Player Matchup

Zeus
Zeus
B3DAZZL3
Zeus
Level 41
God Stats
4W - 1L
1,454 SR
Queue Stats
168W - 183L
1,389 Elo+
Party 1
Cupid
Cupid
E3soldier18
Cupid
Level 121
God Stats
1W - 1L
1,674 SR
Queue Stats
72W - 79L
1,462 Elo+
Party 3
Odin
Odin
RUSTYTICHNOR
Odin
Level 122
God Stats
2W - 0L
1,403 SR
Queue Stats
75W - 73L
1,384 Elo+
Party 3
Bellona
Bellona
TMJ KaoZs
Bellona
Level 118
God Stats
1W - 1L
1,260 SR
Queue Stats
238W - 267L
1,375 Elo+
Solo
Hou Yi
Hou Yi
eternalfatkid
Hou Yi
Level 122
God Stats
7W - 6L
1,606 SR
Queue Stats
472W - 485L
1,417 Elo+
Party 1
Team Averages
Level 105
1,479 SR
1,405 Elo+

VS

Team Averages
Level 82
1,444 SR
1,334 Elo+
Scylla
Scylla
AVERYANGRYCOW
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,250 Elo+
Party 4
Sun Wukong
Sun Wukong
Rehsan
Sun Wukong
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,232 Elo+
Party 4
Sol
Sol
iColinTrapernik
Sol
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,361 Elo+
Party 2
Chaac
Chaac
xXxJayMylesxXx
Chaac
Level 121
God Stats
0W - 1L
1,222 SR
Queue Stats
26W - 34L
1,454 Elo+
Party 2
Olorun
Olorun
ıcantdanceforro
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
3 / 3 / 15
12,633
632
26,202
18,006
8,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 3 / 15
14,273
714
31,985
20,240
10,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 2 / 14
13,178
659
23,705
34,906
26,908
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
TMJ KaoZs
Bellona
19
4 / 6 / 15
13,679
684
12,680
28,189
29,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
4 / 1 / 11
12,747
637
17,214
13,350
6,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 4
10,052
503
13,746
18,846
9,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Rehsan
Sun Wukong
16
2 / 8 / 7
10,506
525
10,941
27,125
24,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 4 / 7
13,025
651
29,841
24,415
13,098
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
4 / 5 / 6
11,833
592
21,986
34,023
49,120
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 1 / 6
12,898
645
11,179
11,986
7,940
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
45
26
Kills
15
15
Deaths
26
70
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Zeus
3
3
15
3.5
W
7
3
15
4.83
W
8
2
14
7.5
L
Sun Wukong
Rehsan
Sun Wukong
2
8
7
0.69
W
Bellona
TMJ KaoZs
Bellona
4
6
15
1.92
W
4
1
11
9.5
L
6
4
7
2.38
L
4
5
6
1.4
L
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,786
Damage
87,693
114,691
Taken
116,395
81,802
Mitigated
104,807
59,600
Healing
42,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,746
1,395
383
1,932
18,846
9,954
0
6,249
12,597
20,837
0
W
Zeus
26,202
2,415
3,071
7,139
18,006
8,135
1,342
9,787
8,219
51,114
0
W
31,985
16,147
5,121
9,379
20,240
10,928
2,146
9,500
10,740
0
67,542
W
23,705
2,655
1,025
14,580
34,906
26,908
0
15,215
19,691
0
32,645
L
Sun Wukong
Rehsan
Sun Wukong
10,941
1,874
1,597
6,523
27,125
24,695
0
4,797
22,328
0
17,027
W
Bellona
TMJ KaoZs
Bellona
12,680
3,915
6,397
6,353
28,189
29,118
301
12,568
15,621
693
21,100
W
17,214
7,285
3,596
2,939
13,350
6,713
4,443
7,696
5,654
0
47,862
L
29,841
5,942
1,182
11,507
24,415
13,098
0
6,355
18,060
49,405
0
L
21,986
3,047
1,515
7,843
34,023
49,120
0
6,263
27,760
0
40,245
L
11,179
4,933
4,407
5,480
11,986
7,940
0
3,050
8,936
52,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,510
Gold Earned
58,314
207
Minions Killed
202
0
Camps Cleared
0
1,794,245
Distance Traveled
1,659,379
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,052
503
16
1
0
298,309
0
W
Zeus
12,633
632
50
3
0
346,797
2
W
Cupid
14,273
714
71
4
0
339,218
0
W
Odin
13,178
659
23
1
0
391,752
1
L
Sun Wukong
10,506
525
18
1
0
321,428
3
W
Bellona
13,679
684
17
1
0
410,068
5
W
Hou Yi
12,747
637
46
2
0
306,410
1
L
Sol
13,025
651
53
3
0
327,887
0
L
Chaac
11,833
592
35
2
0
353,636
1
L
Olorun
12,898
645
80
4
0
358,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role