Player Matchup

Bellona
Bellona
GodOfSum
Bellona
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 94L
1,379 Elo+
Solo
Neith
Neith
IMCMACJ
Neith
Level 77
God Stats
5W - 2L
1,630 SR
Queue Stats
106W - 100L
1,429 Elo+
Party 1
Hun Batz
Hun Batz
ToppJapp
Hun Batz
Level 88
God Stats
2W - 4L
1,436 SR
Queue Stats
141W - 158L
1,322 Elo+
Party 1
Tiamat
Tiamat
bigmike4044
Tiamat
Level 121
God Stats
10W - 10L
1,641 SR
Queue Stats
755W - 823L
1,436 Elo+
Solo
Chiron
Chiron
o0XsantosX0o
Chiron
Level 109
God Stats
3W - 5L
1,500 SR
Queue Stats
423W - 407L
1,380 Elo+
Solo
Team Averages
Level 92
1,541 SR
1,389 Elo+

VS

Team Averages
Level 102
1,498 SR
1,432 Elo+
Bellona
Bellona
BbyD2kills
Bellona
Level 119
God Stats
3W - 1L
1,450 SR
Queue Stats
66W - 67L
1,449 Elo+
Solo
Khepri
Khepri
KLOWN187
Khepri
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,429 Elo+
Solo
Erlang Shen
Erlang Shen
ReneAsiain92
Erlang Shen
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,381 Elo+
Solo
Kukulkan
Kukulkan
Whomoney3
Kukulkan
Level 58
God Stats
8W - 4L
1,486 SR
Queue Stats
178W - 188L
1,467 Elo+
Solo
Zeus
Zeus
Yodadabzz
Zeus
Level 139
God Stats
17W - 8L
1,552 SR
Queue Stats
603W - 620L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GodOfSum
Bellona
1
0 / 0 / 0
4,452
262
0
0
0
Neith
IMCMACJ
Neith
20
6 / 1 / 12
12,099
712
18,536
15,904
8,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
ToppJapp
Hun Batz
20
10 / 6 / 7
11,660
686
13,161
20,610
10,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Tiamat
19
4 / 6 / 10
11,371
669
16,837
13,993
10,340
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
20
5 / 5 / 13
11,771
692
13,776
17,812
9,075
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BbyD2kills
Bellona
18
6 / 6 / 4
12,109
712
11,771
19,135
20,970
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
KLOWN187
Khepri
16
0 / 6 / 10
10,919
642
3,112
23,831
26,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
ReneAsiain92
Erlang Shen
19
3 / 6 / 11
12,909
759
9,381
27,724
23,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Whomoney3
Kukulkan
20
5 / 6 / 8
13,502
794
17,633
16,842
9,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
20
4 / 3 / 7
12,418
730
21,964
11,385
4,827
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
58
25
Kills
18
18
Deaths
27
42
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bellona
BbyD2kills
Bellona
6
6
4
1.33
L
Bellona
GodOfSum
Bellona
0
0
0
0
L
Neith
IMCMACJ
Neith
6
1
12
12
W
Khepri
KLOWN187
Khepri
0
6
10
0.83
W
Erlang Shen
ReneAsiain92
Erlang Shen
3
6
11
1.42
L
Hun Batz
ToppJapp
Hun Batz
10
6
7
2.25
W
Kukulkan
Whomoney3
Kukulkan
5
6
8
1.5
W
Zeus
4
3
7
2.5
L
Tiamat
4
6
10
1.5
L
Chiron
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,310
Damage
63,861
68,319
Taken
98,917
37,607
Mitigated
85,030
26,655
Healing
31,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BbyD2kills
Bellona
11,771
2,498
618
2,328
19,135
20,970
1,937
2,824
16,311
0
24,034
L
Bellona
GodOfSum
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Neith
IMCMACJ
Neith
18,536
6,655
2,354
7,348
15,904
8,146
1,055
10,400
5,504
0
33,057
W
Khepri
KLOWN187
Khepri
3,112
233
2,216
5,017
23,831
26,400
830
1,966
21,865
10,143
0
W
Erlang Shen
ReneAsiain92
Erlang Shen
9,381
3,098
4,144
8,178
27,724
23,484
899
5,807
21,917
0
19,957
L
Hun Batz
ToppJapp
Hun Batz
13,161
4,071
1,545
3,949
20,610
10,046
0
12,391
8,219
0
22,265
W
Kukulkan
Whomoney3
Kukulkan
17,633
1,623
1,123
3,284
16,842
9,349
402
4,309
12,533
55,329
0
W
Zeus
21,964
1,647
2,091
2,404
11,385
4,827
3,964
1,931
9,454
46,844
0
L
Tiamat
16,837
1,930
1,574
2,209
13,993
10,340
14
9,189
4,804
32,286
0
L
Chiron
13,776
3,817
2,511
5,165
17,812
9,075
285
10,700
7,083
0
41,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,353
Gold Earned
61,857
141
Minions Killed
194
0
Camps Cleared
0
1,245,710
Distance Traveled
1,586,914
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,109
712
27
2
0
303,803
2
L
Bellona
4,452
262
0
0
0
0
0
L
Neith
12,099
712
33
2
0
347,953
5
W
Khepri
10,919
642
7
0
0
299,318
0
W
Erlang Shen
12,909
759
28
2
0
325,107
0
L
Hun Batz
11,660
686
19
1
0
305,800
0
W
Kukulkan
13,502
794
88
5
0
308,067
2
W
Zeus
12,418
730
44
3
0
350,619
6
L
Tiamat
11,371
669
29
2
0
311,447
0
L
Chiron
11,771
692
60
4
0
280,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role