Player Matchup

Scylla
Scylla
Gold I
SniperWolf123
Scylla
Gold I
Level 149
God Stats
80W - 92L
1,542 SR
Queue Stats
881W - 890L
1,653 MMR
Solo
Guan Yu
Guan Yu
Gold II
Sobeku
Guan Yu
Gold II
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
149W - 132L
1,791 MMR
Party 1
Cupid
Cupid
Gold III
TonkaDoosh
Cupid
Gold III
Level 134
God Stats
2W - 6L
1,623 SR
Queue Stats
151W - 157L
1,634 MMR
Solo
Khepri
Khepri
Gold I
YouChangedBro
Khepri
Gold I
Level 129
God Stats
11W - 15L
1,552 SR
Queue Stats
182W - 190L
1,638 MMR
Solo
Da Ji
Da Ji
Gold V
xLTKxKing
Da Ji
Gold V
Level 154
God Stats
0W - 2L
1,539 SR
Queue Stats
19W - 18L
1,621 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,551 SR
1,667 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,653 SR
1,579 MMR
Nu Wa
Nu Wa
Platinum V
 
Nu Wa
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold III
 
Awilix
Gold III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold II
MrPotatoBot
Charybdis
Gold II
Level 148
God Stats
1W - 1L
1,681 SR
Queue Stats
80W - 74L
1,655 MMR
Solo
Vamana
Vamana
Gold V
PlasmaMunchkin
Vamana
Gold V
Level 103
God Stats
21W - 13L
1,691 SR
Queue Stats
48W - 43L
1,564 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
SuperSwagDog
Cthulhu
Gold IV
Level 126
God Stats
1W - 0L
1,891 SR
Queue Stats
37W - 37L
1,676 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,986
428
12,724
18,044
6,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Sobeku
Guan Yu
15
4 / 6 / 1
9,946
474
15,908
24,653
31,451
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cupid
17
2 / 4 / 0
10,638
507
7,371
18,625
8,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 5 / 2
8,152
388
3,868
20,948
25,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
xLTKxKing
Da Ji
12
1 / 7 / 3
8,227
392
6,588
19,151
8,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
NemesisAh PuchKaliLancelot

VS

Bans
AtlasYu HuangSerqetPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
3 / 1 / 8
11,876
566
13,492
11,493
4,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
 
Awilix
16
8 / 2 / 9
11,322
539
15,677
17,698
7,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
MrPotatoBot
Charybdis
20
6 / 0 / 8
13,254
631
23,141
15,416
7,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 3 / 9
11,028
525
11,650
20,585
15,869
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
SuperSwagDog
Cthulhu
14
2 / 2 / 16
9,969
475
10,164
22,370
22,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
8
Kills
24
24
Deaths
8
8
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
8
7
W
Awilix
 
Awilix
8
2
9
6.25
W
Charybdis
MrPotatoBot
Charybdis
6
0
8
10
W
5
3
9
3.17
L
1
2
2
1
L
Guan Yu
Sobeku
Guan Yu
4
6
1
0.75
W
Cthulhu
SuperSwagDog
Cthulhu
2
2
16
5
L
Cupid
2
4
0
0.5
L
0
5
2
0.2
L
Da Ji
xLTKxKing
Da Ji
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,459
Damage
74,124
101,421
Taken
87,562
80,029
Mitigated
58,018
25,392
Healing
32,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,492
3,224
248
3,656
11,493
4,768
1,152
4,140
7,353
103,468
0
W
Awilix
 
Awilix
15,677
7,782
0
4,394
17,698
7,452
458
3,925
13,773
0
85,116
W
Charybdis
MrPotatoBot
Charybdis
23,141
14,958
0
9,140
15,416
7,298
3,718
2,025
13,391
0
146,707
W
11,650
5,466
0
6,828
20,585
15,869
1,314
3,260
17,325
0
69,459
L
12,724
1,353
0
500
18,044
6,741
0
7,813
9,923
76,786
0
L
Guan Yu
Sobeku
Guan Yu
15,908
2,648
1,440
7,646
24,653
31,451
0
4,429
20,024
0
80,743
W
Cthulhu
SuperSwagDog
Cthulhu
10,164
1,516
860
7,459
22,370
22,631
102
7,285
15,085
48,046
0
L
Cupid
7,371
4,203
469
8,089
18,625
8,376
3,996
2,254
16,248
0
100,339
L
3,868
532
0
2,024
20,948
25,076
0
4,458
16,236
23,715
0
L
Da Ji
xLTKxKing
Da Ji
6,588
1,408
0
5,224
19,151
8,385
0
3,929
15,104
0
55,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,949
Gold Earned
57,449
506
Minions Killed
634
0
Camps Cleared
0
1,955,032
Distance Traveled
2,183,788
26
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,876
566
160
8
0
383,773
12
W
Awilix
11,322
539
96
5
0
478,485
10
W
Charybdis
13,254
631
208
10
0
395,616
6
W
Vamana
11,028
525
117
6
0
474,209
5
L
Scylla
8,986
428
120
6
0
389,152
2
L
Guan Yu
9,946
474
112
5
0
383,754
6
W
Cthulhu
9,969
475
53
3
0
451,705
3
L
Cupid
10,638
507
168
8
0
394,879
2
L
Khepri
8,152
388
33
2
0
406,495
9
L
Da Ji
8,227
392
73
3
0
380,752
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role