Player Matchup

Ymir
Ymir
Laughriot23
Ymir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 66L
1,406 Elo+
Party 1
Cupid
Cupid
RedRumUAll1Clip
Cupid
Level 69
God Stats
29W - 15L
1,599 SR
Queue Stats
166W - 150L
1,474 Elo+
Party 2
Sun Wukong
Sun Wukong
TimePatrionix
Sun Wukong
Level 125
God Stats
1W - 1L
1,246 SR
Queue Stats
263W - 191L
1,506 Elo+
Party 1
Hera
Hera
YintzY
Hera
Level 62
God Stats
11W - 11L
1,498 SR
Queue Stats
143W - 148L
1,455 Elo+
Solo
Hades
Hades
x3lol24354
Hades
Level 121
God Stats
27W - 14L
1,664 SR
Queue Stats
174W - 174L
1,471 Elo+
Party 2
Team Averages
Level 79
1,502 SR
1,462 Elo+

VS

Team Averages
Level 86
1,440 SR
1,511 Elo+
Sol
Sol
CabalaD1
Sol
Level 158
God Stats
7W - 12L
1,463 SR
Queue Stats
245W - 228L
1,477 Elo+
Solo
Ne Zha
Ne Zha
D3vil807
Ne Zha
Level 38
God Stats
0W - 1L
1,435 SR
Queue Stats
8W - 10L
1,456 Elo+
Solo
Amaterasu
Amaterasu
IiIFinesser
Amaterasu
Level 45
God Stats
44W - 44L
1,530 SR
Queue Stats
475W - 510L
1,433 Elo+
Solo
Danzaburou
Danzaburou
Pr0ffCha0s
Danzaburou
Level 142
God Stats
0W - 1L
1,339 SR
Queue Stats
11W - 8L
1,552 Elo+
Solo
Zhong Kui
Zhong Kui
xIIdeadshotIIx
Zhong Kui
Level 48
God Stats
11W - 14L
1,433 SR
Queue Stats
41W - 44L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 15
11,135
1,114
6,395
13,889
19,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
6 / 2 / 11
11,136
1,114
12,615
10,668
5,465
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
TimePatrionix
Sun Wukong
16
4 / 1 / 11
10,771
1,077
16,827
14,183
8,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
YintzY
Hera
16
1 / 0 / 13
10,231
1,023
15,701
6,223
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
17
7 / 1 / 9
11,081
1,108
15,262
12,239
8,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

277

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 0
10,144
1,014
19,211
11,919
5,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
D3vil807
Ne Zha
15
0 / 6 / 1
9,003
900
7,869
14,943
8,168
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
IiIFinesser
Amaterasu
15
0 / 2 / 3
9,383
938
5,351
15,951
14,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Pr0ffCha0s
Danzaburou
15
1 / 4 / 3
9,585
959
8,205
12,248
6,083
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
xIIdeadshotIIx
Zhong Kui
15
0 / 5 / 2
9,616
962
12,662
15,940
12,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
13
20
Kills
4
4
Deaths
20
59
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
Ne Zha
D3vil807
Ne Zha
0
6
1
0.08
L
Amaterasu
IiIFinesser
Amaterasu
0
2
3
0.75
W
2
0
15
9.5
L
Danzaburou
Pr0ffCha0s
Danzaburou
1
4
3
0.63
W
6
2
11
5.75
W
Sun Wukong
TimePatrionix
Sun Wukong
4
1
11
9.5
W
Hera
YintzY
Hera
1
0
13
7.5
W
Hades
7
1
9
11.5
L
Zhong Kui
xIIdeadshotIIx
Zhong Kui
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,800
Damage
53,298
57,202
Taken
71,001
45,902
Mitigated
47,794
11,708
Healing
11,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,211
6,063
0
4,221
11,919
5,831
0
6,297
5,622
37,765
3,620
L
Ne Zha
D3vil807
Ne Zha
7,869
3,548
0
310
14,943
8,168
0
8,060
6,883
0
17,449
L
Amaterasu
IiIFinesser
Amaterasu
5,351
1,107
0
3,453
15,951
14,804
0
7,901
8,050
0
17,754
W
6,395
103
0
2,669
13,889
19,387
0
7,685
5,881
12,203
0
L
Danzaburou
Pr0ffCha0s
Danzaburou
8,205
2,821
0
551
12,248
6,083
0
7,539
4,709
0
30,248
W
12,615
7,844
1,502
1,707
10,668
5,465
0
4,717
5,876
0
23,999
W
Sun Wukong
TimePatrionix
Sun Wukong
16,827
4,792
0
3,699
14,183
8,997
0
6,436
7,477
0
45,572
W
Hera
YintzY
Hera
15,701
2,799
0
0
6,223
3,136
0
4,053
2,128
36,728
0
W
Hades
15,262
1,652
89
2,042
12,239
8,917
0
6,362
5,771
26,769
0
L
Zhong Kui
xIIdeadshotIIx
Zhong Kui
12,662
1,052
0
3,068
15,940
12,908
0
7,561
8,379
38,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,354
Gold Earned
47,731
201
Minions Killed
206
7
Camps Cleared
10
979,496
Distance Traveled
915,432
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,144
1,014
42
4
1
176,428
1
L
Ne Zha
9,003
900
15
2
1
166,584
0
L
Amaterasu
9,383
938
20
2
2
231,537
1
W
Ymir
11,135
1,114
10
1
1
202,660
3
L
Danzaburou
9,585
959
43
4
3
162,260
1
W
Cupid
11,136
1,114
29
3
2
190,640
0
W
Sun Wukong
10,771
1,077
91
9
2
201,307
0
W
Hera
10,231
1,023
43
4
0
190,194
0
W
Hades
11,081
1,108
28
3
2
194,695
1
L
Zhong Kui
9,616
962
86
9
3
178,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role