Player Matchup

Hun Batz
Hun Batz
Boop135
Hun Batz
Level 75
God Stats
1W - 1L
1,399 SR
Queue Stats
21W - 21L
1,427 Elo+
Party 2
Sun Wukong
Sun Wukong
END5127
Sun Wukong
Level 154
God Stats
1W - 0L
1,664 SR
Queue Stats
33W - 22L
1,592 Elo+
Party 2
Cupid
Cupid
ItsJustPyro
Cupid
Level 125
God Stats
5W - 1L
1,717 SR
Queue Stats
74W - 51L
1,616 Elo+
Party 2
Discordia
Discordia
SniffaWilly
Discordia
Level 109
God Stats
1W - 1L
1,686 SR
Queue Stats
68W - 40L
1,592 Elo+
Party 2
Sobek
Sobek
kingpunis
Sobek
Level 107
God Stats
1W - 1L
1,559 SR
Queue Stats
90W - 60L
1,585 Elo+
Party 2
Team Averages
Level 114
1,605 SR
1,562 Elo+

VS

Team Averages
Level 117
1,418 SR
1,530 Elo+
Chiron
Chiron
Gigablast77
Chiron
Level 67
God Stats
3W - 2L
1,386 SR
Queue Stats
141W - 144L
1,470 Elo+
Solo
Thanatos
Thanatos
ImSton3d
Thanatos
Level 159
God Stats
6W - 6L
1,649 SR
Queue Stats
381W - 328L
1,577 Elo+
Solo
Fenrir
Fenrir
Leuxthor
Fenrir
Level 127
God Stats
0W - 1L
1,544 SR
Queue Stats
212W - 203L
1,549 Elo+
Party 1
He Bo
He Bo
Rosser71
He Bo
Level 121
God Stats
1W - 4L
1,258 SR
Queue Stats
275W - 253L
1,513 Elo+
Solo
Shiva
Shiva
itslukeyeah
Shiva
Level 109
God Stats
0W - 1L
1,255 SR
Queue Stats
209W - 202L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Boop135
Hun Batz
14
1 / 6 / 21
9,355
720
11,071
11,945
5,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
END5127
Sun Wukong
18
7 / 3 / 17
10,735
826
14,476
16,885
15,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 2 / 12
11,063
851
19,650
7,957
3,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Discordia
SniffaWilly
Discordia
19
6 / 2 / 14
11,135
857
18,715
7,854
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
kingpunis
Sobek
17
4 / 2 / 18
10,993
846
7,764
17,360
17,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
2 / 4 / 6
9,099
700
12,914
13,027
6,833
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
ImSton3d
Thanatos
16
4 / 6 / 4
9,669
744
10,309
14,647
7,614
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Leuxthor
Fenrir
14
4 / 8 / 6
8,869
682
8,814
18,948
12,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

He Bo
Rosser71
He Bo
15
2 / 4 / 7
8,609
662
9,475
11,984
7,418
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 5 / 5
9,059
697
9,801
20,713
23,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
40
27
Kills
12
15
Deaths
27
82
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Boop135
Hun Batz
1
6
21
1.92
W
Sun Wukong
END5127
Sun Wukong
7
3
17
5.17
L
Chiron
2
4
6
1.25
L
Thanatos
ImSton3d
Thanatos
4
6
4
1
W
9
2
12
7.5
L
Fenrir
Leuxthor
Fenrir
4
8
6
0.88
L
He Bo
Rosser71
He Bo
2
4
7
1.38
W
Discordia
SniffaWilly
Discordia
6
2
14
6.5
L
0
5
5
0.5
W
Sobek
kingpunis
Sobek
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,676
Damage
51,313
62,001
Taken
79,319
45,622
Mitigated
58,519
26,573
Healing
25,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Boop135
Hun Batz
11,071
1,893
664
1,678
11,945
5,931
565
3,003
8,942
0
18,428
W
Sun Wukong
END5127
Sun Wukong
14,476
2,054
1,444
7,956
16,885
15,839
1,222
3,189
13,696
0
26,203
L
Chiron
12,914
3,916
2,176
1,657
13,027
6,833
774
4,275
8,208
0
31,989
L
Thanatos
ImSton3d
Thanatos
10,309
1,187
1,760
6,775
14,647
7,614
0
4,726
9,375
0
22,099
W
19,650
13,188
2,477
3,095
7,957
3,688
4,280
1,051
6,906
0
37,403
L
Fenrir
Leuxthor
Fenrir
8,814
1,350
427
2,986
18,948
12,873
0
5,675
12,650
0
14,314
L
He Bo
Rosser71
He Bo
9,475
740
1,029
1,271
11,984
7,418
112
2,837
8,696
23,237
0
W
Discordia
SniffaWilly
Discordia
18,715
481
665
1,684
7,854
3,059
1,851
492
7,362
38,462
0
L
9,801
730
3,510
3,673
20,713
23,781
0
7,338
12,808
0
16,404
W
Sobek
kingpunis
Sobek
7,764
589
1,571
5,339
17,360
17,105
182
1,740
15,620
14,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,281
Gold Earned
45,305
137
Minions Killed
116
0
Camps Cleared
0
1,384,819
Distance Traveled
1,204,935
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,355
720
17
1
0
272,933
0
W
Sun Wukong
10,735
826
14
1
0
282,550
2
L
Chiron
9,099
700
44
3
0
228,369
2
L
Thanatos
9,669
744
26
2
0
254,229
2
W
Cupid
11,063
851
37
3
0
265,192
3
L
Fenrir
8,869
682
14
1
0
228,992
0
L
He Bo
8,609
662
20
2
0
247,600
2
W
Discordia
11,135
857
59
5
0
267,399
0
L
Shiva
9,059
697
12
1
0
245,745
0
W
Sobek
10,993
846
10
1
0
296,745
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role