Player Matchup

Shiva
Shiva
GreatWhyteShart
Shiva
Level 84
God Stats
2W - 2L
1,528 SR
Queue Stats
342W - 353L
1,416 Elo+
Solo
Baba Yaga
Baba Yaga
MDHNiteHawk87
Baba Yaga
Level 129
God Stats
1W - 4L
1,530 SR
Queue Stats
162W - 189L
1,425 Elo+
Solo
He Bo
He Bo
Meleemaster98
He Bo
Level 89
God Stats
0W - 2L
1,213 SR
Queue Stats
30W - 27L
1,386 Elo+
Party 2
Set
Set
MrGayPanda36
Set
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,417 Elo+
Party 2
Tiamat
Tiamat
kanekisbf
Tiamat
Level 66
God Stats
0W - 1L
1,279 SR
Queue Stats
52W - 41L
1,403 Elo+
Party 2
Team Averages
Level 86
1,410 SR
1,409 Elo+

VS

Team Averages
Level 98
1,677 SR
1,423 Elo+
Anhur
Anhur
Alphaxin
Anhur
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 122L
1,348 Elo+
Solo
Hercules
Hercules
Antagonist7o7
Hercules
Level 100
God Stats
6W - 2L
1,718 SR
Queue Stats
173W - 197L
1,392 Elo+
Party 1
Neith
Neith
Junc1e
Neith
Level 58
God Stats
3W - 0L
1,839 SR
Queue Stats
153W - 181L
1,409 Elo+
Party 1
Olorun
Olorun
dfernal
Olorun
Level 128
God Stats
1W - 0L
1,828 SR
Queue Stats
19W - 8L
1,556 Elo+
Solo
Lancelot
Lancelot
pseudosenpai658
Lancelot
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 14
12,149
579
19,631
32,929
40,588
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
MDHNiteHawk87
Baba Yaga
20
7 / 3 / 9
14,120
672
39,290
21,373
12,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 10 / 11
11,795
562
18,120
21,096
10,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
1 / 5 / 17
11,807
562
13,696
19,242
15,556
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
kanekisbf
Tiamat
20
8 / 4 / 7
13,929
663
42,029
26,675
24,254
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alphaxin
Anhur
19
1 / 6 / 9
11,718
558
10,723
20,616
10,693
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Antagonist7o7
Hercules
20
5 / 4 / 10
13,293
633
14,537
50,129
32,930
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Junc1e
Neith
20
3 / 3 / 10
12,911
615
14,767
18,888
10,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
dfernal
Olorun
20
9 / 2 / 9
15,930
759
44,786
29,893
16,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
20
9 / 8 / 6
14,194
676
21,955
32,272
28,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
71
23
Kills
27
27
Deaths
23
58
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Anhur
Alphaxin
Anhur
1
6
9
0.92
W
Hercules
Antagonist7o7
Hercules
5
4
10
2.5
L
3
5
14
2
W
Neith
Junc1e
Neith
3
3
10
2.67
L
Baba Yaga
MDHNiteHawk87
Baba Yaga
7
3
9
3.83
L
4
10
11
0.95
L
1
5
17
1.9
W
Olorun
dfernal
Olorun
9
2
9
6.75
L
Tiamat
kanekisbf
Tiamat
8
4
7
2.88
W
Lancelot
9
8
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,766
Damage
106,768
121,315
Taken
151,798
103,201
Mitigated
99,129
37,974
Healing
85,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Alphaxin
Anhur
10,723
3,803
1,919
2,739
20,616
10,693
1,242
14,609
5,956
0
23,897
W
Hercules
Antagonist7o7
Hercules
14,537
1,658
4,382
26,474
50,129
32,930
0
32,256
17,529
0
27,016
L
19,631
2,434
4,012
7,457
32,929
40,588
105
11,399
21,530
0
31,121
W
Neith
Junc1e
Neith
14,767
5,156
3,374
8,500
18,888
10,386
3,051
10,239
8,572
0
40,109
L
Baba Yaga
MDHNiteHawk87
Baba Yaga
39,290
2,523
1,495
7,490
21,373
12,540
264
8,533
12,840
75,879
0
L
18,120
1,550
1,318
2,060
21,096
10,263
572
7,294
13,802
27,772
0
L
13,696
3,339
1,169
1,125
19,242
15,556
0
5,980
13,262
0
25,553
W
Olorun
dfernal
Olorun
44,786
26,142
6,726
19,012
29,893
16,498
3,110
20,237
9,541
91,671
0
L
Tiamat
kanekisbf
Tiamat
42,029
2,605
2,696
9,152
26,675
24,254
0
11,580
15,095
69,112
0
W
Lancelot
21,955
2,322
3,504
8,612
32,272
28,622
31
21,454
10,761
0
30,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,800
Gold Earned
68,046
196
Minions Killed
195
0
Camps Cleared
0
1,815,908
Distance Traveled
1,877,691
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,718
558
20
1
0
325,764
0
W
Hercules
13,293
633
9
0
0
400,912
0
L
Shiva
12,149
579
29
1
0
371,450
0
W
Neith
12,911
615
53
3
0
377,617
1
L
Baba Yaga
14,120
672
76
4
0
364,210
0
L
He Bo
11,795
562
27
1
0
294,556
0
L
Set
11,807
562
21
1
0
385,449
2
W
Olorun
15,930
759
95
5
0
362,389
0
L
Tiamat
13,929
663
43
2
0
400,243
0
W
Lancelot
14,194
676
18
1
0
411,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role