God Stats
48W - 60L
1,476 SR
Queue Stats
720W - 849L
1,559 Elo+
Party 1
Cernunnos
Cernunnos
ziggy_starman130
Cernunnos
Level 33
God Stats
1W - 3L
1,521 SR
Queue Stats
113W - 176L
1,315 Elo+
Solo
Team Averages
Level 73
1,532 SR
1,478 Elo+

VS

Team Averages
Level 78
1,648 SR
1,539 Elo+
Ah Muzen Cab
Ah Muzen Cab
NoisyChameleon
Ah Muzen Cab
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,455 Elo+
Solo
Erlang Shen
Erlang Shen
SilverbackStot
Erlang Shen
Level 60
God Stats
3W - 1L
1,818 SR
Queue Stats
177W - 166L
1,576 Elo+
Party 2
Baron Samedi
Baron Samedi
Slantedeyez11
Baron Samedi
Level 67
God Stats
30W - 14L
1,625 SR
Queue Stats
169W - 142L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,153
596
5,093
7,537
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 0
7,456
621
5,617
12,641
9,681
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Cernunnos
12
0 / 2 / 0
7,068
589
5,526
8,533
4,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NoisyChameleon
Ah Muzen Cab
14
3 / 1 / 4
9,017
751
11,934
7,413
3,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Erlang Shen
SilverbackStot
Erlang Shen
14
0 / 0 / 7
8,401
700
5,475
9,722
9,680
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Slantedeyez11
Baron Samedi
14
5 / 0 / 3
8,869
739
8,054
5,807
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
8
8
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
1
3
0
0.33
W
Ah Muzen Cab
NoisyChameleon
Ah Muzen Cab
3
1
4
5
W
Erlang Shen
SilverbackStot
Erlang Shen
0
0
7
3.5
W
Baron Samedi
Slantedeyez11
Baron Samedi
5
0
3
6.5
L
Cernunnos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,236
Damage
25,463
28,711
Taken
22,942
17,002
Mitigated
16,772
6,360
Healing
12,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,093
1,539
0
327
7,537
2,924
0
2,742
4,795
29,976
0
L
5,617
3,117
1,643
3,199
12,641
9,681
0
3,350
9,291
0
13,628
W
Ah Muzen Cab
NoisyChameleon
Ah Muzen Cab
11,934
4,260
0
2,832
7,413
3,224
2,441
1,264
6,149
0
53,121
W
Erlang Shen
SilverbackStot
Erlang Shen
5,475
1,232
446
3,837
9,722
9,680
173
2,656
7,066
0
19,944
W
Baron Samedi
Slantedeyez11
Baron Samedi
8,054
390
1,883
3,089
5,807
3,868
682
1,450
4,357
32,909
0
L
Cernunnos
5,526
2,089
0
1,191
8,533
4,397
0
2,350
6,183
0
21,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,677
Gold Earned
26,287
148
Minions Killed
181
3
Camps Cleared
7
618,959
Distance Traveled
709,849
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,153
596
60
5
2
204,260
5
L
Horus
7,456
621
44
4
0
208,232
1
W
Ah Muzen Cab
9,017
751
94
8
1
218,140
2
W
Erlang Shen
8,401
700
30
3
6
265,186
5
W
Baron Samedi
8,869
739
57
5
0
226,523
3
L
Cernunnos
7,068
589
44
4
1
206,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role