Player Matchup

Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Chris_svart258
Erlang Shen
Level 89
God Stats
2W - 1L
1,499 SR
Queue Stats
674W - 661L
1,455 Elo+
Solo
Ishtar
Ishtar
KitanoXD
Ishtar
Level 107
God Stats
14W - 11L
1,549 SR
Queue Stats
160W - 138L
1,522 Elo+
Solo
Artio
Artio
ProG Eolo
Artio
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 258L
1,473 Elo+
Solo
Ah Puch
Ah Puch
maniacpainter
Ah Puch
Level 121
God Stats
49W - 45L
1,463 SR
Queue Stats
1,359W - 1,377L
1,445 Elo+
Solo
Team Averages
Level 116
1,502 SR
1,479 Elo+

VS

Team Averages
Level 91
1,525 SR
1,424 Elo+
Bastet
Bastet
HedgehogPro142
Bastet
Level 88
God Stats
5W - 4L
1,583 SR
Queue Stats
63W - 75L
1,431 Elo+
Party 1
Ra
Ra
P0TAT0Prodigy
Ra
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,350 Elo+
Party 1
King Arthur
King Arthur
Ramaza2693
King Arthur
Level 145
God Stats
10W - 31L
1,311 SR
Queue Stats
212W - 238L
1,440 Elo+
Solo
Ishtar
Ishtar
WerehogofTime
Ishtar
Level 77
God Stats
5W - 9L
1,548 SR
Queue Stats
45W - 56L
1,480 Elo+
Party 1
Sol
Sol
Zaiko Knight
Sol
Level 85
God Stats
7W - 4L
1,680 SR
Queue Stats
47W - 59L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
4 / 4 / 6
10,640
532
8,840
16,477
7,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Chris_svart258
Erlang Shen
18
6 / 2 / 5
11,576
579
18,015
24,254
19,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ishtar
KitanoXD
Ishtar
16
4 / 3 / 5
9,864
493
8,425
11,002
4,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
ProG Eolo
Artio
15
1 / 1 / 10
8,896
445
5,394
20,388
17,559
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
17
7 / 0 / 6
11,303
565
9,078
10,254
4,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
8,646
432
7,892
16,957
6,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 3 / 4
8,497
425
7,149
10,594
7,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Ramaza2693
King Arthur
16
2 / 6 / 0
9,796
490
12,943
22,894
20,920
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 4 / 3
8,983
449
9,870
12,960
6,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 4 / 2
7,984
399
5,015
10,935
5,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
22
Kills
10
10
Deaths
22
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
4
6
1.75
W
Erlang Shen
Chris_svart258
Erlang Shen
6
2
5
4.25
L
3
5
1
0.7
W
Ishtar
KitanoXD
Ishtar
4
3
5
2.17
L
2
3
4
1.33
W
Artio
ProG Eolo
Artio
1
1
10
6
L
King Arthur
Ramaza2693
King Arthur
2
6
0
0.33
L
3
4
3
1.13
L
0
4
2
0.25
W
Ah Puch
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,752
Damage
42,869
82,375
Taken
74,340
53,363
Mitigated
45,940
35,319
Healing
16,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,840
4,086
0
5,417
16,477
7,053
1,554
1,882
14,595
0
87,858
W
Erlang Shen
Chris_svart258
Erlang Shen
18,015
10,324
0
11,112
24,254
19,211
2,299
1,498
22,756
0
92,585
L
7,892
2,263
0
3,972
16,957
6,736
0
2,034
14,923
0
68,513
W
Ishtar
KitanoXD
Ishtar
8,425
5,163
0
1,583
11,002
4,708
2,356
2,780
8,222
0
78,395
L
7,149
674
1,789
2,805
10,594
7,259
0
4,071
6,523
56,243
0
W
Artio
ProG Eolo
Artio
5,394
897
1,614
7,666
20,388
17,559
902
3,610
16,778
31,894
0
L
King Arthur
Ramaza2693
King Arthur
12,943
1,518
0
3,791
22,894
20,920
144
1,876
21,018
0
82,710
L
9,870
5,735
0
1,471
12,960
6,022
122
2,969
9,991
0
67,948
L
5,015
1,060
0
2,296
10,935
5,003
0
3,522
7,413
40,502
4,445
W
Ah Puch
9,078
569
0
7,927
10,254
4,832
1,547
2,122
8,132
89,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,279
Gold Earned
43,906
577
Minions Killed
500
0
Camps Cleared
0
1,988,347
Distance Traveled
1,838,756
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,640
532
127
6
0
436,833
7
W
Erlang Shen
11,576
579
151
8
0
421,116
0
L
Bastet
8,646
432
87
4
0
395,242
4
W
Ishtar
9,864
493
111
6
0
356,021
12
L
Ra
8,497
425
74
4
0
376,577
3
W
Artio
8,896
445
47
2
0
384,324
4
L
King Arthur
9,796
490
121
6
0
340,948
1
L
Ishtar
8,983
449
112
6
0
347,697
0
L
Sol
7,984
399
106
5
0
378,292
0
W
Ah Puch
11,303
565
141
7
0
390,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role