Player Matchup

Baba Yaga
Baba Yaga
JuiceManTwoFo
Baba Yaga
Level 84
God Stats
1W - 2L
1,580 SR
Queue Stats
77W - 66L
1,479 Elo+
Party 2
Ishtar
Ishtar
Miwolves13
Ishtar
Level 92
God Stats
3W - 5L
1,568 SR
Queue Stats
169W - 156L
1,497 Elo+
Party 2
Hercules
Hercules
Sheikh M8
Hercules
Level 128
God Stats
6W - 9L
1,458 SR
Queue Stats
244W - 248L
1,485 Elo+
Party 2
Team Averages
Level 101
1,535 SR
1,487 Elo+

VS

Team Averages
Level 108
1,572 SR
1,598 Elo+
Zeus
Zeus
FreshestPear179
Zeus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 6L
1,712 Elo+
Party 1
Erlang Shen
Erlang Shen
INFANTRYMAN21
Erlang Shen
Level 143
God Stats
2W - 0L
1,677 SR
Queue Stats
55W - 79L
1,297 Elo+
Solo
Ishtar
Ishtar
MetaBreakingGod
Ishtar
Level 156
God Stats
9W - 3L
1,539 SR
Queue Stats
538W - 131L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
JuiceManTwoFo
Baba Yaga
12
0 / 4 / 2
7,955
568
9,002
10,691
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Miwolves13
Ishtar
12
1 / 2 / 2
8,404
600
7,514
10,469
4,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Sheikh M8
Hercules
13
2 / 1 / 1
9,038
646
8,181
17,939
15,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
9,304
665
14,501
6,008
3,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
INFANTRYMAN21
Erlang Shen
14
3 / 3 / 3
10,075
720
8,713
20,930
20,057
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 0 / 5
9,371
669
11,162
8,961
4,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
7
7
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Erlang Shen
INFANTRYMAN21
Erlang Shen
3
3
3
1.5
L
Baba Yaga
JuiceManTwoFo
Baba Yaga
0
4
2
0.25
W
2
0
5
4.5
L
Ishtar
Miwolves13
Ishtar
1
2
2
1
L
Hercules
Sheikh M8
Hercules
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,697
Damage
34,376
39,099
Taken
35,899
24,706
Mitigated
27,561
12,284
Healing
12,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,501
780
0
1,436
6,008
3,319
638
1,705
4,303
44,936
0
W
Erlang Shen
INFANTRYMAN21
Erlang Shen
8,713
5,314
875
9,209
20,930
20,057
275
6,345
14,585
0
22,658
L
Baba Yaga
JuiceManTwoFo
Baba Yaga
9,002
933
314
2,951
10,691
4,706
72
4,690
6,001
31,640
0
W
11,162
7,661
0
1,386
8,961
4,185
1,974
1,976
6,985
0
51,471
L
Ishtar
Miwolves13
Ishtar
7,514
4,917
0
2,980
10,469
4,573
245
5,492
4,977
0
24,960
L
Hercules
Sheikh M8
Hercules
8,181
2,055
0
6,039
17,939
15,427
0
4,814
13,125
139
17,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,397
Gold Earned
28,750
125
Minions Killed
165
5
Camps Cleared
6
728,153
Distance Traveled
752,072
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,304
665
73
5
2
253,540
2
W
Erlang Shen
10,075
720
14
1
1
243,593
2
L
Baba Yaga
7,955
568
43
3
2
232,989
3
W
Ishtar
9,371
669
78
6
3
254,939
5
L
Ishtar
8,404
600
60
4
2
238,099
4
L
Hercules
9,038
646
22
2
1
257,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role